Player Matchup

Geb
Geb
Bully_yhu
Geb
Level 63
God Stats
5W - 3L
1,296 SR
Queue Stats
70W - 96L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Pakha8
Amaterasu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,370 Elo+
Party 1
Chang'e
Chang'e
Tarofying
Chang'e
Level 21
God Stats
2W - 4L
1,061 SR
Queue Stats
10W - 13L
1,326 Elo+
Party 1
Thanatos
Thanatos
TimelessElf9627
Thanatos
Level 72
God Stats
7W - 3L
1,500 SR
Queue Stats
41W - 51L
1,325 Elo+
Solo
Poseidon
Poseidon
xAGxROBLEON
Poseidon
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
160W - 181L
1,431 Elo+
Solo
Team Averages
Level 66
1,415 SR
1,365 Elo+

VS

Team Averages
Level 43
1,500 SR
1,318 Elo+
Ra
Ra
Escanorian1988
Ra
Level 7
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 5L
1,125 Elo+
Party 2
Sun Wukong
Sun Wukong
Jondan6996
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SamuraiDecimus
Kukulkan
Level 13
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 7L
1,125 Elo+
Party 2
Yemoja
Yemoja
helios12vhs
Yemoja
Level 124
God Stats
7W - 8L
1,665 SR
Queue Stats
88W - 120L
1,393 Elo+
Solo
Medusa
Medusa
xHotShotGnomex
Medusa
Level 66
God Stats
6W - 1L
1,688 SR
Queue Stats
58W - 56L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 17
12,867
804
7,186
10,955
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
Pakha8
Amaterasu
20
16 / 1 / 6
13,597
850
19,001
16,573
9,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Tarofying
Chang'e
19
5 / 2 / 15
12,105
757
5,973
8,394
3,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
18
8 / 2 / 8
11,948
747
10,653
10,874
4,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
xAGxROBLEON
Poseidon
20
6 / 0 / 11
13,283
830
16,896
8,930
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
9,978
624
6,586
14,602
4,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Jondan6996
Sun Wukong
14
0 / 11 / 0
8,917
557
1,802
20,431
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
17
2 / 7 / 2
11,037
690
8,150
13,536
4,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
15
0 / 5 / 2
9,884
618
3,381
11,004
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 8 / 0
10,860
679
7,889
16,163
4,904
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
10
39
Kills
4
5
Deaths
39
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
L
0
8
2
0.13
L
Sun Wukong
Jondan6996
Sun Wukong
0
11
0
0
W
Amaterasu
Pakha8
Amaterasu
16
1
6
19
L
Kukulkan
2
7
2
0.43
W
Chang'e
Tarofying
Chang'e
5
2
15
6.25
W
Thanatos
8
2
8
6
L
Yemoja
0
5
2
0.2
W
Poseidon
xAGxROBLEON
Poseidon
6
0
11
11.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,709
Damage
27,808
55,726
Taken
75,736
38,899
Mitigated
35,242
20,480
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,186
740
302
1,971
10,955
16,983
659
3,467
7,488
30,456
0
L
6,586
1,827
1,061
1,664
14,602
4,952
0
8,227
5,875
40,552
0
L
Sun Wukong
Jondan6996
Sun Wukong
1,802
638
0
1,045
20,431
13,568
192
3,649
16,519
0
10,855
W
Amaterasu
Pakha8
Amaterasu
19,001
10,694
0
3,538
16,573
9,180
1,334
6,002
10,423
0
58,306
L
Kukulkan
8,150
1,546
153
2,480
13,536
4,659
0
5,109
8,081
31,263
0
W
Chang'e
Tarofying
Chang'e
5,973
509
2,836
2,787
8,394
3,806
2,530
2,493
5,901
24,960
0
W
Thanatos
10,653
4,306
0
5,145
10,874
4,970
1,590
2,499
8,337
0
28,966
L
Yemoja
3,381
883
723
967
11,004
7,159
0
5,033
5,787
14,104
0
W
Poseidon
xAGxROBLEON
Poseidon
16,896
613
551
3,350
8,930
3,960
4,986
3,656
5,241
83,960
0
L
7,889
3,411
99
555
16,163
4,904
319
6,303
9,399
0
40,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,800
Gold Earned
50,676
294
Minions Killed
207
0
Camps Cleared
0
1,638,939
Distance Traveled
1,180,229
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,867
804
43
3
0
295,503
3
L
Ra
9,978
624
65
4
0
257,352
0
L
Sun Wukong
8,917
557
14
1
0
257,218
1
W
Amaterasu
13,597
850
55
3
0
335,450
0
L
Kukulkan
11,037
690
52
3
0
219,757
0
W
Chang'e
12,105
757
34
2
0
307,808
0
W
Thanatos
11,948
747
30
2
0
349,178
0
L
Yemoja
9,884
618
20
1
0
170,826
5
W
Poseidon
13,283
830
132
8
0
351,000
5
L
Medusa
10,860
679
56
4
0
275,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role