Player Matchup

Xbalanque
Xbalanque
CIashOfChief
Xbalanque
Level 63
God Stats
5W - 3L
1,738 SR
Queue Stats
108W - 99L
1,421 Elo+
Party 2
Khepri
Khepri
Kimiisa
Khepri
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,409 Elo+
Solo
Nu Wa
Nu Wa
SoulC4tcher7
Nu Wa
Level 101
God Stats
6W - 9L
1,185 SR
Queue Stats
287W - 318L
1,391 Elo+
Party 2
Team Averages
Level 107
1,474 SR
1,407 Elo+

VS

Team Averages
Level 115
1,565 SR
1,460 Elo+
Hun Batz
Hun Batz
Nakata_mito
Hun Batz
Level 160
God Stats
1W - 0L
1,710 SR
Queue Stats
53W - 42L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
ThiagoBeni
Kukulkan
Level 149
God Stats
15W - 20L
1,436 SR
Queue Stats
103W - 113L
1,444 Elo+
Party 1
Tyr
Tyr
Uzuhiko
Tyr
Level 35
God Stats
1W - 0L
1,548 SR
Queue Stats
15W - 13L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CIashOfChief
Xbalanque
16
5 / 4 / 2
11,618
683
11,751
12,865
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Kimiisa
Khepri
17
4 / 3 / 6
12,040
708
8,799
18,414
23,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 4 / 3
10,202
600
10,632
9,753
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nakata_mito
Hun Batz
16
4 / 6 / 6
11,529
678
7,815
16,839
11,418
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ThiagoBeni
Kukulkan
17
4 / 2 / 4
11,904
700
18,924
8,663
3,720
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
17
3 / 2 / 8
12,486
734
9,316
19,908
15,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
11
11
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CIashOfChief
Xbalanque
5
4
2
1.5
L
Khepri
Kimiisa
Khepri
4
3
6
2.33
W
Hun Batz
Nakata_mito
Hun Batz
4
6
6
1.17
L
1
4
3
0.63
W
Kukulkan
ThiagoBeni
Kukulkan
4
2
4
3
W
Tyr
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,182
Damage
36,055
41,032
Taken
45,410
31,567
Mitigated
30,515
2,463
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CIashOfChief
Xbalanque
11,751
4,197
0
609
12,865
5,211
1,416
4,960
7,905
0
51,029
L
Khepri
Kimiisa
Khepri
8,799
364
405
360
18,414
23,875
52
9,517
8,789
34,385
0
W
Hun Batz
Nakata_mito
Hun Batz
7,815
1,563
0
1,320
16,839
11,418
360
6,274
10,565
0
30,005
L
10,632
2,395
0
1,089
9,753
2,481
386
5,249
4,425
32,977
0
W
Kukulkan
ThiagoBeni
Kukulkan
18,924
2,467
0
1,922
8,663
3,720
1,580
4,606
4,057
85,989
0
W
Tyr
9,316
1,384
581
5,489
19,908
15,377
521
8,971
10,937
206
36,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
35,919
171
Minions Killed
231
7
Camps Cleared
5
857,502
Distance Traveled
931,548
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,618
683
78
5
4
259,651
4
L
Khepri
12,040
708
34
2
0
334,114
5
W
Hun Batz
11,529
678
35
2
2
278,495
4
L
Nu Wa
10,202
600
59
3
3
263,737
4
W
Kukulkan
11,904
700
147
9
0
298,981
3
W
Tyr
12,486
734
49
3
3
354,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role