Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Aaronelzorro64
Nu Wa
Level 67
God Stats
1W - 1L
1,236 SR
Queue Stats
86W - 104L
1,413 Elo+
Party 3
Bastet
Bastet
Akemistical
Bastet
Level 39
God Stats
12W - 6L
1,597 SR
Queue Stats
96W - 130L
1,435 Elo+
Party 3
Bellona
Bellona
Billadelphia
Bellona
Level 5
God Stats
3W - 0L
1,277 SR
Queue Stats
19W - 26L
1,500 Elo+
Party 2
Neith
Neith
GVDr
Neith
Level 44
God Stats
3W - 1L
1,691 SR
Queue Stats
13W - 9L
1,455 Elo+
Solo
Team Averages
Level 49
1,460 SR
1,460 Elo+

VS

Team Averages
Level 47
1,519 SR
1,249 Elo+
Ullr
Ullr
Eqkaz
Ullr
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 111L
1,222 Elo+
Party 1
Sobek
Sobek
JURUSOTISE
Sobek
Level 18
God Stats
3W - 7L
1,297 SR
Queue Stats
7W - 31L
1,114 Elo+
Party 1
He Bo
He Bo
Meliodas_22_
He Bo
Level 59
God Stats
1W - 1L
1,718 SR
Queue Stats
48W - 90L
1,242 Elo+
Party 1
Ravana
Ravana
junioros_10
Ravana
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 102L
1,266 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lustridus
Morgan Le Fay
Level 45
God Stats
28W - 17L
1,581 SR
Queue Stats
58W - 51L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
5 / 1 / 9
8,718
581
6,658
6,659
4,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 6
8,008
534
10,257
5,645
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
6 / 1 / 10
8,752
583
10,808
10,676
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Billadelphia
Bellona
14
1 / 3 / 4
8,143
543
3,261
10,493
7,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
GVDr
Neith
13
6 / 3 / 6
8,406
560
6,578
7,798
2,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Eqkaz
Ullr
13
3 / 6 / 1
8,063
538
4,330
11,053
3,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
11
1 / 6 / 1
6,934
462
2,122
14,656
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 4 / 2
7,467
498
6,755
8,661
1,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
13
1 / 3 / 2
7,730
515
5,286
10,164
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
lustridus
Morgan Le Fay
14
3 / 4 / 1
8,504
567
8,202
8,315
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
23
Kills
9
9
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
1
9
9.5
W
5
1
6
8
W
Bastet
6
1
10
11
W
Bellona
Billadelphia
Bellona
1
3
4
1
L
Ullr
Eqkaz
Ullr
3
6
1
0.58
W
Neith
GVDr
Neith
6
3
6
3
L
Sobek
1
6
1
0.25
L
1
4
2
0.5
L
Ravana
1
3
2
0.67
L
Morgan Le Fay
lustridus
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,562
Damage
26,695
41,271
Taken
52,849
17,964
Mitigated
25,947
12,053
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,658
1,940
2,567
2,086
6,659
4,094
461
1,630
5,029
20,779
0
W
10,257
2,864
0
1,472
5,645
1,579
18
3,415
2,230
33,842
0
W
Bastet
10,808
2,065
0
3,700
10,676
3,006
730
3,898
6,778
0
47,839
W
Bellona
Billadelphia
Bellona
3,261
655
0
593
10,493
7,000
615
5,207
5,286
0
43,297
L
Ullr
Eqkaz
Ullr
4,330
857
0
877
11,053
3,108
896
3,054
7,827
0
39,892
W
Neith
GVDr
Neith
6,578
4,389
0
1,635
7,798
2,285
1,549
2,929
4,869
0
43,080
L
Sobek
2,122
310
404
2,276
14,656
13,561
320
5,600
8,776
14,712
0
L
6,755
129
0
1,606
8,661
1,904
0
3,829
4,514
40,691
0
L
Ravana
5,286
1,190
0
2,082
10,164
4,442
0
2,233
7,719
0
51,405
L
Morgan Le Fay
lustridus
Morgan Le Fay
8,202
438
0
834
8,315
2,932
622
1,079
7,098
57,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,027
Gold Earned
38,698
330
Minions Killed
401
0
Camps Cleared
0
1,515,531
Distance Traveled
1,405,920
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,718
581
24
2
0
272,607
7
W
Nu Wa
8,008
534
42
3
0
305,553
4
W
Bastet
8,752
583
79
5
0
370,464
5
W
Bellona
8,143
543
94
6
0
306,324
1
L
Ullr
8,063
538
89
6
0
261,444
2
W
Neith
8,406
560
91
6
0
260,583
1
L
Sobek
6,934
462
27
2
0
272,245
1
L
He Bo
7,467
498
82
5
0
239,678
3
L
Ravana
7,730
515
91
6
0
345,269
1
L
Morgan Le Fay
8,504
567
112
7
0
287,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role