Player Matchup

Sun Wukong
Sun Wukong
DarthPope
Sun Wukong
Level 118
God Stats
4W - 3L
1,559 SR
Queue Stats
137W - 121L
1,392 Elo+
Solo
Scylla
Scylla
Howard117
Scylla
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,339 Elo+
Party 4
Jormungandr
Jormungandr
Kaneblendor16
Jormungandr
Level 109
God Stats
7W - 0L
1,312 SR
Queue Stats
342W - 351L
1,261 Elo+
Party 2
Neith
Neith
mmort98
Neith
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 4
Susano
Susano
zZg00nZz
Susano
Level 8
God Stats
2W - 5L
1,340 SR
Queue Stats
4W - 11L
1,216 Elo+
Party 2
Team Averages
Level 73
1,442 SR
1,309 Elo+

VS

Team Averages
Level 45
1,461 SR
1,363 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
RealBIGJOKR
Kali
Level 37
God Stats
1W - 6L
1,326 SR
Queue Stats
114W - 150L
1,099 Elo+
Party 1
Cerberus
Cerberus
TopitoTryhard
Cerberus
Level 26
God Stats
12W - 13L
1,696 SR
Queue Stats
40W - 48L
1,658 Elo+
Party 3
Poseidon
Poseidon
gambaon
Poseidon
Level 69
God Stats
10W - 12L
1,284 SR
Queue Stats
242W - 273L
1,411 Elo+
Party 3
Loki
Loki
shanever
Loki
Level 27
God Stats
2W - 9L
1,500 SR
Queue Stats
34W - 67L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthPope
Sun Wukong
14
9 / 1 / 2
9,751
650
8,381
12,587
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Howard117
Scylla
13
2 / 1 / 2
8,158
544
3,263
5,208
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Kaneblendor16
Jormungandr
13
7 / 3 / 3
9,087
606
4,260
11,383
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
mmort98
Neith
13
4 / 2 / 2
8,919
595
6,781
7,480
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
zZg00nZz
Susano
16
5 / 1 / 3
9,537
636
4,543
10,067
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 6 / 1
8,821
588
5,374
9,559
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 7 / 0
6,816
454
6,013
10,665
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
TopitoTryhard
Cerberus
8
2 / 4 / 2
6,174
412
1,985
8,551
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
gambaon
Poseidon
8
1 / 4 / 1
6,088
406
3,505
3,995
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
9
0 / 6 / 2
6,127
408
2,369
9,014
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
27
Kills
6
8
Deaths
27
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
6
1
0.58
W
Sun Wukong
DarthPope
Sun Wukong
9
1
2
10
W
Scylla
Howard117
Scylla
2
1
2
3
W
Jormungandr
Kaneblendor16
Jormungandr
7
3
3
2.83
L
0
7
0
0
L
Cerberus
TopitoTryhard
Cerberus
2
4
2
0.75
L
Poseidon
gambaon
Poseidon
1
4
1
0.38
W
Neith
mmort98
Neith
4
2
2
2.5
L
Loki
0
6
2
0.17
W
Susano
zZg00nZz
Susano
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,228
Damage
19,246
46,725
Taken
41,784
25,139
Mitigated
14,966
14,005
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,374
3,925
0
0
9,559
2,397
0
1,044
8,515
0
61,505
W
Sun Wukong
DarthPope
Sun Wukong
8,381
2,850
0
3,417
12,587
7,972
4,069
0
12,587
0
44,328
W
Scylla
Howard117
Scylla
3,263
671
0
1,900
5,208
1,475
3,486
1,013
4,127
32,926
0
W
Jormungandr
Kaneblendor16
Jormungandr
4,260
1,163
262
3,403
11,383
9,256
599
2,189
9,120
31,427
2,611
L
6,013
2,407
0
1,816
10,665
4,447
0
427
9,916
0
40,256
L
Cerberus
TopitoTryhard
Cerberus
1,985
252
0
1,501
8,551
4,309
0
3,340
5,012
10,062
0
L
Poseidon
gambaon
Poseidon
3,505
437
0
364
3,995
1,035
359
859
3,096
24,603
0
W
Neith
mmort98
Neith
6,781
2,699
0
938
7,480
2,815
762
575
6,845
0
48,281
L
Loki
2,369
525
0
250
9,014
2,778
0
1,409
7,302
0
17,773
W
Susano
zZg00nZz
Susano
4,543
930
0
4,085
10,067
3,621
0
1,445
8,556
0
59,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
34,026
406
Minions Killed
289
0
Camps Cleared
0
1,313,419
Distance Traveled
1,149,333
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,821
588
123
8
0
226,846
1
W
Sun Wukong
9,751
650
89
6
0
232,752
8
W
Scylla
8,158
544
60
4
0
245,859
0
W
Jormungandr
9,087
606
57
4
0
266,175
4
L
Kali
6,816
454
78
5
0
289,892
0
L
Cerberus
6,174
412
11
1
0
185,805
0
L
Poseidon
6,088
406
46
3
0
149,051
0
W
Neith
8,919
595
89
6
0
271,825
4
L
Loki
6,127
408
31
2
0
297,739
2
W
Susano
9,537
636
111
7
0
296,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role