Player Matchup

Kuzenbo
Kuzenbo
AyItsDoxx
Kuzenbo
Level 129
God Stats
3W - 3L
1,632 SR
Queue Stats
266W - 324L
1,480 Elo+
Party 2
Bellona
Bellona
DandiestBeast96
Bellona
Level 156
God Stats
11W - 16L
1,523 SR
Queue Stats
253W - 316L
1,426 Elo+
Solo
Hachiman
Hachiman
Dat_Boi_Juic3_
Hachiman
Level 119
God Stats
3W - 1L
1,201 SR
Queue Stats
177W - 225L
1,514 Elo+
Party 2
Anubis
Anubis
Daviotori
Anubis
Level 89
God Stats
4W - 1L
1,282 SR
Queue Stats
125W - 152L
1,393 Elo+
Party 2
Mercury
Mercury
SippinxJuice
Mercury
Level 75
God Stats
13W - 25L
1,237 SR
Queue Stats
55W - 57L
1,483 Elo+
Solo
Team Averages
Level 114
1,375 SR
1,459 Elo+

VS

Team Averages
Level 78
1,456 SR
1,427 Elo+
Nemesis
Nemesis
GhostSmokedOuTTV
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 1
Charybdis
Charybdis
LLShadowFall
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,583 Elo+
Solo
Mulan
Mulan
MasterSilverr
Mulan
Level 92
God Stats
16W - 21L
1,389 SR
Queue Stats
452W - 509L
1,453 Elo+
Solo
Ymir
Ymir
Terr1bleT
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 1
Janus
Janus
xXTANTILLOXx
Janus
Level 104
God Stats
27W - 31L
1,392 SR
Queue Stats
394W - 428L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AyItsDoxx
Kuzenbo
11
6 / 1 / 7
7,586
690
3,889
7,334
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 0
7,643
695
3,310
5,316
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
11
8 / 1 / 5
7,484
680
9,084
6,243
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Daviotori
Anubis
11
2 / 2 / 6
6,609
601
4,034
5,363
2,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
SippinxJuice
Mercury
12
3 / 0 / 5
7,304
664
3,111
5,421
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
5,667
515
3,069
8,308
1,892
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
LLShadowFall
Charybdis
7
1 / 8 / 2
5,323
484
3,087
7,089
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
4,776
434
2,275
5,217
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
6
0 / 3 / 0
4,381
398
1,090
7,388
2,490
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 3 / 2
5,929
539
5,202
5,662
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
4
4
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AyItsDoxx
Kuzenbo
6
1
7
9.5
W
2
0
0
2
W
Hachiman
8
1
5
10.5
W
Anubis
Daviotori
Anubis
2
2
6
2.5
L
3
5
1
0.7
L
Charybdis
LLShadowFall
Charybdis
1
8
2
0.25
L
0
2
0
0
W
Mercury
SippinxJuice
Mercury
3
0
5
5.5
L
Ymir
0
3
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
14,723
29,677
Taken
33,664
16,811
Mitigated
10,296
8,513
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AyItsDoxx
Kuzenbo
3,889
1,727
102
1,521
7,334
6,701
190
707
5,948
14,192
4,096
W
3,310
929
0
2,356
5,316
4,588
15
297
4,741
0
42,713
W
Hachiman
9,084
5,362
0
1,416
6,243
1,805
2,102
1,604
4,186
0
36,482
W
Anubis
Daviotori
Anubis
4,034
0
0
2,368
5,363
2,118
0
2,394
2,661
26,291
0
L
3,069
1,225
0
677
8,308
1,892
0
1,217
7,091
0
21,310
L
Charybdis
LLShadowFall
Charybdis
3,087
1,823
0
480
7,089
1,643
0
2,018
5,071
0
16,060
L
2,275
186
0
1,922
5,217
3,149
0
0
5,217
2,009
17,937
W
Mercury
SippinxJuice
Mercury
3,111
1,438
0
750
5,421
1,599
1,045
905
4,384
0
41,914
L
Ymir
1,090
638
148
600
7,388
2,490
0
2,188
5,200
7,369
0
L
5,202
164
0
1,500
5,662
1,122
0
2,172
3,490
35,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,626
Gold Earned
26,076
324
Minions Killed
196
0
Camps Cleared
0
1,151,398
Distance Traveled
947,029
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,586
690
24
2
0
231,028
4
W
Bellona
7,643
695
112
10
0
229,095
2
W
Hachiman
7,484
680
59
5
0
207,238
0
W
Anubis
6,609
601
41
4
0
198,002
2
L
Nemesis
5,667
515
46
4
0
225,479
2
L
Charybdis
5,323
484
25
2
0
171,805
1
L
Mulan
4,776
434
40
4
0
153,635
1
W
Mercury
7,304
664
88
8
0
286,035
3
L
Ymir
4,381
398
10
1
0
179,335
2
L
Janus
5,929
539
75
7
0
216,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role