Player Matchup

Hera
Hera
AlexiaDemon11
Hera
Level 122
God Stats
14W - 21L
1,473 SR
Queue Stats
71W - 99L
1,431 Elo+
Solo
Chaac
Chaac
SWIFTY33
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,505 Elo+
Party 1
Loki
Loki
TravisSnott
Loki
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
125W - 108L
1,486 Elo+
Party 1
Ares
Ares
spike48487
Ares
Level 6
God Stats
5W - 5L
1,536 SR
Queue Stats
5W - 9L
1,366 Elo+
Party 1
Izanami
Izanami
whaleinmypants
Izanami
Level 7
God Stats
3W - 8L
1,671 SR
Queue Stats
14W - 21L
1,558 Elo+
Party 1
Team Averages
Level 53
1,536 SR
1,469 Elo+

VS

Team Averages
Level 93
1,340 SR
1,311 Elo+
Nemesis
Nemesis
AleSan3612
Nemesis
Level 45
God Stats
4W - 4L
1,302 SR
Queue Stats
230W - 269L
1,496 Elo+
Party 3
Charybdis
Charybdis
Deadxsilencex
Charybdis
Level 129
God Stats
6W - 10L
1,402 SR
Queue Stats
19W - 27L
1,005 Elo+
Party 2
Horus
Horus
Hextified
Horus
Level 99
God Stats
3W - 3L
1,320 SR
Queue Stats
68W - 79L
1,439 Elo+
Solo
Cthulhu
Cthulhu
asianboy00769
Cthulhu
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 99L
1,472 Elo+
Party 3
Izanami
Izanami
darcone
Izanami
Level 129
God Stats
5W - 9L
1,177 SR
Queue Stats
19W - 31L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
10,686
629
8,534
5,247
1,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
SWIFTY33
Chaac
16
0 / 9 / 4
10,451
615
10,919
23,481
15,681
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
5 / 1 / 4
12,428
731
22,468
13,308
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 9 / 2
11,424
672
10,452
30,248
29,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 4 / 6
11,309
665
18,952
18,537
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AleSan3612
Nemesis
20
8 / 0 / 6
13,705
806
18,556
16,135
9,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Deadxsilencex
Charybdis
20
6 / 3 / 10
13,159
774
12,212
17,662
7,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Hextified
Horus
19
3 / 0 / 19
12,731
749
11,020
15,640
21,962
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
19
2 / 5 / 12
12,646
744
18,487
39,595
29,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
darcone
Izanami
20
6 / 2 / 8
13,398
788
17,646
17,732
7,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
10
Kills
25
25
Deaths
10
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AleSan3612
Nemesis
8
0
6
11
L
2
2
2
1.5
W
Charybdis
Deadxsilencex
Charybdis
6
3
10
3.67
W
Horus
Hextified
Horus
3
0
19
12.5
L
Chaac
SWIFTY33
Chaac
0
9
4
0.22
L
5
1
4
7
W
Cthulhu
2
5
12
1.6
W
Izanami
darcone
Izanami
6
2
8
5
L
2
9
2
0.33
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,325
Damage
77,921
90,821
Taken
106,764
59,615
Mitigated
76,589
12,946
Healing
52,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AleSan3612
Nemesis
18,556
7,252
0
5,290
16,135
9,965
1,775
2,331
13,419
0
49,713
L
8,534
1,933
0
983
5,247
1,677
0
1,688
3,451
27,643
0
W
Charybdis
Deadxsilencex
Charybdis
12,212
6,443
866
6,667
17,662
7,048
1,453
2,293
13,751
0
68,358
W
Horus
Hextified
Horus
11,020
5,321
10,020
8,485
15,640
21,962
672
3,966
11,223
0
21,702
L
Chaac
SWIFTY33
Chaac
10,919
2,570
0
2,426
23,481
15,681
0
3,078
19,964
0
22,731
L
22,468
2,452
0
2,469
13,308
6,479
0
2,550
10,394
0
78,631
W
Cthulhu
18,487
1,753
1,843
12,751
39,595
29,671
597
6,874
31,908
48,065
0
W
Izanami
darcone
Izanami
17,646
11,885
0
7,002
17,732
7,943
7,029
3,522
13,808
0
82,153
L
10,452
1,168
105
3,442
30,248
29,502
0
4,832
24,371
15,956
0
L
18,952
14,388
0
3,521
18,537
6,276
0
4,796
13,287
0
62,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,298
Gold Earned
65,639
241
Minions Killed
358
0
Camps Cleared
0
1,473,763
Distance Traveled
1,864,442
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,705
806
83
5
0
401,261
1
L
Hera
10,686
629
38
2
0
197,201
3
W
Charybdis
13,159
774
80
5
0
364,253
2
W
Horus
12,731
749
17
1
0
396,398
2
L
Chaac
10,451
615
29
2
0
284,727
1
L
Loki
12,428
731
100
6
0
373,563
4
W
Cthulhu
12,646
744
59
3
0
366,895
1
W
Izanami
13,398
788
119
7
0
335,635
0
L
Ares
11,424
672
9
1
0
302,690
2
L
Izanami
11,309
665
65
4
0
315,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role