Player Matchup

Medusa
Medusa
BackupBook9
Medusa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
CinnaPlush
Olorun
Level 64
God Stats
5W - 1L
1,569 SR
Queue Stats
49W - 39L
1,544 Elo+
Solo
Atlas
Atlas
Goldenghost5439
Atlas
Level 69
God Stats
10W - 6L
1,513 SR
Queue Stats
19W - 13L
1,718 Elo+
Party 2
Cliodhna
Cliodhna
LionBlaze43
Cliodhna
Level 122
God Stats
8W - 3L
1,854 SR
Queue Stats
143W - 125L
1,718 Elo+
Party 2
Achilles
Achilles
tKSquid
Achilles
Level 123
God Stats
47W - 46L
1,149 SR
Queue Stats
272W - 242L
1,324 Elo+
Party 2
Team Averages
Level 80
1,517 SR
1,561 Elo+

VS

Team Averages
Level 86
1,362 SR
1,469 Elo+
Bastet
Bastet
 
Bastet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ASAP_CROOKZ7
Thor
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 228L
1,494 Elo+
Party 1
Horus
Horus
TruPops4Life
Horus
Level 160
God Stats
7W - 9L
1,286 SR
Queue Stats
123W - 139L
1,462 Elo+
Solo
Skadi
Skadi
lThisIsHirol
Skadi
Level 23
God Stats
8W - 7L
1,193 SR
Queue Stats
22W - 19L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
pirrata_De_Culo
Nu Wa
Level 84
God Stats
18W - 25L
1,329 SR
Queue Stats
192W - 174L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 3 / 3
9,658
460
3,843
8,850
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Olorun
CinnaPlush
Olorun
17
4 / 3 / 1
11,070
527
11,308
20,243
6,735
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 3 / 5
9,659
460
9,364
16,004
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
LionBlaze43
Cliodhna
20
9 / 0 / 5
12,349
588
16,993
16,839
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
tKSquid
Achilles
20
13 / 2 / 3
13,409
639
21,483
22,680
20,173
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 5 / 3
9,560
455
10,758
16,816
6,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 8 / 4
8,792
419
8,499
18,288
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 6 / 3
8,940
426
8,276
22,987
14,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 5
10,125
482
6,898
12,799
4,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 4
10,083
480
21,810
11,965
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
28
Kills
11
11
Deaths
28
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
5
3
1.1
L
2
8
4
0.5
W
Medusa
1
3
3
0.83
W
Olorun
CinnaPlush
Olorun
4
3
1
1.5
W
1
3
5
1.17
W
Cliodhna
LionBlaze43
Cliodhna
9
0
5
11.5
L
1
6
3
0.42
L
3
4
5
1.38
L
1
5
4
0.6
W
Achilles
tKSquid
Achilles
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,991
Damage
56,241
84,616
Taken
82,855
50,152
Mitigated
34,352
39,906
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,758
3,583
308
4,007
16,816
6,004
240
5,141
11,631
0
63,246
L
8,499
3,035
0
2,548
18,288
5,792
0
3,282
14,814
0
46,264
W
Medusa
3,843
1,001
0
2,750
8,850
2,768
595
1,857
6,993
0
55,307
W
Olorun
CinnaPlush
Olorun
11,308
4,499
0
11,130
20,243
6,735
3,460
8,061
12,182
92,780
0
W
9,364
2,487
237
1,846
16,004
14,025
102
2,624
13,167
28,397
9,514
W
Cliodhna
LionBlaze43
Cliodhna
16,993
1,301
0
11,600
16,839
6,451
0
3,934
12,905
0
116,870
L
8,276
3,269
902
9,109
22,987
14,446
490
2,422
19,687
2,579
45,367
L
6,898
2,880
132
1,987
12,799
4,514
0
3,472
9,280
0
56,353
L
21,810
5,145
204
1,201
11,965
3,596
162
4,368
7,436
86,031
0
W
Achilles
tKSquid
Achilles
21,483
6,672
0
12,343
22,680
20,173
242
6,678
16,002
0
89,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
47,500
622
Minions Killed
511
0
Camps Cleared
0
2,013,592
Distance Traveled
1,832,551
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,560
455
101
5
0
409,893
2
L
Thor
8,792
419
86
4
0
324,237
2
W
Medusa
9,658
460
102
5
0
360,729
0
W
Olorun
11,070
527
145
7
0
345,464
4
W
Atlas
9,659
460
58
3
0
398,196
1
W
Cliodhna
12,349
588
161
8
0
493,788
2
L
Horus
8,940
426
94
4
0
373,882
0
L
Skadi
10,125
482
100
5
0
383,278
5
L
Nu Wa
10,083
480
130
6
0
341,261
2
W
Achilles
13,409
639
156
7
0
415,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role