Player Matchup

Hun Batz
Hun Batz
DerpySquidMan_
Hun Batz
Level 125
God Stats
1W - 1L
1,813 SR
Queue Stats
151W - 138L
1,494 Elo+
Party 2
Ra
Ra
NecroSeth
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,275 Elo+
Solo
Athena
Athena
RebekahILT
Athena
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
16W - 38L
1,453 Elo+
Solo
Atlas
Atlas
White_knight6565
Atlas
Level 49
God Stats
12W - 9L
1,621 SR
Queue Stats
30W - 45L
1,499 Elo+
Party 2
Fenrir
Fenrir
pop_guy8
Fenrir
Level 44
God Stats
7W - 8L
1,564 SR
Queue Stats
32W - 35L
1,475 Elo+
Party 2
Team Averages
Level 51
1,645 SR
1,439 Elo+

VS

Team Averages
Level 73
1,505 SR
1,456 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ElRoselito
Thor
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 62L
1,415 Elo+
Party 3
Chiron
Chiron
Hexxboy
Chiron
Level 49
God Stats
1W - 1L
1,494 SR
Queue Stats
74W - 97L
1,454 Elo+
Party 3
Ra
Ra
XMoodyBluesX
Ra
Level 26
God Stats
8W - 1L
1,500 SR
Queue Stats
294W - 289L
1,536 Elo+
Party 1
Hades
Hades
pandah2cool
Hades
Level 5
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 4L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 4 / 8
7,642
764
11,589
7,901
2,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 9 / 3
7,337
734
5,843
10,556
3,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
RebekahILT
Athena
9
0 / 0 / 0
5,929
593
0
0
0
15
3 / 3 / 6
8,113
811
9,362
12,364
10,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
pop_guy8
Fenrir
13
3 / 6 / 3
7,230
723
4,535
12,786
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 3 / 16
7,475
748
4,236
13,463
7,588
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 3 / 9
8,246
825
7,381
8,520
3,363
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Hexxboy
Chiron
14
3 / 2 / 10
7,800
780
7,253
9,349
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 14
8,567
857
11,962
9,231
3,667
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 1 / 6
8,912
891
8,644
7,180
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
10
Kills
22
22
Deaths
10
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
16
3
L
Hun Batz
2
4
8
1.5
W
5
3
9
3.17
W
Chiron
Hexxboy
Chiron
3
2
10
4
L
2
9
3
0.39
L
Athena
RebekahILT
Athena
0
0
0
0
L
3
3
6
2
W
4
1
14
11
W
9
1
6
12
L
Fenrir
pop_guy8
Fenrir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
39,476
43,607
Taken
47,743
20,257
Mitigated
22,751
3,949
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,236
645
4,984
3,547
13,463
7,588
747
4,878
8,585
11,201
0
L
Hun Batz
11,589
1,054
0
0
7,901
2,707
0
3,269
4,632
0
25,925
W
7,381
467
107
735
8,520
3,363
0
1,786
6,734
0
23,798
W
Chiron
Hexxboy
Chiron
7,253
3,039
1,174
2,969
9,349
3,900
359
3,348
5,991
0
25,873
L
5,843
1,081
239
841
10,556
3,115
537
5,557
4,999
22,160
0
L
Athena
RebekahILT
Athena
0
0
0
0
0
0
0
0
0
0
0
L
9,362
3,235
137
2,204
12,364
10,636
0
8,006
4,358
24,857
0
W
11,962
896
1,823
2,024
9,231
3,667
765
2,660
6,571
39,775
0
W
8,644
151
484
1,762
7,180
4,233
752
2,523
4,657
21,605
0
L
Fenrir
pop_guy8
Fenrir
4,535
1,126
0
528
12,786
3,799
350
8,010
4,776
0
6,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
41,000
111
Minions Killed
177
0
Camps Cleared
0
778,946
Distance Traveled
958,177
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,475
748
17
2
0
185,688
2
L
Hun Batz
7,642
764
33
3
0
209,967
3
W
Thor
8,246
825
29
3
0
173,578
0
W
Chiron
7,800
780
32
3
0
187,317
1
L
Ra
7,337
734
35
4
0
163,797
0
L
Athena
5,929
593
0
0
0
0
0
L
Atlas
8,113
811
37
4
0
187,151
2
W
Ra
8,567
857
65
7
0
207,060
3
W
Hades
8,912
891
34
3
0
204,534
1
L
Fenrir
7,230
723
6
1
0
218,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role