Player Matchup

Kali
Kali
KofteeNecmi
Kali
Level 85
God Stats
12W - 11L
1,533 SR
Queue Stats
303W - 343L
1,465 Elo+
Party 2
Anhur
Anhur
MEMO8661
Anhur
Level 26
God Stats
0W - 3L
1,297 SR
Queue Stats
53W - 48L
1,437 Elo+
Party 2
Cliodhna
Cliodhna
Maranatics
Cliodhna
Level 33
God Stats
11W - 6L
1,730 SR
Queue Stats
103W - 73L
1,625 Elo+
Party 2
Discordia
Discordia
lvntu10
Discordia
Level 55
God Stats
45W - 22L
1,705 SR
Queue Stats
306W - 327L
1,545 Elo+
Party 2
Serqet
Serqet
turkishmamba69
Serqet
Level 86
God Stats
11W - 9L
1,601 SR
Queue Stats
334W - 351L
1,466 Elo+
Party 2
Team Averages
Level 57
1,573 SR
1,507 Elo+

VS

Team Averages
Level 96
1,618 SR
1,697 Elo+
Zeus
Zeus
I am McBeak
Zeus
Level 103
God Stats
2W - 1L
1,832 SR
Queue Stats
127W - 86L
1,722 Elo+
Party 1
Medusa
Medusa
Osmiuhm
Medusa
Level 146
God Stats
3W - 0L
1,652 SR
Queue Stats
127W - 109L
1,736 Elo+
Party 1
Awilix
Awilix
TehRastabean
Awilix
Level 27
God Stats
2W - 1L
1,477 SR
Queue Stats
42W - 12L
1,819 Elo+
Party 1
Bacchus
Bacchus
Zulu Zest
Bacchus
Level 160
God Stats
2W - 1L
1,781 SR
Queue Stats
171W - 141L
1,746 Elo+
Party 1
Ares
Ares
cultureman919
Ares
Level 44
God Stats
3W - 2L
1,350 SR
Queue Stats
32W - 37L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,592
599
3,883
9,513
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
MEMO8661
Anhur
9
1 / 3 / 2
5,535
503
2,372
6,196
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Maranatics
Cliodhna
13
2 / 2 / 1
7,494
681
7,132
8,982
3,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
lvntu10
Discordia
9
2 / 8 / 1
6,179
562
3,722
8,390
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
5,388
490
1,767
8,078
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
7,250
659
7,612
2,857
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Osmiuhm
Medusa
12
6 / 2 / 3
7,358
669
6,947
6,296
2,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
3 / 2 / 1
6,703
609
4,935
8,641
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Zulu Zest
Bacchus
11
4 / 1 / 6
6,812
619
6,984
5,527
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 6
5,903
537
2,806
6,209
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
20
20
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
2
2
2
1.5
L
Anhur
MEMO8661
Anhur
1
3
2
0.67
L
Cliodhna
Maranatics
Cliodhna
2
2
1
1.25
W
Medusa
Osmiuhm
Medusa
6
2
3
3.75
W
Awilix
3
2
1
1.75
W
Bacchus
Zulu Zest
Bacchus
4
1
6
7
W
0
1
6
3
L
Discordia
lvntu10
Discordia
2
8
1
0.31
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,876
Damage
29,284
41,159
Taken
29,530
12,293
Mitigated
13,372
8,271
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,612
384
0
262
2,857
659
0
0
2,743
46,234
0
L
3,883
1,653
0
1,135
9,513
2,438
0
3,351
6,162
0
39,287
L
Anhur
MEMO8661
Anhur
2,372
755
0
1,006
6,196
1,619
0
4,345
1,851
0
19,013
L
Cliodhna
Maranatics
Cliodhna
7,132
1,190
0
4,090
8,982
3,990
556
1,534
7,448
0
54,750
W
Medusa
Osmiuhm
Medusa
6,947
2,242
0
440
6,296
2,011
0
1,408
4,744
0
41,260
W
Awilix
4,935
1,837
0
3,271
8,641
4,954
0
729
7,882
0
37,728
W
Bacchus
Zulu Zest
Bacchus
6,984
735
0
1,714
5,527
2,819
0
832
4,548
27,843
4,240
W
2,806
250
0
2,165
6,209
2,929
0
582
5,585
12,516
0
L
Discordia
lvntu10
Discordia
3,722
107
0
635
8,390
1,612
0
2,077
6,313
18,904
0
L
1,767
425
60
1,345
8,078
2,634
0
5,284
2,794
0
11,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
34,026
296
Minions Killed
325
0
Camps Cleared
0
1,217,666
Distance Traveled
1,144,846
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,250
659
97
9
0
207,933
0
L
Kali
6,592
599
77
7
0
276,529
1
L
Anhur
5,535
503
36
3
0
218,243
3
L
Cliodhna
7,494
681
123
11
0
253,888
2
W
Medusa
7,358
669
77
7
0
211,805
0
W
Awilix
6,703
609
78
7
0
244,817
3
W
Bacchus
6,812
619
57
5
0
238,617
0
W
Ares
5,903
537
16
1
0
241,674
6
L
Discordia
6,179
562
34
3
0
217,701
0
L
Serqet
5,388
490
26
2
0
251,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role