Player Matchup

Ares
Ares
Brayanlok312
Ares
Level 129
God Stats
2W - 1L
1,451 SR
Queue Stats
53W - 45L
1,414 Elo+
Solo
Charybdis
Charybdis
FrogBalls123
Charybdis
Level 67
God Stats
3W - 4L
1,359 SR
Queue Stats
30W - 39L
1,496 Elo+
Solo
Loki
Loki
MetaGraffiti
Loki
Level 144
God Stats
10W - 6L
2,019 SR
Queue Stats
62W - 49L
1,560 Elo+
Solo
King Arthur
King Arthur
ThePowerOfUriah
King Arthur
Level 106
God Stats
14W - 16L
1,691 SR
Queue Stats
110W - 101L
1,593 Elo+
Solo
Ah Puch
Ah Puch
Zeus DPDC9586
Ah Puch
Level 139
God Stats
37W - 48L
1,692 SR
Queue Stats
371W - 374L
1,609 Elo+
Solo
Team Averages
Level 117
1,642 SR
1,534 Elo+

VS

Team Averages
Level 134
1,561 SR
1,596 Elo+
Guan Yu
Guan Yu
PinkiePii
Guan Yu
Level 155
God Stats
4W - 9L
1,473 SR
Queue Stats
201W - 172L
1,604 Elo+
Party 1
Khepri
Khepri
Salendrea
Khepri
Level 79
God Stats
3W - 3L
1,293 SR
Queue Stats
109W - 100L
1,511 Elo+
Solo
Ravana
Ravana
Tyboy_
Ravana
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,850 Elo+
Party 1
Izanami
Izanami
breezigore
Izanami
Level 122
God Stats
2W - 1L
1,702 SR
Queue Stats
17W - 23L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
retrhoe
Nu Wa
Level 158
God Stats
11W - 8L
1,837 SR
Queue Stats
277W - 269L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 15
12,293
512
10,198
25,704
29,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Charybdis
FrogBalls123
Charybdis
20
5 / 1 / 3
14,700
613
21,632
17,494
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 5 / 9
13,619
567
15,679
18,488
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
ThePowerOfUriah
King Arthur
20
3 / 3 / 6
14,162
590
20,842
23,267
19,345
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
20
5 / 4 / 11
13,352
556
24,679
16,299
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PinkiePii
Guan Yu
20
4 / 3 / 1
12,558
523
19,095
28,073
31,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Khepri
Salendrea
Khepri
15
1 / 7 / 5
10,262
428
4,979
28,475
27,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Tyboy_
Ravana
16
3 / 5 / 7
10,477
437
9,463
16,668
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
breezigore
Izanami
20
3 / 4 / 2
12,889
537
9,450
19,504
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
retrhoe
Nu Wa
17
5 / 4 / 4
11,373
474
22,902
17,401
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
23
Kills
16
16
Deaths
23
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
W
Charybdis
FrogBalls123
Charybdis
5
1
3
6.5
W
7
5
9
2.3
L
Guan Yu
PinkiePii
Guan Yu
4
3
1
1.5
L
Khepri
Salendrea
Khepri
1
7
5
0.5
W
King Arthur
ThePowerOfUriah
King Arthur
3
3
6
2
L
Ravana
Tyboy_
Ravana
3
5
7
1.3
W
Ah Puch
5
4
11
2.63
L
Izanami
breezigore
Izanami
3
4
2
1
L
Nu Wa
retrhoe
Nu Wa
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,030
Damage
65,889
101,252
Taken
110,121
65,716
Mitigated
76,731
33,638
Healing
20,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,198
1,318
765
3,813
25,704
29,198
380
8,511
16,628
37,249
0
W
Charybdis
FrogBalls123
Charybdis
21,632
14,832
0
10,184
17,494
6,546
3,487
2,133
15,219
0
160,078
W
15,679
4,105
0
5,293
18,488
5,378
1,593
6,922
11,265
0
102,872
L
Guan Yu
PinkiePii
Guan Yu
19,095
2,469
366
6,867
28,073
31,704
70
4,961
23,014
17,442
83,445
L
Khepri
Salendrea
Khepri
4,979
1,243
944
1,770
28,475
27,695
0
14,694
13,473
31,215
0
W
King Arthur
ThePowerOfUriah
King Arthur
20,842
3,878
1,125
3,723
23,267
19,345
349
7,701
15,241
0
112,358
L
Ravana
Tyboy_
Ravana
9,463
2,623
0
2,279
16,668
5,713
736
5,377
11,017
0
57,161
W
Ah Puch
24,679
1,578
119
8,616
16,299
5,249
1,711
5,982
10,082
116,523
3,423
L
Izanami
breezigore
Izanami
9,450
5,618
0
5,472
19,504
6,092
441
2,373
17,041
0
106,984
L
Nu Wa
retrhoe
Nu Wa
22,902
3,837
84
2,905
17,401
5,527
0
5,747
11,460
96,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,126
Gold Earned
57,559
770
Minions Killed
691
0
Camps Cleared
0
2,410,920
Distance Traveled
2,265,223
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,293
512
38
2
0
451,547
8
W
Charybdis
14,700
613
218
9
0
472,913
9
W
Loki
13,619
567
135
6
0
536,650
3
L
Guan Yu
12,558
523
198
8
0
420,477
2
L
Khepri
10,262
428
40
2
0
451,206
5
W
King Arthur
14,162
590
197
8
0
476,323
8
L
Ravana
10,477
437
93
4
0
495,086
5
W
Ah Puch
13,352
556
182
8
0
473,487
3
L
Izanami
12,889
537
193
8
0
447,123
8
L
Nu Wa
11,373
474
167
7
0
451,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role