Player Matchup

Sol
Sol
Dolphinwalls
Sol
Level 110
God Stats
8W - 7L
1,811 SR
Queue Stats
283W - 275L
1,514 Elo+
Solo
Loki
Loki
IAmMentallylLL
Loki
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 166L
1,568 Elo+
Party 3
Tyr
Tyr
Im-B1ackSanta
Tyr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,578 Elo+
Party 3
Nu Wa
Nu Wa
Yongbokkie
Nu Wa
Level 84
God Stats
12W - 10L
1,500 SR
Queue Stats
158W - 150L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
areumae
Tsukuyomi
Level 117
God Stats
9W - 13L
1,707 SR
Queue Stats
274W - 252L
1,523 Elo+
Party 1
Team Averages
Level 93
1,604 SR
1,526 Elo+

VS

Team Averages
Level 85
1,629 SR
1,540 Elo+
Gilgamesh
Gilgamesh
MorganFragman
Gilgamesh
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,607 Elo+
Solo
Horus
Horus
MrDrDucky
Horus
Level 63
God Stats
9W - 7L
1,765 SR
Queue Stats
80W - 93L
1,468 Elo+
Party 2
Hades
Hades
TERMINATOR6111
Hades
Level 65
God Stats
12W - 8L
1,595 SR
Queue Stats
78W - 82L
1,503 Elo+
Party 2
Neith
Neith
Tear Prophecy
Neith
Level 132
God Stats
11W - 4L
1,786 SR
Queue Stats
72W - 61L
1,575 Elo+
Party 4
Ao Kuang
Ao Kuang
swagyolopink
Ao Kuang
Level 86
God Stats
8W - 11L
1,500 SR
Queue Stats
232W - 206L
1,548 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
6,897
575
8,097
8,074
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 2
6,029
502
4,945
9,621
2,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 1 / 0
4,078
340
90
1,588
437
Nu Wa
10
0 / 3 / 4
5,956
496
4,972
5,977
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
areumae
Tsukuyomi
11
2 / 2 / 1
6,224
519
4,599
9,054
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MorganFragman
Gilgamesh
13
2 / 1 / 3
7,481
623
4,536
7,513
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
MrDrDucky
Horus
12
1 / 0 / 4
7,010
584
2,230
5,200
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 3 / 3
6,949
579
7,589
8,937
4,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 3
6,910
576
5,553
6,520
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
swagyolopink
Ao Kuang
13
4 / 1 / 3
7,531
628
4,181
9,815
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
12
13
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
3
2
0.33
L
0
1
0
0
W
Gilgamesh
MorganFragman
Gilgamesh
2
1
3
3.5
W
Horus
MrDrDucky
Horus
1
0
4
3
W
2
3
3
1.17
W
3
0
3
4.5
L
Nu Wa
0
3
4
0.67
L
Tsukuyomi
areumae
Tsukuyomi
2
2
1
1.25
W
Ao Kuang
swagyolopink
Ao Kuang
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
24,089
34,314
Taken
37,985
10,147
Mitigated
20,614
9,117
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,097
3,362
0
2,281
8,074
1,978
0
2,880
5,194
41,840
0
L
4,945
1,122
510
1,241
9,621
2,994
0
1,334
8,287
0
27,845
L
90
0
0
459
1,588
437
0
0
1,588
0
2,706
W
Gilgamesh
MorganFragman
Gilgamesh
4,536
1,458
0
2,490
7,513
6,708
96
1,246
5,850
0
42,456
W
Horus
MrDrDucky
Horus
2,230
1,133
1,130
2,674
5,200
3,362
502
2,989
2,211
0
9,523
W
7,589
673
105
3,822
8,937
4,307
430
5,471
3,466
44,429
0
W
5,553
2,763
0
3,480
6,520
1,889
830
1,547
4,973
0
53,211
L
Nu Wa
4,972
924
0
1,136
5,977
1,771
9
4,389
1,588
31,546
0
L
Tsukuyomi
areumae
Tsukuyomi
4,599
802
0
3,490
9,054
2,967
0
2,893
6,161
0
30,387
W
Ao Kuang
swagyolopink
Ao Kuang
4,181
797
0
5,868
9,815
4,348
0
1,816
7,999
33,305
11,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
35,881
260
Minions Killed
360
0
Camps Cleared
0
941,677
Distance Traveled
1,209,470
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,897
575
86
7
0
209,990
1
L
Loki
6,029
502
55
5
0
232,409
3
L
Tyr
4,078
340
10
1
0
50,553
0
W
Gilgamesh
7,481
623
91
8
0
260,911
1
W
Horus
7,010
584
16
1
0
254,824
3
W
Hades
6,949
579
81
7
0
203,675
2
W
Neith
6,910
576
89
7
0
217,415
1
L
Nu Wa
5,956
496
49
4
0
208,863
3
L
Tsukuyomi
6,224
519
60
5
0
239,862
1
W
Ao Kuang
7,531
628
83
7
0
272,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role