Player Matchup

Gilgamesh
Gilgamesh
CheekingClaps
Gilgamesh
Level 125
God Stats
1W - 2L
1,617 SR
Queue Stats
59W - 86L
1,731 Elo+
Solo
Baron Samedi
Baron Samedi
CrankeyDuck
Baron Samedi
Level 141
God Stats
14W - 10L
1,437 SR
Queue Stats
324W - 305L
1,627 Elo+
Party 1
Ares
Ares
El Gatito Miau
Ares
Level 144
God Stats
16W - 10L
1,730 SR
Queue Stats
283W - 269L
1,615 Elo+
Solo
Cernunnos
Cernunnos
Savage_Catalyst
Cernunnos
Level 160
God Stats
5W - 5L
1,599 SR
Queue Stats
666W - 601L
1,637 Elo+
Solo
Chaac
Chaac
Xanthur71
Chaac
Level 129
God Stats
1W - 3L
1,750 SR
Queue Stats
154W - 138L
1,698 Elo+
Party 1
Team Averages
Level 140
1,627 SR
1,662 Elo+

VS

Team Averages
Level 119
1,645 SR
1,686 Elo+
Bastet
Bastet
BSweens
Bastet
Level 122
God Stats
10W - 11L
1,328 SR
Queue Stats
73W - 79L
1,562 Elo+
Solo
Sylvanus
Sylvanus
MrChanano
Sylvanus
Level 129
God Stats
15W - 5L
2,113 SR
Queue Stats
104W - 90L
1,726 Elo+
Solo
Ullr
Ullr
TTooxxxiiCC
Ullr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,796 Elo+
Solo
Bellona
Bellona
VIV1ID_XIXVII
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 171L
1,647 Elo+
Solo
Sol
Sol
pithyputhythot
Sol
Level 88
God Stats
7W - 9L
1,783 SR
Queue Stats
213W - 204L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CheekingClaps
Gilgamesh
10
0 / 3 / 1
5,939
495
3,961
10,274
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
CrankeyDuck
Baron Samedi
12
3 / 4 / 3
6,914
576
7,145
7,871
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 3 / 7
6,856
571
5,482
10,137
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Savage_Catalyst
Cernunnos
10
1 / 3 / 0
6,074
506
4,851
9,416
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Xanthur71
Chaac
12
3 / 2 / 3
6,941
578
4,994
9,550
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BSweens
Bastet
12
6 / 3 / 3
7,460
622
6,513
9,620
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
MrChanano
Sylvanus
10
1 / 3 / 7
6,034
503
3,870
9,824
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 0 / 2
7,704
642
8,851
7,683
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
13
0 / 0 / 3
7,551
629
5,988
7,425
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
5 / 3 / 2
7,414
618
9,466
9,071
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
15
15
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
BSweens
Bastet
6
3
3
2.5
L
Gilgamesh
CheekingClaps
Gilgamesh
0
3
1
0.17
L
Baron Samedi
CrankeyDuck
Baron Samedi
3
4
3
1.13
L
2
3
7
1.83
W
Sylvanus
MrChanano
Sylvanus
1
3
7
1.5
L
Cernunnos
Savage_Catalyst
Cernunnos
1
3
0
0.33
W
3
0
2
4
W
Bellona
0
0
3
1.5
L
Chaac
Xanthur71
Chaac
3
2
3
2.25
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
34,688
47,248
Taken
43,623
24,294
Mitigated
20,245
17,175
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BSweens
Bastet
6,513
1,454
0
3,501
9,620
3,262
0
3,250
6,370
0
37,828
L
Gilgamesh
CheekingClaps
Gilgamesh
3,961
887
0
3,322
10,274
7,677
100
905
9,369
0
29,069
L
Baron Samedi
CrankeyDuck
Baron Samedi
7,145
426
910
2,221
7,871
3,015
0
4,127
3,744
39,019
0
L
5,482
494
462
2,752
10,137
6,864
0
3,812
6,325
15,939
0
W
Sylvanus
MrChanano
Sylvanus
3,870
1,285
764
2,844
9,824
5,357
30
5,128
4,696
16,707
6,233
L
Cernunnos
Savage_Catalyst
Cernunnos
4,851
1,895
0
3,095
9,416
2,374
0
829
8,587
0
37,179
W
8,851
4,926
0
2,637
7,683
2,274
66
472
7,211
0
55,579
W
Bellona
5,988
2,733
0
3,663
7,425
6,304
120
260
7,165
0
44,000
L
Chaac
Xanthur71
Chaac
4,994
784
0
4,413
9,550
4,364
0
2,284
7,266
0
41,548
W
9,466
3,873
0
3,540
9,071
3,048
1,258
3,517
5,554
43,921
4,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
36,163
318
Minions Killed
438
0
Camps Cleared
0
1,174,886
Distance Traveled
1,268,956
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,460
622
79
7
0
288,600
5
L
Gilgamesh
5,939
495
67
6
0
249,115
2
L
Baron Samedi
6,914
576
72
6
0
202,135
1
L
Ares
6,856
571
21
2
0
238,077
1
W
Sylvanus
6,034
503
46
4
0
227,005
6
L
Cernunnos
6,074
506
71
6
0
209,491
4
W
Ullr
7,704
642
109
9
0
259,161
2
W
Bellona
7,551
629
118
10
0
273,850
5
L
Chaac
6,941
578
87
7
0
276,068
2
W
Sol
7,414
618
86
7
0
220,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role