Player Matchup

Gilgamesh
Gilgamesh
Cante
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,507 Elo+
Party 3
Cliodhna
Cliodhna
Eternall_Rain
Cliodhna
Level 113
God Stats
3W - 12L
1,569 SR
Queue Stats
274W - 221L
1,614 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SlickNinja55
Morgan Le Fay
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 67L
1,603 Elo+
Party 3
Sobek
Sobek
SoParched
Sobek
Level 80
God Stats
7W - 13L
1,759 SR
Queue Stats
187W - 193L
1,467 Elo+
Party 3
Heimdallr
Heimdallr
alergictobuff
Heimdallr
Level 29
God Stats
5W - 1L
1,744 SR
Queue Stats
7W - 10L
1,381 Elo+
Party 4
Team Averages
Level 71
1,614 SR
1,515 Elo+

VS

Team Averages
Level 73
1,568 SR
1,551 Elo+
Izanami
Izanami
AaronDimitri79
Izanami
Level 29
God Stats
2W - 3L
1,174 SR
Queue Stats
38W - 35L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
Felwint3r
Kuzenbo
Level 46
God Stats
2W - 0L
1,770 SR
Queue Stats
105W - 77L
1,655 Elo+
Party 1
Merlin
Merlin
Rekasty1711
Merlin
Level 67
God Stats
12W - 16L
1,590 SR
Queue Stats
85W - 94L
1,412 Elo+
Party 2
Nike
Nike
SuavyMente
Nike
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 102L
1,646 Elo+
Party 1
Chaac
Chaac
slickbebo_
Chaac
Level 67
God Stats
24W - 14L
1,806 SR
Queue Stats
175W - 146L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cante
Gilgamesh
14
1 / 3 / 1
8,710
436
4,321
15,114
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Eternall_Rain
Cliodhna
15
1 / 3 / 1
9,596
480
15,061
18,640
12,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
SlickNinja55
Morgan Le Fay
15
1 / 4 / 1
8,877
444
8,350
10,805
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
SoParched
Sobek
13
1 / 4 / 2
8,764
438
5,255
16,428
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
alergictobuff
Heimdallr
18
3 / 3 / 2
10,861
543
8,627
13,757
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 4
12,266
613
10,737
13,293
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Felwint3r
Kuzenbo
16
3 / 0 / 12
10,440
522
9,847
13,440
17,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
17
1 / 3 / 7
10,207
510
9,298
8,257
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 1 / 2
11,768
588
10,920
13,990
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
19
4 / 0 / 6
11,502
575
13,042
21,884
15,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
17
17
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Gilgamesh
Cante
Gilgamesh
1
3
1
0.5
L
Cliodhna
Eternall_Rain
Cliodhna
1
3
1
0.5
W
Kuzenbo
Felwint3r
Kuzenbo
3
0
12
9
W
Merlin
1
3
7
1.5
L
Morgan Le Fay
SlickNinja55
Morgan Le Fay
1
4
1
0.38
L
Sobek
SoParched
Sobek
1
4
2
0.5
W
8
1
2
9
L
Heimdallr
alergictobuff
Heimdallr
3
3
2
1.33
W
Chaac
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,614
Damage
53,844
74,744
Taken
70,864
42,024
Mitigated
46,739
22,539
Healing
28,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,737
6,165
0
7,266
13,293
4,005
5,296
702
12,577
0
108,874
L
Gilgamesh
Cante
Gilgamesh
4,321
1,118
0
3,408
15,114
6,861
0
3,257
11,383
0
60,541
L
Cliodhna
Eternall_Rain
Cliodhna
15,061
1,622
0
8,450
18,640
12,585
0
2,622
16,018
0
71,594
W
Kuzenbo
Felwint3r
Kuzenbo
9,847
2,973
368
2,917
13,440
17,712
0
4,739
8,293
31,629
0
W
Merlin
9,298
745
0
1,441
8,257
3,087
427
2,612
5,416
77,367
0
L
Morgan Le Fay
SlickNinja55
Morgan Le Fay
8,350
655
215
1,923
10,805
3,220
0
4,205
6,600
45,540
0
L
Sobek
SoParched
Sobek
5,255
477
525
2,995
16,428
14,430
0
6,725
9,703
26,375
0
W
10,920
1,568
0
5,101
13,990
6,446
0
1,798
12,076
0
83,071
L
Heimdallr
alergictobuff
Heimdallr
8,627
3,272
0
5,023
13,757
4,928
0
2,336
11,421
0
87,149
W
Chaac
13,042
2,005
277
11,565
21,884
15,489
0
2,906
18,897
0
83,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,808
Gold Earned
56,183
533
Minions Killed
664
0
Camps Cleared
0
1,981,319
Distance Traveled
2,118,573
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,266
613
205
10
0
398,178
12
L
Gilgamesh
8,710
436
97
5
0
437,897
8
L
Cliodhna
9,596
480
141
7
0
431,306
7
W
Kuzenbo
10,440
522
32
2
0
424,282
8
W
Merlin
10,207
510
127
6
0
363,721
3
L
Morgan Le Fay
8,877
444
87
4
0
373,014
7
L
Sobek
8,764
438
41
2
0
374,884
2
W
Nike
11,768
588
138
7
0
488,015
0
L
Heimdallr
10,861
543
167
8
0
364,218
7
W
Chaac
11,502
575
162
8
0
444,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role