Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Kurooiwa
Ra
Level 160
God Stats
7W - 3L
1,523 SR
Queue Stats
123W - 54L
1,577 Elo+
Party 1
Ares
Ares
Ultiman-TheDeath
Ares
Level 146
God Stats
9W - 6L
1,242 SR
Queue Stats
353W - 303L
1,633 Elo+
Party 2
Ullr
Ullr
Ultiman-smurf
Ullr
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
422W - 369L
1,658 Elo+
Party 2
Cliodhna
Cliodhna
xDragonce
Cliodhna
Level 125
God Stats
14W - 12L
1,481 SR
Queue Stats
661W - 673L
1,544 Elo+
Solo
Team Averages
Level 140
1,449 SR
1,583 Elo+

VS

Team Averages
Level 139
1,447 SR
1,548 Elo+
Ra
Ra
IlanAs08
Ra
Level 122
God Stats
0W - 1L
1,170 SR
Queue Stats
7W - 8L
1,609 Elo+
Party 3
Sun Wukong
Sun Wukong
LDLC_KuroGane
Sun Wukong
Level 155
God Stats
42W - 29L
1,551 SR
Queue Stats
229W - 194L
1,565 Elo+
Party 3
Loki
Loki
LDLC_Sora
Loki
Level 129
God Stats
2W - 3L
1,387 SR
Queue Stats
189W - 174L
1,548 Elo+
Party 3
Merlin
Merlin
Maxwelzer
Merlin
Level 145
God Stats
0W - 2L
1,271 SR
Queue Stats
28W - 39L
1,524 Elo+
Party 3
Gilgamesh
Gilgamesh
Oostoo__
Gilgamesh
Level 142
God Stats
1W - 1L
1,857 SR
Queue Stats
93W - 98L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
6 / 0 / 5
11,045
650
12,170
14,505
14,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
14 / 1 / 5
11,933
702
15,772
12,708
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 5 / 7
9,236
543
4,647
16,934
14,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
3 / 7 / 3
10,212
601
5,603
13,023
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
xDragonce
Cliodhna
16
6 / 1 / 6
9,977
587
9,838
12,618
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,301
429
7,158
13,506
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LDLC_KuroGane
Sun Wukong
13
7 / 7 / 6
9,134
537
10,438
17,437
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
15
6 / 5 / 6
9,373
551
11,376
12,968
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Maxwelzer
Merlin
12
0 / 6 / 0
7,306
430
4,879
9,737
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Oostoo__
Gilgamesh
11
0 / 8 / 0
6,550
385
4,862
14,073
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
32
Kills
14
14
Deaths
33
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
0
5
8.5
L
1
7
0
0.14
W
14
1
5
16.5
L
Sun Wukong
LDLC_KuroGane
Sun Wukong
7
7
6
1.43
L
Loki
6
5
6
1.8
L
Merlin
Maxwelzer
Merlin
0
6
0
0
L
Gilgamesh
Oostoo__
Gilgamesh
0
8
0
0
W
3
5
7
1.3
W
3
7
3
0.64
W
Cliodhna
xDragonce
Cliodhna
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,030
Damage
38,713
69,788
Taken
67,721
42,696
Mitigated
31,827
24,957
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,170
6,270
0
6,383
14,505
14,735
0
2,792
11,027
0
72,064
L
7,158
1,020
518
2,948
13,506
3,837
47
6,320
7,186
46,230
0
W
15,772
1,127
1,433
5,978
12,708
5,354
0
4,558
7,950
90,569
0
L
Sun Wukong
LDLC_KuroGane
Sun Wukong
10,438
3,613
0
2,478
17,437
11,496
118
5,018
12,419
0
28,124
L
Loki
11,376
3,449
0
3,883
12,968
3,865
0
2,424
10,544
0
70,033
L
Merlin
Maxwelzer
Merlin
4,879
248
0
1,364
9,737
2,681
266
4,027
5,710
39,661
0
L
Gilgamesh
Oostoo__
Gilgamesh
4,862
1,182
128
1,597
14,073
9,948
0
2,630
11,443
0
27,309
W
4,647
270
0
3,389
16,934
14,017
0
2,401
14,465
31,054
0
W
5,603
3,123
0
3,834
13,023
3,857
724
0
13,023
0
73,666
W
Cliodhna
xDragonce
Cliodhna
9,838
1,082
0
3,940
12,618
4,733
0
1,720
10,728
0
82,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,403
Gold Earned
39,664
573
Minions Killed
378
0
Camps Cleared
0
1,705,656
Distance Traveled
1,568,573
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,045
650
131
8
0
348,522
3
L
Ra
7,301
429
86
5
0
303,798
1
W
Ra
11,933
702
161
9
0
349,394
3
L
Sun Wukong
9,134
537
28
2
0
313,150
8
L
Loki
9,373
551
128
8
0
336,185
4
L
Merlin
7,306
430
85
5
0
292,178
4
L
Gilgamesh
6,550
385
51
3
0
323,262
0
W
Ares
9,236
543
36
2
0
312,981
9
W
Ullr
10,212
601
129
8
0
297,546
3
W
Cliodhna
9,977
587
116
7
0
397,213
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role