Player Matchup

Arachne
Arachne
Altecelder
Arachne
Level 88
God Stats
10W - 8L
1,650 SR
Queue Stats
58W - 63L
1,595 Elo+
Party 1
Guan Yu
Guan Yu
Curgle
Guan Yu
Level 108
God Stats
6W - 1L
1,808 SR
Queue Stats
108W - 81L
1,672 Elo+
Party 1
Nu Wa
Nu Wa
SugarOrtega
Nu Wa
Level 128
God Stats
1W - 1L
1,283 SR
Queue Stats
131W - 120L
1,535 Elo+
Party 1
Artemis
Artemis
berrybrick
Artemis
Level 26
God Stats
7W - 6L
1,478 SR
Queue Stats
22W - 20L
1,547 Elo+
Party 1
He Bo
He Bo
gravestein
He Bo
Level 120
God Stats
99W - 83L
1,693 SR
Queue Stats
269W - 266L
1,691 Elo+
Party 1
Team Averages
Level 94
1,583 SR
1,608 Elo+

VS

Team Averages
Level 65
1,597 SR
1,568 Elo+
Terra
Terra
Aequoris
Terra
Level 154
God Stats
3W - 7L
1,267 SR
Queue Stats
54W - 47L
1,591 Elo+
Party 2
Scylla
Scylla
Afrogoblin88
Scylla
Level 41
God Stats
6W - 6L
1,733 SR
Queue Stats
388W - 381L
1,550 Elo+
Solo
Izanami
Izanami
BmaxB
Izanami
Level 44
God Stats
4W - 6L
1,786 SR
Queue Stats
78W - 109L
1,425 Elo+
Solo
Horus
Horus
Isskalamos
Horus
Level 60
God Stats
0W - 1L
1,701 SR
Queue Stats
11W - 21L
1,620 Elo+
Party 2
Serqet
Serqet
notkoala
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Altecelder
Arachne
20
11 / 4 / 6
16,495
634
18,192
23,131
8,550
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Curgle
Guan Yu
18
3 / 4 / 10
12,837
494
9,469
25,066
17,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 3 / 9
15,514
597
32,352
11,085
3,505
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
berrybrick
Artemis
20
2 / 2 / 3
14,965
576
10,572
10,539
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
20
5 / 2 / 6
15,388
592
23,372
16,698
5,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aequoris
Terra
18
2 / 3 / 6
11,918
458
11,382
23,771
21,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
18
3 / 7 / 1
11,594
446
11,078
16,204
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
BmaxB
Izanami
20
6 / 7 / 2
13,838
532
18,168
27,550
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
16
2 / 5 / 6
10,275
395
3,707
21,528
9,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Serqet
notkoala
Serqet
16
2 / 2 / 7
11,031
424
9,172
22,692
22,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
24
Kills
15
15
Deaths
24
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terra
Aequoris
Terra
2
3
6
1.67
L
Scylla
3
7
1
0.5
W
Arachne
Altecelder
Arachne
11
4
6
3.5
L
Izanami
BmaxB
Izanami
6
7
2
1
W
Guan Yu
Curgle
Guan Yu
3
4
10
2
L
Horus
2
5
6
1
W
3
3
9
2.5
W
Artemis
berrybrick
Artemis
2
2
3
1.75
W
He Bo
5
2
6
4
L
Serqet
notkoala
Serqet
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,957
Damage
53,507
86,519
Taken
111,745
38,106
Mitigated
65,904
30,974
Healing
29,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Aequoris
Terra
11,382
910
2,664
7,329
23,771
21,364
0
15,605
7,465
65,615
0
L
Scylla
11,078
170
0
1,497
16,204
4,218
0
8,187
7,661
100,684
0
W
Arachne
Altecelder
Arachne
18,192
11,899
0
6,105
23,131
8,550
4,444
6,169
16,454
0
148,424
L
Izanami
BmaxB
Izanami
18,168
10,760
0
9,320
27,550
7,678
0
10,271
16,975
0
138,259
W
Guan Yu
Curgle
Guan Yu
9,469
882
2,111
6,404
25,066
17,403
2,101
5,843
18,341
0
45,019
L
Horus
3,707
2,269
638
5,708
21,528
9,677
0
11,002
10,098
0
48,519
W
32,352
4,041
481
2,777
11,085
3,505
3,121
4,100
6,985
131,930
0
W
Artemis
berrybrick
Artemis
10,572
5,212
878
5,695
10,539
2,880
6,611
208
10,229
0
116,105
W
He Bo
23,372
1,828
421
6,102
16,698
5,768
1,758
6,793
9,139
111,593
0
L
Serqet
notkoala
Serqet
9,172
1,019
0
2,814
22,692
22,967
0
8,503
13,822
1,684
29,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,199
Gold Earned
58,656
778
Minions Killed
657
0
Camps Cleared
0
2,566,827
Distance Traveled
2,481,993
25
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,918
458
113
4
0
529,960
5
L
Scylla
11,594
446
192
7
0
458,552
5
W
Arachne
16,495
634
184
7
0
627,277
5
L
Izanami
13,838
532
223
9
0
457,151
1
W
Guan Yu
12,837
494
61
2
0
552,567
7
L
Horus
10,275
395
104
4
0
472,505
12
W
Nu Wa
15,514
597
194
7
0
489,369
5
W
Artemis
14,965
576
167
6
0
464,383
4
W
He Bo
15,388
592
172
7
0
433,231
4
L
Serqet
11,031
424
25
1
0
563,825
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role