Player Matchup

Chaac
Chaac
Disarmedremo
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,460 Elo+
Solo
Chiron
Chiron
HaveANice1
Chiron
Level 89
God Stats
11W - 5L
1,891 SR
Queue Stats
583W - 606L
1,521 Elo+
Solo
Ne Zha
Ne Zha
JustGee
Ne Zha
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
NewAccounts
Kuzenbo
Level 156
God Stats
3W - 3L
1,701 SR
Queue Stats
141W - 126L
1,579 Elo+
Party 1
Thoth
Thoth
xShadowMaster
Thoth
Level 120
God Stats
1W - 6L
1,308 SR
Queue Stats
71W - 57L
1,606 Elo+
Party 1
Team Averages
Level 114
1,580 SR
1,558 Elo+

VS

Team Averages
Level 112
1,642 SR
1,558 Elo+
Rama
Rama
Feelmyted
Rama
Level 48
God Stats
1W - 0L
1,886 SR
Queue Stats
8W - 3L
1,647 Elo+
Party 2
Xbalanque
Xbalanque
FreeBeer104
Xbalanque
Level 95
God Stats
2W - 3L
1,521 SR
Queue Stats
11W - 16L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
LEOBLAX25
Zhong Kui
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 78L
1,511 Elo+
Solo
Pele
Pele
Ommnomnom
Pele
Level 155
God Stats
7W - 4L
1,510 SR
Queue Stats
295W - 272L
1,526 Elo+
Solo
Thanatos
Thanatos
ƒreddy
Thanatos
Level 120
God Stats
7W - 1L
1,794 SR
Queue Stats
10W - 4L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,126
613
3,732
6,840
2,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
HaveANice1
Chiron
9
2 / 2 / 2
5,627
563
4,536
6,581
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
JustGee
Ne Zha
7
1 / 4 / 1
4,853
485
2,748
8,009
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
NewAccounts
Kuzenbo
7
0 / 5 / 3
4,735
474
2,850
12,407
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
2 / 6 / 0
5,519
552
3,053
5,647
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
7 / 1 / 4
7,347
735
9,005
5,546
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
FreeBeer104
Xbalanque
10
1 / 2 / 4
6,193
619
3,960
5,938
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
LEOBLAX25
Zhong Kui
12
1 / 0 / 2
6,933
693
4,305
6,525
4,429
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
12
4 / 1 / 5
7,000
700
4,255
8,050
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
ƒreddy
Thanatos
11
5 / 1 / 5
6,493
649
7,157
5,774
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
18
18
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Rama
7
1
4
9
W
Xbalanque
FreeBeer104
Xbalanque
1
2
4
1.5
L
Chiron
HaveANice1
Chiron
2
2
2
1.5
L
Ne Zha
JustGee
Ne Zha
1
4
1
0.38
W
Zhong Kui
LEOBLAX25
Zhong Kui
1
0
2
2
L
Kuzenbo
NewAccounts
Kuzenbo
0
5
3
0.3
W
Pele
4
1
5
6.5
L
2
6
0
0.33
W
Thanatos
ƒreddy
Thanatos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,919
Damage
28,682
39,484
Taken
31,833
13,010
Mitigated
12,056
10,780
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,732
1,515
0
2,066
6,840
2,830
0
3,611
3,229
0
39,217
W
Rama
9,005
6,601
0
1,336
5,546
1,687
488
1,586
3,960
0
41,798
W
Xbalanque
FreeBeer104
Xbalanque
3,960
1,987
0
1,711
5,938
1,564
2,468
950
4,988
0
33,624
L
Chiron
HaveANice1
Chiron
4,536
2,725
170
3,337
6,581
1,425
0
0
6,581
0
29,207
L
Ne Zha
JustGee
Ne Zha
2,748
1,246
0
2,791
8,009
1,728
0
669
7,340
0
17,617
W
Zhong Kui
LEOBLAX25
Zhong Kui
4,305
850
0
4,134
6,525
4,429
39
0
6,525
41,908
0
L
Kuzenbo
NewAccounts
Kuzenbo
2,850
976
128
2,067
12,407
6,185
0
25
12,382
7,834
0
W
Pele
4,255
952
0
5,574
8,050
2,235
0
1,578
6,472
0
44,840
L
3,053
387
0
221
5,647
842
0
0
5,647
19,145
0
W
Thanatos
ƒreddy
Thanatos
7,157
2,501
0
5,836
5,774
2,141
196
1,789
3,985
0
31,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
33,966
246
Minions Killed
388
0
Camps Cleared
0
1,021,372
Distance Traveled
1,011,131
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,126
613
100
10
0
198,877
4
W
Rama
7,347
735
79
8
0
190,708
5
W
Xbalanque
6,193
619
58
6
0
194,627
0
L
Chiron
5,627
563
55
6
0
207,983
3
L
Ne Zha
4,853
485
44
4
0
210,298
1
W
Zhong Kui
6,933
693
115
12
0
182,336
3
L
Kuzenbo
4,735
474
10
1
0
200,648
0
W
Pele
7,000
700
83
8
0
214,508
2
L
Thoth
5,519
552
37
4
0
203,566
3
W
Thanatos
6,493
649
53
5
0
228,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role