Player Matchup

Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Elite Noodle
Chernobog
Level 132
God Stats
5W - 1L
1,500 SR
Queue Stats
248W - 233L
1,567 Elo+
Solo
Vulcan
Vulcan
FunkyMonkey3657
Vulcan
Level 147
God Stats
5W - 0L
1,747 SR
Queue Stats
196W - 192L
1,533 Elo+
Solo
Artio
Artio
OGPonygon75
Artio
Level 85
God Stats
1W - 1L
1,285 SR
Queue Stats
121W - 155L
1,454 Elo+
Solo
Bacchus
Bacchus
hggdrfdhtrfhbr
Bacchus
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 138L
1,553 Elo+
Solo
Team Averages
Level 112
1,506 SR
1,521 Elo+

VS

Team Averages
Level 115
1,627 SR
1,551 Elo+
Jing Wei
Jing Wei
Color Theories
Jing Wei
Level 126
God Stats
2W - 4L
1,815 SR
Queue Stats
118W - 121L
1,515 Elo+
Solo
Nox
Nox
Daheni
Nox
Level 125
God Stats
1W - 2L
1,622 SR
Queue Stats
38W - 29L
1,654 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MistyAroma
Tsukuyomi
Level 125
God Stats
3W - 4L
1,455 SR
Queue Stats
58W - 63L
1,554 Elo+
Solo
Bastet
Bastet
miguelr12814
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,559 Elo+
Party 1
Atlas
Atlas
smartoldcracker
Atlas
Level 155
God Stats
6W - 5L
1,743 SR
Queue Stats
379W - 392L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 0 / 10
11,924
795
13,675
10,882
4,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Elite Noodle
Chernobog
18
6 / 2 / 10
11,327
755
12,241
9,813
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 3 / 15
10,534
702
17,880
12,777
6,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 13
10,103
674
4,845
19,389
25,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 2 / 14
12,034
802
8,856
17,953
25,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 4 / 4
9,798
653
8,493
11,616
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
Daheni
Nox
19
3 / 4 / 4
11,021
735
8,933
11,341
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MistyAroma
Tsukuyomi
16
5 / 5 / 2
10,058
671
14,114
12,329
5,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
13
0 / 6 / 2
8,372
558
6,618
11,866
11,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 2
9,762
651
13,664
16,183
21,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
22
Kills
10
10
Deaths
22
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
10
13
L
Jing Wei
2
4
4
1
L
Nox
Daheni
Nox
3
4
4
1.25
W
Chernobog
Elite Noodle
Chernobog
6
2
10
5.5
W
2
3
15
3.17
L
Tsukuyomi
MistyAroma
Tsukuyomi
5
5
2
1.2
W
2
3
13
2.83
W
4
2
14
5.5
L
Bastet
0
6
2
0.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,497
Damage
51,822
70,814
Taken
63,335
68,643
Mitigated
48,892
25,844
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,675
2,345
1,089
4,476
10,882
4,972
1,123
5,138
5,744
37,439
0
L
Jing Wei
8,493
6,320
1,468
3,591
11,616
5,282
1,512
7,543
4,073
0
26,465
L
Nox
Daheni
Nox
8,933
363
1,122
2,845
11,341
5,688
0
8,983
2,358
27,592
0
W
Chernobog
Elite Noodle
Chernobog
12,241
5,125
3,881
2,304
9,813
5,144
3,187
2,855
6,958
0
35,134
W
17,880
4,869
1,097
1,560
12,777
6,737
1,434
4,569
8,208
35,369
0
L
Tsukuyomi
MistyAroma
Tsukuyomi
14,114
2,054
1,249
2,914
12,329
5,117
280
8,263
4,066
0
23,620
W
4,845
407
2,582
3,510
19,389
25,838
229
5,558
13,831
12,423
0
W
8,856
509
1,521
3,824
17,953
25,952
269
4,477
13,476
15,921
0
L
Bastet
6,618
1,357
0
677
11,866
11,503
0
9,018
2,848
0
10,444
L
13,664
2,901
2,520
4,707
16,183
21,302
0
11,449
4,734
34,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,922
Gold Earned
49,011
170
Minions Killed
156
0
Camps Cleared
0
1,463,951
Distance Traveled
1,411,555
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,924
795
59
4
0
286,422
2
L
Jing Wei
9,798
653
40
3
0
272,498
0
L
Nox
11,021
735
53
4
0
274,962
3
W
Chernobog
11,327
755
51
3
0
271,820
3
W
Vulcan
10,534
702
37
2
0
295,555
0
L
Tsukuyomi
10,058
671
19
1
0
302,020
0
W
Artio
10,103
674
14
1
0
301,167
1
W
Bacchus
12,034
802
9
1
0
308,987
2
L
Bastet
8,372
558
10
1
0
273,746
0
L
Atlas
9,762
651
34
2
0
288,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role