Player Matchup

Geb
Geb
Fyydz
Geb
Level 27
God Stats
1W - 2L
1,737 SR
Queue Stats
8W - 12L
1,690 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hyper_Spektrum
Morgan Le Fay
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
63W - 66L
1,403 Elo+
Party 3
Tiamat
Tiamat
SilfinixxJR
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 57L
1,560 Elo+
Party 2
Achilles
Achilles
glizzieddup
Achilles
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 150L
1,552 Elo+
Party 3
Hou Yi
Hou Yi
iPolloi Jr
Hou Yi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 62L
1,526 Elo+
Party 2
Team Averages
Level 66
1,547 SR
1,546 Elo+

VS

Team Averages
Level 53
1,664 SR
1,587 Elo+
Persephone
Persephone
Navicks
Persephone
Level 46
God Stats
16W - 9L
2,097 SR
Queue Stats
172W - 104L
1,782 Elo+
Party 4
Athena
Athena
Th3 Silver King
Athena
Level 66
God Stats
2W - 3L
1,558 SR
Queue Stats
89W - 63L
1,516 Elo+
Party 1
Fenrir
Fenrir
The dragonbrone
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,607 Elo+
Party 1
Tiamat
Tiamat
aovira
Tiamat
Level 81
God Stats
5W - 4L
1,596 SR
Queue Stats
199W - 191L
1,571 Elo+
Party 4
Freya
Freya
crazytos97
Freya
Level 46
God Stats
3W - 4L
1,569 SR
Queue Stats
170W - 158L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Fyydz
Geb
1
0 / 0 / 0
2,817
188
0
0
0
Morgan Le Fay
Hyper_Spektrum
Morgan Le Fay
11
4 / 4 / 0
7,093
473
8,609
9,208
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
12
3 / 4 / 3
7,433
496
9,146
9,859
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
glizzieddup
Achilles
13
4 / 4 / 1
7,848
523
7,532
13,478
11,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
iPolloi Jr
Hou Yi
12
2 / 6 / 2
7,599
507
6,142
12,158
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Navicks
Persephone
15
6 / 3 / 3
9,631
642
10,270
8,257
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 10
8,094
540
5,669
16,673
11,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 4
7,725
515
5,159
11,774
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
aovira
Tiamat
14
2 / 2 / 3
8,360
557
3,882
7,501
6,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
14
6 / 2 / 1
8,812
587
5,860
7,367
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
13
Kills
18
18
Deaths
13
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
Fyydz
Geb
0
0
0
0
L
Morgan Le Fay
Hyper_Spektrum
Morgan Le Fay
4
4
0
1
W
Persephone
Navicks
Persephone
6
3
3
2.5
L
Tiamat
3
4
3
1.13
W
2
3
10
2.33
W
2
3
4
1.33
W
Tiamat
aovira
Tiamat
2
2
3
1.75
W
Freya
6
2
1
3.25
L
Achilles
glizzieddup
Achilles
4
4
1
1.13
L
Hou Yi
iPolloi Jr
Hou Yi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,429
Damage
30,840
44,703
Taken
51,572
22,337
Mitigated
30,481
10,022
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Fyydz
Geb
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Hyper_Spektrum
Morgan Le Fay
8,609
1,184
0
1,583
9,208
2,124
0
6,728
2,480
33,925
0
W
Persephone
Navicks
Persephone
10,270
576
0
1,953
8,257
2,703
597
5,913
2,341
60,827
0
L
Tiamat
9,146
1,287
0
3,343
9,859
5,383
0
4,926
4,659
40,863
0
W
5,669
1,281
301
2,005
16,673
11,926
175
5,262
11,140
23,180
0
W
5,159
1,238
0
4,548
11,774
6,359
355
3,449
8,325
0
31,254
W
Tiamat
aovira
Tiamat
3,882
666
250
3,605
7,501
6,895
414
936
6,565
49,095
0
W
Freya
5,860
2,148
0
3,482
7,367
2,598
1,092
2,192
5,015
38,066
0
L
Achilles
glizzieddup
Achilles
7,532
1,415
0
1,900
13,478
11,484
0
5,704
7,290
0
41,466
L
Hou Yi
iPolloi Jr
Hou Yi
6,142
2,880
0
3,196
12,158
3,346
0
8,323
3,835
0
45,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
42,622
296
Minions Killed
356
0
Camps Cleared
0
1,098,012
Distance Traveled
1,478,902
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,817
188
0
0
0
0
0
L
Morgan Le Fay
7,093
473
59
4
0
267,410
4
W
Persephone
9,631
642
108
7
0
288,522
2
L
Tiamat
7,433
496
76
5
0
295,314
6
W
Athena
8,094
540
35
2
0
333,273
0
W
Fenrir
7,725
515
61
4
0
320,623
0
W
Tiamat
8,360
557
88
6
0
260,842
3
W
Freya
8,812
587
64
4
0
275,642
2
L
Achilles
7,848
523
80
5
0
271,587
2
L
Hou Yi
7,599
507
81
5
0
263,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role