Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hyperion BTB
Horus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 99L
1,633 Elo+
Solo
Vamana
Vamana
Karabiner98x
Vamana
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
281W - 297L
1,443 Elo+
Solo
Geb
Geb
aldenfalor
Geb
Level 149
God Stats
4W - 2L
1,670 SR
Queue Stats
84W - 72L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
gabriel_rath777
Nu Wa
Level 149
God Stats
1W - 4L
1,285 SR
Queue Stats
85W - 74L
1,569 Elo+
Party 1
Team Averages
Level 130
1,491 SR
1,543 Elo+

VS

Team Averages
Level 124
1,481 SR
1,370 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
BotPunchules
Agni
Level 129
God Stats
1W - 1L
1,635 SR
Queue Stats
167W - 162L
1,419 Elo+
Party 3
Vulcan
Vulcan
C4BombExplosion
Vulcan
Level 122
God Stats
6W - 6L
1,500 SR
Queue Stats
211W - 204L
1,311 Elo+
Party 2
Danzaburou
Danzaburou
Groottian
Danzaburou
Level 102
God Stats
3W - 2L
1,271 SR
Queue Stats
116W - 140L
1,371 Elo+
Solo
Apollo
Apollo
Retlaw4
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 3 / 5
9,790
979
8,708
6,844
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 6
7,650
765
3,339
7,071
3,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
14
3 / 2 / 5
8,237
824
10,660
11,854
6,188
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 1 / 9
7,972
797
7,895
9,860
10,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 2 / 10
8,669
867
13,333
7,812
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 1 / 8
7,711
771
4,800
12,471
9,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 8
8,067
807
9,619
6,809
2,620
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 1
7,550
755
9,685
7,687
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Groottian
Danzaburou
12
1 / 4 / 3
7,329
733
5,357
9,402
4,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Apollo
Retlaw4
Apollo
12
3 / 4 / 3
7,331
733
3,751
10,118
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
13
Kills
10
11
Deaths
13
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
3
5
2.83
L
Sylvanus
 
Sylvanus
1
1
8
5
L
2
1
8
6
L
3
3
1
1.17
L
Danzaburou
Groottian
Danzaburou
1
4
3
0.63
W
1
3
6
1.33
W
Vamana
3
2
5
2.75
L
Apollo
Retlaw4
Apollo
3
4
3
1.13
W
1
1
9
5.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,935
Damage
33,212
43,441
Taken
46,487
26,239
Mitigated
25,082
20,116
Healing
22,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,708
2,170
854
1,413
6,844
3,284
2,169
3,013
3,831
0
18,404
L
Sylvanus
 
Sylvanus
4,800
309
7,834
5,252
12,471
9,848
0
4,255
8,216
9,374
0
L
9,619
606
1,782
623
6,809
2,620
42
2,879
3,930
35,110
0
L
9,685
4,496
1,307
752
7,687
3,650
0
4,211
3,476
19,742
0
L
Danzaburou
Groottian
Danzaburou
5,357
1,508
1,471
1,687
9,402
4,044
360
4,849
4,553
0
16,928
W
3,339
2,342
2,419
1,437
7,071
3,683
226
5,244
1,639
0
7,187
W
Vamana
10,660
1,049
1,215
3,277
11,854
6,188
807
6,440
5,288
0
19,450
L
Apollo
Retlaw4
Apollo
3,751
2,156
407
1,329
10,118
4,920
180
5,034
5,084
0
11,002
W
7,895
25
2,667
4,056
9,860
10,279
90
5,173
4,489
15,558
0
W
13,333
1,874
1,074
1,704
7,812
2,805
1,907
3,656
4,090
32,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,318
Gold Earned
37,988
114
Minions Killed
127
0
Camps Cleared
0
1,003,708
Distance Traveled
898,058
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,790
979
24
2
0
188,774
3
L
Sylvanus
7,711
771
7
1
0
199,215
1
L
Agni
8,067
807
45
5
0
199,842
3
L
Vulcan
7,550
755
22
2
0
173,627
1
L
Danzaburou
7,329
733
29
3
0
159,169
0
W
Horus
7,650
765
12
1
0
202,451
2
W
Vamana
8,237
824
25
3
0
207,763
4
L
Apollo
7,331
733
24
2
0
166,205
0
W
Geb
7,972
797
10
1
0
212,386
0
W
Nu Wa
8,669
867
43
4
0
192,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role