Player Matchup

Izanami
Izanami
AceOniFlyer
Izanami
Level 102
God Stats
43W - 34L
1,586 SR
Queue Stats
196W - 202L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
Bezzle
Zhong Kui
Level 149
God Stats
10W - 9L
1,297 SR
Queue Stats
488W - 480L
1,524 Elo+
Solo
Ares
Ares
FreeBeer104
Ares
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 16L
1,386 Elo+
Solo
Pele
Pele
Ommnomnom
Pele
Level 155
God Stats
7W - 4L
1,398 SR
Queue Stats
295W - 272L
1,515 Elo+
Solo
Thoth
Thoth
rojamos
Thoth
Level 110
God Stats
4W - 2L
1,700 SR
Queue Stats
23W - 23L
1,529 Elo+
Solo
Team Averages
Level 122
1,496 SR
1,503 Elo+

VS

Team Averages
Level 89
1,537 SR
1,513 Elo+
King Arthur
King Arthur
Dystion
King Arthur
Level 83
God Stats
0W - 2L
1,090 SR
Queue Stats
248W - 240L
1,509 Elo+
Party 1
Fafnir
Fafnir
HaveANice1
Fafnir
Level 89
God Stats
20W - 15L
1,767 SR
Queue Stats
583W - 606L
1,533 Elo+
Solo
Bakasura
Bakasura
Hocusing
Bakasura
Level 95
God Stats
1W - 10L
1,500 SR
Queue Stats
286W - 283L
1,566 Elo+
Party 1
Cupid
Cupid
KornWet2
Cupid
Level 69
God Stats
3W - 1L
1,831 SR
Queue Stats
30W - 26L
1,512 Elo+
Party 2
Tiamat
Tiamat
Mikey_Lopo12
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceOniFlyer
Izanami
19
6 / 2 / 6
12,315
616
10,570
13,532
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Bezzle
Zhong Kui
19
3 / 1 / 6
12,290
615
10,472
12,637
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 13
10,493
525
11,007
16,770
14,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
9 / 1 / 5
13,692
685
11,258
21,203
12,934
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
rojamos
Thoth
18
7 / 2 / 11
12,583
629
14,004
7,922
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dystion
King Arthur
16
4 / 5 / 0
10,207
510
7,705
15,715
9,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
HaveANice1
Fafnir
13
0 / 5 / 4
8,629
431
5,372
17,247
17,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Hocusing
Bakasura
15
3 / 5 / 1
9,367
468
9,013
12,978
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
KornWet2
Cupid
16
1 / 7 / 1
9,544
477
7,073
14,089
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
14
0 / 8 / 4
8,739
437
8,110
14,162
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
30
Kills
8
8
Deaths
30
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
AceOniFlyer
Izanami
6
2
6
4.5
W
Zhong Kui
Bezzle
Zhong Kui
3
1
6
6
L
King Arthur
Dystion
King Arthur
4
5
0
0.8
W
5
2
13
5.75
L
Fafnir
HaveANice1
Fafnir
0
5
4
0.4
L
Bakasura
Hocusing
Bakasura
3
5
1
0.7
L
Cupid
KornWet2
Cupid
1
7
1
0.21
L
Tiamat
0
8
4
0.25
W
Pele
9
1
5
11.5
W
Thoth
rojamos
Thoth
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,311
Damage
37,273
72,064
Taken
74,191
50,644
Mitigated
40,542
28,666
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AceOniFlyer
Izanami
10,570
5,563
0
4,070
13,532
5,874
3,466
2,560
10,896
0
98,394
W
Zhong Kui
Bezzle
Zhong Kui
10,472
1,519
0
6,214
12,637
14,383
1,192
1,007
11,249
72,025
0
L
King Arthur
Dystion
King Arthur
7,705
1,330
0
3,257
15,715
9,558
0
9,248
5,653
0
53,780
W
11,007
376
0
2,062
16,770
14,673
339
3,965
11,647
31,035
0
L
Fafnir
HaveANice1
Fafnir
5,372
1,633
0
3,659
17,247
17,648
0
8,671
8,143
22,938
0
L
Bakasura
Hocusing
Bakasura
9,013
5,293
0
2,070
12,978
4,213
1,295
3,983
8,694
0
55,386
L
Cupid
KornWet2
Cupid
7,073
3,634
97
3,450
14,089
4,438
790
2,704
11,019
0
85,757
L
Tiamat
8,110
838
0
1,630
14,162
4,685
732
8,942
5,169
48,407
0
W
Pele
11,258
3,772
0
15,250
21,203
12,934
0
1,913
18,878
0
131,932
W
Thoth
rojamos
Thoth
14,004
1,162
0
1,070
7,922
2,780
2,721
3,300
4,274
89,557
2,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,373
Gold Earned
46,486
682
Minions Killed
524
0
Camps Cleared
0
1,998,557
Distance Traveled
1,919,939
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,315
616
182
9
0
378,416
5
W
Zhong Kui
12,290
615
131
7
0
382,987
6
L
King Arthur
10,207
510
100
5
0
383,462
4
W
Ares
10,493
525
30
2
0
413,281
3
L
Fafnir
8,629
431
25
1
0
385,502
3
L
Bakasura
9,367
468
118
6
0
440,445
4
L
Cupid
9,544
477
163
8
0
363,674
1
L
Tiamat
8,739
437
118
6
0
346,856
2
W
Pele
13,692
685
167
8
0
436,262
7
W
Thoth
12,583
629
172
9
0
387,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role