Player Matchup

Sylvanus
Sylvanus
Arcee212
Sylvanus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
PyschoNekoNya
Mercury
Level 137
God Stats
0W - 2L
1,881 SR
Queue Stats
27W - 24L
1,495 Elo+
Party 2
Merlin
Merlin
Tango Piggy 123
Merlin
Level 106
God Stats
0W - 2L
1,741 SR
Queue Stats
199W - 158L
1,561 Elo+
Party 2
Team Averages
Level 87
1,707 SR
1,519 Elo+

VS

Team Averages
Level 110
1,435 SR
1,355 Elo+
Raijin
Raijin
BlackMambaBill
Raijin
Level 88
God Stats
5W - 5L
1,288 SR
Queue Stats
145W - 218L
1,289 Elo+
Solo
Ares
Ares
ismaelmg363
Ares
Level 140
God Stats
21W - 21L
1,419 SR
Queue Stats
215W - 250L
1,347 Elo+
Party 1
Loki
Loki
sDiablo K
Loki
Level 103
God Stats
12W - 7L
1,598 SR
Queue Stats
113W - 120L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arcee212
Sylvanus
10
2 / 8 / 2
7,316
732
2,182
10,217
3,645
Magic Focus

Magic Focus

+20
Magical Power

Mercury
12
3 / 5 / 4
7,875
788
5,755
8,980
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 4
7,545
755
5,269
6,878
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 9
7,770
777
3,889
5,555
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 1 / 12
8,818
882
10,289
11,137
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
14
9 / 4 / 8
8,820
882
9,559
7,058
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
19
19
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arcee212
Sylvanus
2
8
2
0.38
W
5
2
9
4.75
L
Mercury
3
5
4
1
L
2
6
4
0.67
W
5
1
12
11
W
Loki
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,206
Damage
23,737
26,075
Taken
23,750
9,014
Mitigated
18,140
1,755
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arcee212
Sylvanus
2,182
969
181
883
10,217
3,645
0
6,920
2,928
6,234
0
W
3,889
587
0
833
5,555
1,997
893
2,664
2,891
15,530
0
L
Mercury
5,755
4,302
0
571
8,980
3,357
0
3,653
4,849
0
12,110
L
5,269
204
0
120
6,878
2,012
0
3,297
3,316
23,887
0
W
10,289
938
187
2,262
11,137
12,149
234
3,502
7,635
26,594
0
W
Loki
9,559
1,166
0
974
7,058
3,994
347
1,916
5,142
0
29,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
25,408
62
Minions Killed
126
1
Camps Cleared
8
458,537
Distance Traveled
500,335
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,316
732
6
1
0
114,567
1
W
Raijin
7,770
777
42
4
3
152,424
0
L
Mercury
7,875
788
15
2
1
195,705
2
L
Merlin
7,545
755
41
4
0
148,265
0
W
Ares
8,818
882
36
4
3
178,059
0
W
Loki
8,820
882
48
5
2
169,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role