Player Matchup

Ra
Ra
Peluxedrogadicto
Ra
Level 44
God Stats
5W - 0L
1,973 SR
Queue Stats
55W - 44L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
Rayielon
Gilgamesh
Level 100
God Stats
17W - 7L
1,726 SR
Queue Stats
49W - 68L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
SufuzkyMotorku
Nu Wa
Level 98
God Stats
48W - 53L
1,482 SR
Queue Stats
50W - 68L
1,420 Elo+
Party 1
Team Averages
Level 81
1,727 SR
1,464 Elo+

VS

Team Averages
Level 83
1,311 SR
1,475 Elo+
Gilgamesh
Gilgamesh
MightyMosFed
Gilgamesh
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 17L
1,411 Elo+
Party 2
Sol
Sol
Physilk
Sol
Level 15
God Stats
2W - 3L
1,304 SR
Queue Stats
15W - 17L
1,411 Elo+
Party 2
Loki
Loki
killertom350
Loki
Level 126
God Stats
5W - 15L
1,344 SR
Queue Stats
113W - 107L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 12
11,486
718
12,612
12,529
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rayielon
Gilgamesh
17
7 / 1 / 8
11,858
741
15,530
14,376
12,737
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
8 / 1 / 5
11,927
745
9,271
6,491
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MightyMosFed
Gilgamesh
15
2 / 7 / 4
10,255
641
8,161
17,523
15,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
14
3 / 7 / 1
9,793
612
10,817
14,978
4,621
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 4
10,506
657
6,945
11,653
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
18
Kills
8
8
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
MightyMosFed
Gilgamesh
2
7
4
0.57
W
3
6
12
1.5
L
Sol
3
7
1
0.5
W
Gilgamesh
Rayielon
Gilgamesh
7
1
8
11
W
8
1
5
10.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
25,923
33,396
Taken
44,154
19,676
Mitigated
24,433
7,617
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
MightyMosFed
Gilgamesh
8,161
2,110
0
644
17,523
15,174
0
8,642
8,575
0
23,736
W
12,612
1,086
1,526
3,125
12,529
4,893
1,327
3,410
9,119
55,914
0
L
Sol
10,817
3,563
0
3,140
14,978
4,621
0
8,216
6,527
43,251
0
W
Gilgamesh
Rayielon
Gilgamesh
15,530
5,167
0
1,656
14,376
12,737
935
6,036
8,340
7,918
29,957
W
9,271
2,975
139
1,171
6,491
2,046
605
2,279
4,212
36,595
0
L
6,945
327
0
1,252
11,653
4,638
0
6,608
4,976
0
39,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
30,554
187
Minions Killed
168
10
Camps Cleared
4
830,281
Distance Traveled
836,646
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,255
641
25
2
1
286,070
4
W
Ra
11,486
718
89
6
6
258,875
7
L
Sol
9,793
612
80
5
2
249,337
2
W
Gilgamesh
11,858
741
37
2
2
307,911
4
W
Nu Wa
11,927
745
61
4
2
263,495
1
L
Loki
10,506
657
63
4
1
301,239
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role