Player Matchup

Loki
Loki
ASIAN-INVASIAN54
Loki
Level 147
God Stats
0W - 1L
1,454 SR
Queue Stats
262W - 141L
1,665 Elo+
Party 2
Artio
Artio
CritterCop
Artio
Level 105
God Stats
3W - 4L
1,680 SR
Queue Stats
288W - 207L
1,602 Elo+
Party 2
Ah Puch
Ah Puch
Garrenater
Ah Puch
Level 129
God Stats
5W - 6L
1,894 SR
Queue Stats
340W - 222L
1,617 Elo+
Party 2
Team Averages
Level 127
1,676 SR
1,628 Elo+

VS

Team Averages
Level 93
1,590 SR
1,618 Elo+
Fenrir
Fenrir
DarkSoul2219
Fenrir
Level 49
God Stats
15W - 7L
1,614 SR
Queue Stats
114W - 120L
1,543 Elo+
Party 1
Ra
Ra
VyrlektheDuck
Ra
Level 86
God Stats
3W - 1L
1,914 SR
Queue Stats
14W - 16L
1,726 Elo+
Party 1
Serqet
Serqet
monkey chee5e
Serqet
Level 144
God Stats
1W - 2L
1,242 SR
Queue Stats
113W - 120L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 6
11,601
682
11,004
14,056
5,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
15
0 / 6 / 12
11,724
690
6,564
19,805
27,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Puch
Garrenater
Ah Puch
19
10 / 4 / 6
13,274
781
19,549
12,479
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 5 / 9
12,719
748
13,487
14,399
5,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 5 / 7
13,392
788
15,390
13,318
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 6 / 8
12,374
728
9,785
17,461
8,798
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
16
Kills
15
15
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
L
Artio
0
6
12
1
W
Fenrir
5
5
9
1.9
L
Ah Puch
Garrenater
Ah Puch
10
4
6
3.25
W
6
5
7
1.9
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,117
Damage
38,662
46,340
Taken
45,178
37,459
Mitigated
18,667
10,459
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,004
1,024
0
2,172
14,056
5,147
505
5,784
7,798
0
57,553
L
Artio
6,564
743
687
4,135
19,805
27,181
250
7,146
11,619
17,335
0
W
Fenrir
13,487
4,968
0
2,304
14,399
5,247
1,320
7,591
6,808
0
27,311
L
Ah Puch
Garrenater
Ah Puch
19,549
690
0
3,465
12,479
5,131
768
3,342
8,999
61,956
0
W
15,390
1,294
6,345
6,452
13,318
4,622
770
8,753
4,565
69,273
0
W
9,785
2,531
358
241
17,461
8,798
496
10,145
7,316
0
20,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,599
Gold Earned
38,485
192
Minions Killed
184
10
Camps Cleared
5
921,745
Distance Traveled
882,942
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,601
682
67
4
7
315,556
4
L
Artio
11,724
690
20
1
2
311,010
5
W
Fenrir
12,719
748
29
2
4
334,828
5
L
Ah Puch
13,274
781
105
6
1
295,179
2
W
Ra
13,392
788
133
8
0
300,291
3
W
Serqet
12,374
728
22
1
1
247,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role