Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PANSMZLPANS
Nu Wa
Level 36
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 10L
1,230 Elo+
Solo
Heimdallr
Heimdallr
WhiteGuyAj
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,410 Elo+
Solo
Sylvanus
Sylvanus
xVasuki
Sylvanus
Level 145
God Stats
7W - 7L
1,620 SR
Queue Stats
61W - 71L
1,442 Elo+
Party 1
Team Averages
Level 58
1,571 SR
1,416 Elo+

VS

Team Averages
Level 73
1,604 SR
1,572 Elo+
Gilgamesh
Gilgamesh
ChetooD
Gilgamesh
Level 18
God Stats
5W - 4L
1,675 SR
Queue Stats
69W - 59L
1,672 Elo+
Party 3
Sobek
Sobek
Finethanks
Sobek
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
193W - 200L
1,484 Elo+
Party 2
Arachne
Arachne
MrsJandN
Arachne
Level 84
God Stats
6W - 2L
1,792 SR
Queue Stats
96W - 78L
1,560 Elo+
Party 3
Artemis
Artemis
Uxss
Artemis
Level 133
God Stats
4W - 0L
1,731 SR
Queue Stats
123W - 132L
1,530 Elo+
Party 2
Freya
Freya
shleek
Freya
Level 102
God Stats
1W - 1L
1,321 SR
Queue Stats
22W - 10L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 3 / 3
9,186
418
4,519
18,588
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
 
Mulan
13
0 / 7 / 1
8,504
387
6,861
15,782
10,912
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 1
9,746
443
8,518
12,866
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
WhiteGuyAj
Heimdallr
15
1 / 9 / 4
9,781
445
11,085
18,144
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
xVasuki
Sylvanus
14
4 / 6 / 3
9,382
426
12,942
21,388
25,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChetooD
Gilgamesh
17
3 / 2 / 7
12,069
549
7,343
15,120
12,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sobek
16
2 / 2 / 13
11,317
514
8,956
16,629
18,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Arachne
MrsJandN
Arachne
20
11 / 0 / 8
13,101
596
13,667
17,561
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Uxss
Artemis
19
9 / 5 / 4
12,568
571
16,317
16,624
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
shleek
Freya
20
5 / 0 / 8
12,812
582
15,235
14,695
5,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
8
Kills
30
30
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
3
1.17
L
Mulan
 
Mulan
0
7
1
0.07
W
Gilgamesh
ChetooD
Gilgamesh
3
2
7
3.25
W
Sobek
2
2
13
4.25
W
Arachne
MrsJandN
Arachne
11
0
8
15
L
1
5
1
0.3
W
Artemis
Uxss
Artemis
9
5
4
2.2
L
Heimdallr
WhiteGuyAj
Heimdallr
1
9
4
0.33
W
Freya
shleek
Freya
5
0
8
9
L
Sylvanus
xVasuki
Sylvanus
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
61,518
86,768
Taken
80,629
53,276
Mitigated
49,159
12,053
Healing
34,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,519
946
0
1,571
18,588
6,777
0
4,570
14,018
0
51,573
L
Mulan
 
Mulan
6,861
720
0
586
15,782
10,912
225
3,380
12,402
13,181
29,890
W
Gilgamesh
ChetooD
Gilgamesh
7,343
1,624
0
3,796
15,120
12,389
666
3,513
11,607
1,825
56,880
W
Sobek
8,956
821
591
5,282
16,629
18,326
96
4,117
12,512
23,495
0
W
Arachne
MrsJandN
Arachne
13,667
9,798
0
7,778
17,561
7,154
1,169
4,881
12,680
0
111,928
L
8,518
1,863
0
2,038
12,866
4,836
66
3,279
9,587
73,962
0
W
Artemis
Uxss
Artemis
16,317
8,054
0
6,149
16,624
5,719
6,202
4,492
12,132
0
86,083
L
Heimdallr
WhiteGuyAj
Heimdallr
11,085
5,017
0
3,616
18,144
5,476
46
4,074
14,070
0
57,132
W
Freya
shleek
Freya
15,235
4,570
0
10,624
14,695
5,571
907
5,865
8,830
114,636
7,131
L
Sylvanus
xVasuki
Sylvanus
12,942
3,052
1,182
3,060
21,388
25,275
0
8,589
12,799
34,377
8,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,599
Gold Earned
61,867
454
Minions Killed
569
0
Camps Cleared
0
1,788,261
Distance Traveled
2,180,334
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,186
418
86
4
0
450,806
2
L
Mulan
8,504
387
87
4
0
324,750
4
W
Gilgamesh
12,069
549
122
6
0
371,807
1
W
Sobek
11,317
514
23
1
0
436,837
4
W
Arachne
13,101
596
145
7
0
515,754
2
L
Nu Wa
9,746
443
120
5
0
324,256
6
W
Artemis
12,568
571
122
6
0
428,863
1
L
Heimdallr
9,781
445
107
5
0
343,893
6
W
Freya
12,812
582
157
7
0
427,073
4
L
Sylvanus
9,382
426
54
2
0
344,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role