Player Matchup

Amaterasu
Amaterasu
EclipseAssassin
Amaterasu
Level 104
God Stats
2W - 4L
1,308 SR
Queue Stats
59W - 47L
1,274 Elo+
Solo
Nu Wa
Nu Wa
something_i_did
Nu Wa
Level 89
God Stats
0W - 2L
1,754 SR
Queue Stats
18W - 16L
1,415 Elo+
Solo
Danzaburou
Danzaburou
xGCx JOKER
Danzaburou
Level 116
God Stats
15W - 16L
1,521 SR
Queue Stats
56W - 84L
1,401 Elo+
Solo
Team Averages
Level 103
1,527 SR
1,363 Elo+

VS

Team Averages
Level 135
1,498 SR
1,504 Elo+
Neith
Neith
Fishykidd
Neith
Level 143
God Stats
27W - 29L
1,723 SR
Queue Stats
45W - 52L
1,505 Elo+
Party 1
He Bo
He Bo
G_m0nk3y8969
He Bo
Level 142
God Stats
8W - 10L
1,500 SR
Queue Stats
283W - 318L
1,503 Elo+
Solo
Bellona
Bellona
Sleekstyle
Bellona
Level 121
God Stats
2W - 1L
1,270 SR
Queue Stats
9W - 12L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EclipseAssassin
Amaterasu
19
6 / 2 / 6
14,118
743
15,399
23,320
20,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 9 / 6
12,765
672
18,401
14,652
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xGCx JOKER
Danzaburou
14
1 / 12 / 7
11,768
619
10,668
21,478
7,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fishykidd
Neith
17
5 / 5 / 10
13,044
687
15,138
16,810
4,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 4 / 10
14,353
755
23,999
18,477
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Sleekstyle
Bellona
18
7 / 3 / 13
13,918
733
12,536
20,054
19,370
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
12
Kills
23
23
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
EclipseAssassin
Amaterasu
6
2
6
4.5
W
Neith
Fishykidd
Neith
5
5
10
2
W
11
4
10
4
W
Bellona
Sleekstyle
Bellona
7
3
13
4.5
L
5
9
6
0.89
L
Danzaburou
xGCx JOKER
Danzaburou
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,468
Damage
51,673
59,450
Taken
55,341
33,369
Mitigated
29,264
8,240
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
EclipseAssassin
Amaterasu
15,399
5,334
0
3,027
23,320
20,384
216
7,402
15,628
0
53,100
W
Neith
Fishykidd
Neith
15,138
7,272
0
6,829
16,810
4,467
820
7,019
9,477
0
63,189
W
23,999
547
167
8,003
18,477
5,427
1,182
5,361
12,731
77,048
0
W
Bellona
Sleekstyle
Bellona
12,536
4,230
371
2,932
20,054
19,370
921
6,634
13,023
0
37,027
L
18,401
3,882
653
648
14,652
5,205
732
7,770
6,635
46,049
0
L
Danzaburou
xGCx JOKER
Danzaburou
10,668
4,595
680
3,232
21,478
7,780
640
8,104
12,906
0
40,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
41,315
171
Minions Killed
231
6
Camps Cleared
10
905,697
Distance Traveled
1,010,823
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,118
743
81
4
0
372,342
4
W
Neith
13,044
687
87
5
3
287,103
3
W
He Bo
14,353
755
106
6
6
332,588
0
W
Bellona
13,918
733
38
2
1
391,132
1
L
Nu Wa
12,765
672
46
2
5
269,635
2
L
Danzaburou
11,768
619
44
2
1
263,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role