Player Matchup

Merlin
Merlin
Silver III
DChristMan
Merlin
Silver III
Level 121
God Stats
1W - 1L
1,296 SR
Queue Stats
13W - 23L
1,462 MMR
Solo
Bellona
Bellona
Gold II
Da Yung Mookie
Bellona
Gold II
Level 160
God Stats
57W - 49L
1,518 SR
Queue Stats
162W - 162L
1,461 MMR
Solo
Ares
Ares
Silver II
JACOBMURPHY1
Ares
Silver II
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 39L
1,454 MMR
Solo
Medusa
Medusa
Bronze IV
PKILLERSLY
Medusa
Bronze IV
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 99L
1,454 MMR
Solo
Set
Set
Silver III
howhow326
Set
Silver III
Level 120
God Stats
2W - 0L
1,575 SR
Queue Stats
3W - 3L
1,455 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,478 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,566 SR
1,465 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
HellcatStaxx
Bastet
Gold IV
Level 83
God Stats
18W - 7L
1,675 SR
Queue Stats
128W - 132L
1,465 MMR
Solo
Cthulhu
Cthulhu
Silver III
Jefcarvalho
Cthulhu
Silver III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,453 MMR
Solo
Chernobog
Chernobog
Gold V
NFC_SKUNKX420
Chernobog
Gold V
Level 129
God Stats
11W - 9L
1,654 SR
Queue Stats
24W - 29L
1,455 MMR
Solo
King Arthur
King Arthur
Gold V
iago180
King Arthur
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 183L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DChristMan
Merlin
6
0 / 0 / 0
3,544
709
296
1,489
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,394
679
2,106
3,723
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 1
3,401
680
1,496
3,392
1,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
PKILLERSLY
Medusa
5
0 / 0 / 1
3,135
627
3,273
3,054
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,292
658
971
1,696
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesCliodhnaTiamatAtlasPele

VS

Bans
GilgameshIzanamiAh Muzen CabCabrakanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
1
0 / 0 / 0
2,568
514
158
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
5
2 / 0 / 0
3,596
719
1,800
2,823
611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jefcarvalho
Cthulhu
5
0 / 1 / 1
3,427
685
1,690
4,596
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
NFC_SKUNKX420
Chernobog
5
0 / 0 / 1
3,263
653
2,109
3,360
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
iago180
King Arthur
5
0 / 0 / 1
3,452
690
1,511
3,268
1,405
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
2
2
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Merlin
DChristMan
Merlin
0
0
0
0
W
0
1
0
0
L
Bastet
2
0
0
2
W
0
1
1
0.5
L
Cthulhu
Jefcarvalho
Cthulhu
0
1
1
0.5
L
Chernobog
NFC_SKUNKX420
Chernobog
0
0
1
0.5
W
Medusa
PKILLERSLY
Medusa
0
0
1
0.5
W
1
0
0
1
L
King Arthur
iago180
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,142
Damage
7,268
13,354
Taken
14,047
4,646
Mitigated
4,226
4,303
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
158
0
0
0
0
0
0
0
0
701
0
W
Merlin
DChristMan
Merlin
296
45
0
250
1,489
345
0
118
1,331
15,859
0
W
2,106
535
0
1,382
3,723
1,842
0
0
3,723
0
13,075
L
Bastet
1,800
777
0
664
2,823
611
0
485
2,338
0
9,794
W
1,496
129
105
1,157
3,392
1,235
0
872
2,520
6,179
0
L
Cthulhu
Jefcarvalho
Cthulhu
1,690
180
0
1,772
4,596
1,583
0
987
3,609
7,114
0
L
Chernobog
NFC_SKUNKX420
Chernobog
2,109
1,130
0
2,346
3,360
627
0
320
3,040
0
15,673
W
Medusa
PKILLERSLY
Medusa
3,273
1,819
0
1,165
3,054
644
0
818
2,236
0
16,364
W
971
528
0
244
1,696
580
0
0
1,696
0
9,354
L
King Arthur
iago180
King Arthur
1,511
129
0
985
3,268
1,405
0
0
3,268
0
12,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,766
Gold Earned
16,306
131
Minions Killed
83
0
Camps Cleared
0
537,111
Distance Traveled
461,724
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
2,568
514
1
0
0
37,891
0
W
Merlin
3,544
709
32
6
0
115,266
3
W
Bellona
3,394
679
34
7
0
105,562
0
L
Bastet
3,596
719
22
4
0
122,601
1
W
Ares
3,401
680
9
2
0
107,223
2
L
Cthulhu
3,427
685
12
2
0
106,245
1
L
Chernobog
3,263
653
26
5
0
90,459
0
W
Medusa
3,135
627
31
6
0
102,619
1
W
Set
3,292
658
25
5
0
106,441
1
L
King Arthur
3,452
690
22
4
0
104,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role