Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
JonGalvan94
Freya
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
231W - 268L
1,428 Elo+
Party 4
Odin
Odin
K1TTYSTOMP3R
Odin
Level 39
God Stats
0W - 2L
1,403 SR
Queue Stats
393W - 382L
1,525 Elo+
Party 3
Cerberus
Cerberus
RandomGamer67
Cerberus
Level 98
God Stats
3W - 16L
1,221 SR
Queue Stats
296W - 304L
1,497 Elo+
Party 3
Skadi
Skadi
TheRealBigTuna7
Skadi
Level 89
God Stats
3W - 4L
1,947 SR
Queue Stats
153W - 148L
1,534 Elo+
Party 3
Team Averages
Level 80
1,514 SR
1,497 Elo+

VS

Team Averages
Level 75
1,528 SR
1,571 Elo+
Ratatoskr
Ratatoskr
KronicBlladez
Ratatoskr
Level 19
God Stats
3W - 7L
1,740 SR
Queue Stats
123W - 127L
1,494 Elo+
Party 1
Medusa
Medusa
SmiteSweat69
Medusa
Level 13
God Stats
6W - 3L
1,689 SR
Queue Stats
19W - 19L
1,664 Elo+
Party 2
Ymir
Ymir
SwiFT Juicebox
Ymir
Level 95
God Stats
1W - 1L
1,257 SR
Queue Stats
15W - 16L
1,515 Elo+
Party 1
Odin
Odin
alpha x zombie
Odin
Level 120
God Stats
2W - 1L
1,647 SR
Queue Stats
475W - 424L
1,539 Elo+
Party 2
Scylla
Scylla
apathyj
Scylla
Level 128
God Stats
1W - 2L
1,308 SR
Queue Stats
176W - 136L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 3 / 2
6,133
409
2,515
8,539
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 7 / 2
7,671
511
4,339
12,091
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 1 / 3
7,693
513
4,163
10,023
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
RandomGamer67
Cerberus
13
4 / 4 / 0
7,977
532
6,512
16,093
10,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 3
6,783
452
5,888
8,658
2,365

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KronicBlladez
Ratatoskr
12
0 / 3 / 7
7,562
504
4,753
9,254
2,927
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
15
2 / 2 / 0
8,643
576
4,572
8,120
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 5
7,986
532
6,840
8,536
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 3
8,329
555
7,144
8,522
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
apathyj
Scylla
16
11 / 2 / 2
10,007
667
14,838
6,553
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
18
19
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
2
0.33
L
3
7
2
0.57
L
3
1
3
4.5
W
Ratatoskr
KronicBlladez
Ratatoskr
0
3
7
1.17
L
Cerberus
RandomGamer67
Cerberus
4
4
0
1
W
Medusa
2
2
0
1
W
1
1
5
3.5
L
1
4
3
0.63
W
4
3
3
1.83
W
Scylla
apathyj
Scylla
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,417
Damage
38,147
55,404
Taken
40,985
26,911
Mitigated
17,698
16,503
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,515
1,093
0
5,918
8,539
2,211
0
2,262
6,239
0
26,991
L
4,339
1,375
27
3,194
12,091
3,551
0
6,575
5,478
34,899
4,791
L
4,163
875
0
1,683
10,023
8,259
0
4,562
5,398
0
18,856
W
Ratatoskr
KronicBlladez
Ratatoskr
4,753
1,180
0
3,858
9,254
2,927
616
2,287
6,967
0
34,491
L
Cerberus
RandomGamer67
Cerberus
6,512
977
0
5,146
16,093
10,525
0
6,911
8,700
46,410
0
W
Medusa
4,572
1,256
0
4,070
8,120
2,307
2,985
0
8,120
0
63,793
W
6,840
935
261
2,840
8,536
5,618
0
1,624
6,912
24,235
0
L
5,888
2,452
0
535
8,658
2,365
0
2,531
6,087
0
41,931
W
7,144
2,294
0
3,554
8,522
4,757
1,152
4,142
4,380
5,939
31,304
W
Scylla
apathyj
Scylla
14,838
1,534
0
645
6,553
2,089
1,716
2,292
4,261
66,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,257
Gold Earned
42,527
415
Minions Killed
395
0
Camps Cleared
0
1,261,550
Distance Traveled
1,461,088
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,133
409
58
4
0
230,425
0
L
Freya
7,671
511
86
6
0
225,295
2
L
Odin
7,693
513
39
3
0
295,354
6
W
Ratatoskr
7,562
504
58
4
0
325,690
1
L
Cerberus
7,977
532
150
10
0
255,282
5
W
Medusa
8,643
576
105
7
0
266,572
5
W
Ymir
7,986
532
51
3
0
299,143
5
L
Skadi
6,783
452
82
5
0
255,194
2
W
Odin
8,329
555
68
5
0
273,711
1
W
Scylla
10,007
667
113
8
0
295,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role