Player Matchup

Ra
Ra
Alexlopez071300
Ra
Level 66
God Stats
2W - 1L
1,124 SR
Queue Stats
44W - 48L
1,401 Elo+
Solo
Da Ji
Da Ji
Gigan101
Da Ji
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
184W - 178L
1,553 Elo+
Party 3
Chaac
Chaac
LostFolivora
Chaac
Level 140
God Stats
4W - 1L
1,271 SR
Queue Stats
131W - 121L
1,607 Elo+
Party 3
Hou Yi
Hou Yi
vPasty
Hou Yi
Level 149
God Stats
8W - 6L
1,461 SR
Queue Stats
170W - 137L
1,562 Elo+
Party 3
Guan Yu
Guan Yu
yayokid412
Guan Yu
Level 64
God Stats
52W - 46L
1,461 SR
Queue Stats
96W - 119L
1,329 Elo+
Solo
Team Averages
Level 112
1,363 SR
1,490 Elo+

VS

Team Averages
Level 69
1,593 SR
1,400 Elo+
Da Ji
Da Ji
 
Da Ji
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ATRDrezzy
Charybdis
Level 70
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 2
Atlas
Atlas
Galactus5976
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 2
Tiamat
Tiamat
bigdread14
Tiamat
Level 63
God Stats
20W - 23L
1,504 SR
Queue Stats
115W - 137L
1,478 Elo+
Solo
Chang'e
Chang'e
draw_me_near
Chang'e
Level 80
God Stats
7W - 13L
1,793 SR
Queue Stats
552W - 569L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 14
14,476
852
11,304
9,127
3,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Gigan101
Da Ji
20
14 / 5 / 11
13,869
816
17,735
20,045
7,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 2 / 20
13,637
802
22,374
27,637
23,190
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
vPasty
Hou Yi
20
9 / 3 / 21
14,138
832
23,344
15,531
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
yayokid412
Guan Yu
20
3 / 5 / 26
13,362
786
12,910
22,006
17,069
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
2 / 12 / 7
11,189
658
10,827
20,021
17,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
ATRDrezzy
Charybdis
19
1 / 7 / 5
11,457
674
9,857
19,583
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 10 / 7
12,132
714
15,726
25,578
11,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
bigdread14
Tiamat
19
2 / 8 / 5
11,814
695
12,143
16,828
7,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
draw_me_near
Chang'e
20
6 / 4 / 5
13,184
776
20,865
16,085
4,736
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
44
41
Kills
15
15
Deaths
41
92
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
12
7
0.46
L
Charybdis
ATRDrezzy
Charybdis
1
7
5
0.5
W
9
0
14
16
L
4
10
7
0.75
W
Da Ji
Gigan101
Da Ji
14
5
11
3.9
W
6
2
20
8
L
Tiamat
bigdread14
Tiamat
2
8
5
0.56
L
Chang'e
draw_me_near
Chang'e
6
4
5
2.13
W
Hou Yi
vPasty
Hou Yi
9
3
21
6.5
W
Guan Yu
yayokid412
Guan Yu
3
5
26
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,667
Damage
69,418
94,346
Taken
98,095
56,808
Mitigated
46,678
30,453
Healing
21,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,827
1,578
0
0
20,021
17,138
0
2,209
17,812
0
19,465
L
Charybdis
ATRDrezzy
Charybdis
9,857
4,468
0
4,646
19,583
6,381
928
4,498
15,085
0
38,735
W
11,304
537
4,065
3,255
9,127
3,625
2,393
3,185
5,852
59,855
0
L
15,726
3,736
0
1,836
25,578
11,222
0
2,870
22,708
34,133
0
W
Da Ji
Gigan101
Da Ji
17,735
3,009
0
2,901
20,045
7,982
3,215
9,931
9,892
0
47,828
W
22,374
2,471
0
7,581
27,637
23,190
423
17,351
9,934
0
57,357
L
Tiamat
bigdread14
Tiamat
12,143
1,087
0
3,504
16,828
7,201
6
716
16,112
40,914
0
L
Chang'e
draw_me_near
Chang'e
20,865
2,231
4,890
6,157
16,085
4,736
279
1,011
15,074
61,440
0
W
Hou Yi
vPasty
Hou Yi
23,344
10,846
0
6,496
15,531
4,942
5,153
7,126
8,347
0
66,728
W
Guan Yu
yayokid412
Guan Yu
12,910
1,437
1,608
4,547
22,006
17,069
1,243
10,200
11,587
0
32,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,482
Gold Earned
59,776
372
Minions Killed
254
0
Camps Cleared
0
1,785,161
Distance Traveled
1,517,263
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,189
658
17
1
0
316,562
1
L
Charybdis
11,457
674
53
3
0
306,705
0
W
Ra
14,476
852
116
7
0
374,727
4
L
Atlas
12,132
714
38
2
0
265,388
5
W
Da Ji
13,869
816
48
3
0
360,744
3
W
Chaac
13,637
802
88
5
0
349,612
4
L
Tiamat
11,814
695
69
4
0
302,929
0
L
Chang'e
13,184
776
77
5
0
325,679
0
W
Hou Yi
14,138
832
69
4
0
323,033
0
W
Guan Yu
13,362
786
51
3
0
377,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role