Player Matchup

Hachiman
Hachiman
GurtleTurtle
Hachiman
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 35L
1,291 Elo+
Party 2
Bellona
Bellona
Hitorro
Bellona
Level 47
God Stats
11W - 15L
1,449 SR
Queue Stats
23W - 34L
1,291 Elo+
Party 2
Chronos
Chronos
KV_ASSI
Chronos
Level 65
God Stats
2W - 3L
1,489 SR
Queue Stats
49W - 61L
1,474 Elo+
Solo
Team Averages
Level 60
1,479 SR
1,352 Elo+

VS

Team Averages
Level 83
1,468 SR
1,288 Elo+
Athena
Athena
Grimhappypants
Athena
Level 96
God Stats
2W - 5L
1,500 SR
Queue Stats
106W - 178L
1,290 Elo+
Party 1
Hades
Hades
Luis_full_09
Hades
Level 104
God Stats
4W - 2L
1,540 SR
Queue Stats
72W - 113L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
Ravefox89
Sun Wukong
Level 48
God Stats
8W - 18L
1,365 SR
Queue Stats
168W - 273L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GurtleTurtle
Hachiman
16
3 / 11 / 3
13,489
613
15,255
19,854
6,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Hitorro
Bellona
17
2 / 3 / 4
13,024
592
16,298
19,682
21,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
KV_ASSI
Chronos
15
1 / 6 / 2
11,928
542
14,630
21,389
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 13
15,330
697
11,178
26,124
34,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 5 / 10
15,713
714
30,053
22,385
18,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Ravefox89
Sun Wukong
20
10 / 0 / 7
15,118
687
12,256
17,077
15,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
20
20
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Hachiman
GurtleTurtle
Hachiman
3
11
3
0.41
L
Bellona
Hitorro
Bellona
2
3
4
1.33
L
Chronos
KV_ASSI
Chronos
1
6
2
0.33
W
7
5
10
2.4
W
Sun Wukong
Ravefox89
Sun Wukong
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,183
Damage
53,487
60,925
Taken
65,586
34,718
Mitigated
68,339
7,383
Healing
26,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,178
3,221
29
4,355
26,124
34,554
993
6,584
19,540
45,365
0
L
Hachiman
GurtleTurtle
Hachiman
15,255
6,827
340
1,774
19,854
6,428
0
15,205
4,649
0
61,889
L
Bellona
Hitorro
Bellona
16,298
4,947
0
922
19,682
21,413
0
12,347
7,335
0
43,499
L
Chronos
KV_ASSI
Chronos
14,630
3,283
577
3,770
21,389
6,877
177
13,929
7,460
44,022
0
W
30,053
1,676
2,447
12,154
22,385
18,293
991
4,085
18,300
123,173
0
W
Sun Wukong
Ravefox89
Sun Wukong
12,256
1,769
701
6,735
17,077
15,492
782
5,639
11,438
0
41,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,441
Gold Earned
46,161
186
Minions Killed
238
6
Camps Cleared
13
1,091,400
Distance Traveled
1,212,334
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,330
697
52
2
3
400,390
0
L
Hachiman
13,489
613
92
4
4
316,797
4
L
Bellona
13,024
592
37
2
1
417,355
4
L
Chronos
11,928
542
57
3
1
357,248
2
W
Hades
15,713
714
154
7
9
351,298
0
W
Sun Wukong
15,118
687
32
1
1
460,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role