Player Matchup

Janus
Janus
ThatBoyRoyalty
Janus
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
207W - 183L
1,490 Elo+
Solo
Medusa
Medusa
UnrulyKT
Medusa
Level 100
God Stats
7W - 8L
1,473 SR
Queue Stats
28W - 35L
1,453 Elo+
Solo
Da Ji
Da Ji
XenDaReaper
Da Ji
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 23L
1,442 Elo+
Solo
Mulan
Mulan
eMAGIC_MIKE
Mulan
Level 120
God Stats
32W - 51L
1,283 SR
Queue Stats
356W - 342L
1,498 Elo+
Solo
Ares
Ares
lokjipo12
Ares
Level 106
God Stats
4W - 2L
1,648 SR
Queue Stats
145W - 107L
1,547 Elo+
Solo
Team Averages
Level 114
1,481 SR
1,486 Elo+

VS

Team Averages
Level 93
1,473 SR
1,504 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DualEVILEYE
Charybdis
Level 82
God Stats
3W - 6L
1,440 SR
Queue Stats
84W - 123L
1,412 Elo+
Party 1
Atlas
Atlas
SoulBlaze1025
Atlas
Level 103
God Stats
63W - 50L
1,512 SR
Queue Stats
424W - 410L
1,545 Elo+
Party 1
Thoth
Thoth
Wolves Are Chil
Thoth
Level 67
God Stats
20W - 38L
1,415 SR
Queue Stats
934W - 940L
1,511 Elo+
Party 1
Odin
Odin
vKx Evolution
Odin
Level 106
God Stats
7W - 9L
1,500 SR
Queue Stats
102W - 132L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,982
698
4,831
3,927
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
UnrulyKT
Medusa
10
3 / 0 / 1
5,659
566
2,841
2,193
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
6 / 3 / 4
6,131
613
5,550
6,613
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
6,397
640
5,518
6,325
4,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
10
1 / 1 / 4
6,089
609
2,586
4,687
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 4 / 0
5,891
589
3,101
7,892
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
DualEVILEYE
Charybdis
8
0 / 2 / 0
4,530
453
1,645
4,192
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 3 / 1
4,730
473
1,658
6,865
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 2
5,405
541
2,040
6,017
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,388
539
3,474
7,234
3,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
4
5
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
0
0.75
L
Charybdis
DualEVILEYE
Charybdis
0
2
0
0
L
0
3
1
0.17
W
5
0
2
6
W
Medusa
UnrulyKT
Medusa
3
0
1
3.5
L
0
6
2
0.17
W
6
3
4
2.67
W
1
1
0
1
W
Ares
1
1
4
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,326
Damage
11,918
23,745
Taken
32,200
11,933
Mitigated
11,337
8,419
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,101
1,383
0
2,357
7,892
2,187
0
1,270
6,486
0
25,936
L
Charybdis
DualEVILEYE
Charybdis
1,645
776
0
1,480
4,192
770
0
410
3,782
0
23,622
L
1,658
572
115
1,430
6,865
3,660
0
3,052
3,755
10,391
0
W
4,831
0
0
1,717
3,927
1,108
0
1,496
2,431
33,133
0
W
Medusa
UnrulyKT
Medusa
2,841
1,276
0
979
2,193
634
752
976
1,217
0
36,814
L
2,040
82
0
654
6,017
1,294
0
2,375
3,526
30,453
0
W
5,550
1,359
0
1,319
6,613
2,140
0
441
6,172
0
19,734
W
5,518
1,251
0
2,628
6,325
4,945
0
0
6,325
6,821
29,241
W
Ares
2,586
190
30
1,746
4,687
3,106
240
785
3,902
14,652
0
L
3,474
1,317
0
1,898
7,234
3,426
0
838
6,396
0
25,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
25,944
285
Minions Killed
245
0
Camps Cleared
0
937,572
Distance Traveled
954,840
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,891
589
61
6
0
218,368
3
L
Charybdis
4,530
453
55
6
0
191,841
0
L
Atlas
4,730
473
16
2
0
178,831
0
W
Janus
6,982
698
72
7
0
186,972
1
W
Medusa
5,659
566
72
7
0
203,589
2
L
Thoth
5,405
541
61
6
0
145,671
0
W
Da Ji
6,131
613
35
4
0
178,104
1
W
Mulan
6,397
640
87
9
0
167,691
1
W
Ares
6,089
609
19
2
0
201,216
4
L
Odin
5,388
539
52
5
0
220,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role