Player Matchup

Heimdallr
Heimdallr
ForbiddenKruz
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
NatuzziSlug
Kukulkan
Level 65
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 4L
1,541 Elo+
Party 2
Thor
Thor
Renzo0
Thor
Level 14
God Stats
2W - 0L
1,815 SR
Queue Stats
3W - 2L
1,527 Elo+
Party 2
Athena
Athena
Zanzibarhotcake
Athena
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,478 Elo+
Party 2
Olorun
Olorun
poeknee
Olorun
Level 7
God Stats
1W - 4L
1,162 SR
Queue Stats
1W - 4L
1,019 Elo+
Solo
Team Averages
Level 47
1,539 SR
1,423 Elo+

VS

Team Averages
Level 56
1,612 SR
1,394 Elo+
Danzaburou
Danzaburou
I-ArEs-972
Danzaburou
Level 45
God Stats
4W - 3L
1,669 SR
Queue Stats
23W - 32L
1,421 Elo+
Party 1
Yemoja
Yemoja
JamminJelly
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 166L
1,369 Elo+
Solo
Achilles
Achilles
Kxndxl_Bmt_972
Achilles
Level 55
God Stats
11W - 15L
1,354 SR
Queue Stats
11W - 19L
1,379 Elo+
Party 1
Da Ji
Da Ji
WhiteAngel972m
Da Ji
Level 69
God Stats
2W - 2L
1,793 SR
Queue Stats
25W - 41L
1,435 Elo+
Party 1
Zeus
Zeus
Xx-Devil-sky-xX
Zeus
Level 107
God Stats
2W - 1L
1,743 SR
Queue Stats
37W - 69L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ForbiddenKruz
Heimdallr
17
5 / 2 / 11
10,669
711
14,163
8,359
4,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NatuzziSlug
Kukulkan
19
6 / 0 / 8
11,712
781
20,090
6,103
3,688
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Renzo0
Thor
16
0 / 1 / 12
9,817
654
4,713
11,495
6,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 10
11,940
796
9,133
14,813
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
poeknee
Olorun
18
4 / 2 / 8
10,739
716
13,614
10,823
4,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I-ArEs-972
Danzaburou
16
1 / 3 / 2
9,572
638
8,324
11,963
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
0 / 4 / 2
9,302
620
8,746
17,345
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
15
0 / 6 / 1
8,709
581
7,105
20,940
18,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 7 / 0
9,155
610
8,631
16,350
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 1 / 1
10,492
699
7,723
6,779
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
21
Kills
5
5
Deaths
21
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ForbiddenKruz
Heimdallr
5
2
11
5.25
L
Danzaburou
I-ArEs-972
Danzaburou
1
3
2
0.67
L
Yemoja
0
4
2
0.25
L
Achilles
0
6
1
0.08
W
Kukulkan
NatuzziSlug
Kukulkan
6
0
8
10
W
Thor
Renzo0
Thor
0
1
12
6
L
3
7
0
0.43
L
1
1
1
1.5
W
6
0
10
11
W
Olorun
poeknee
Olorun
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,713
Damage
40,529
51,593
Taken
73,377
38,598
Mitigated
51,353
11,642
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ForbiddenKruz
Heimdallr
14,163
5,030
0
0
8,359
4,454
1,497
3,720
4,639
0
29,492
L
Danzaburou
I-ArEs-972
Danzaburou
8,324
2,108
252
1,436
11,963
4,725
0
6,883
5,076
0
25,254
L
Yemoja
8,746
1,304
1,210
1,974
17,345
18,605
0
10,035
7,310
23,362
0
L
Achilles
7,105
1,257
455
1,885
20,940
18,462
0
14,193
6,747
7,985
16,467
W
Kukulkan
NatuzziSlug
Kukulkan
20,090
2,352
0
1,358
6,103
3,688
1,577
2,057
4,046
72,907
0
W
Thor
Renzo0
Thor
4,713
999
102
566
11,495
6,991
1,185
3,112
8,383
0
25,120
L
8,631
2,060
0
1,114
16,350
6,923
0
9,119
7,231
0
23,707
L
7,723
738
74
1,569
6,779
2,638
366
2,607
4,172
58,891
0
W
9,133
3,096
1,197
1,927
14,813
18,488
340
4,286
10,527
22,876
0
W
Olorun
poeknee
Olorun
13,614
6,717
2,338
4,154
10,823
4,977
3,076
5,267
5,556
40,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,877
Gold Earned
47,230
288
Minions Killed
214
0
Camps Cleared
0
1,438,531
Distance Traveled
1,498,463
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,669
711
30
2
0
302,199
1
L
Danzaburou
9,572
638
34
2
0
338,054
1
L
Yemoja
9,302
620
28
2
0
286,264
1
L
Achilles
8,709
581
35
2
0
290,784
4
W
Kukulkan
11,712
781
127
8
0
318,040
1
W
Thor
9,817
654
34
2
0
256,468
0
L
Da Ji
9,155
610
28
2
0
305,796
0
L
Zeus
10,492
699
89
6
0
277,565
0
W
Athena
11,940
796
33
2
0
316,484
0
W
Olorun
10,739
716
64
4
0
245,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role