Player Matchup

Charybdis
Charybdis
DeathTheKidN117
Charybdis
Level 128
God Stats
3W - 0L
1,679 SR
Queue Stats
29W - 30L
1,569 Elo+
Solo
Cerberus
Cerberus
Eduar21yAkienNO
Cerberus
Level 124
God Stats
8W - 5L
1,051 SR
Queue Stats
129W - 125L
1,463 Elo+
Solo
Loki
Loki
ItsCirclex93
Loki
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,703 Elo+
Solo
Persephone
Persephone
LoverOfCatz
Persephone
Level 105
God Stats
4W - 2L
1,538 SR
Queue Stats
32W - 24L
1,673 Elo+
Solo
Fenrir
Fenrir
Meezyuknowme
Fenrir
Level 156
God Stats
7W - 16L
1,273 SR
Queue Stats
145W - 137L
1,559 Elo+
Solo
Team Averages
Level 131
1,408 SR
1,593 Elo+

VS

Team Averages
Level 129
1,649 SR
1,597 Elo+
Eset
Eset
CShields
Eset
Level 125
God Stats
23W - 7L
1,829 SR
Queue Stats
380W - 374L
1,588 Elo+
Party 1
Pele
Pele
Chronicwizard69
Pele
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 208L
1,542 Elo+
Solo
Rama
Rama
Supreme2426
Rama
Level 126
God Stats
0W - 6L
1,698 SR
Queue Stats
163W - 154L
1,657 Elo+
Solo
Fafnir
Fafnir
TheNobleGiant
Fafnir
Level 157
God Stats
3W - 1L
1,702 SR
Queue Stats
70W - 45L
1,652 Elo+
Solo
Fenrir
Fenrir
middy35
Fenrir
Level 129
God Stats
1W - 4L
1,515 SR
Queue Stats
288W - 283L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeathTheKidN117
Charybdis
9
1 / 2 / 5
5,714
571
3,799
5,575
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
2 / 0 / 0
6,047
605
3,809
4,472
3,576
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 7
5,889
589
2,730
4,170
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
LoverOfCatz
Persephone
11
4 / 0 / 3
6,637
664
4,935
2,418
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
5 / 1 / 5
6,163
616
5,386
6,170
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
0 / 3 / 0
5,083
508
3,205
5,450
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,383
538
2,590
7,736
3,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 2
4,856
486
2,021
5,195
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 0
5,165
517
2,640
6,347
4,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
middy35
Fenrir
9
1 / 3 / 0
5,311
531
1,490
7,006
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
3
3
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
0
3
0
0
L
0
2
0
0
W
Charybdis
DeathTheKidN117
Charybdis
1
2
5
1.75
W
Cerberus
2
0
0
2
W
1
0
7
4.5
W
Persephone
LoverOfCatz
Persephone
4
0
3
5.5
W
Fenrir
5
1
5
7.5
L
0
4
2
0.25
L
2
1
0
2
L
Fenrir
middy35
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,659
Damage
11,946
22,805
Taken
31,734
10,069
Mitigated
11,992
11,783
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
3,205
428
268
832
5,450
1,356
0
2,410
3,040
30,000
0
L
2,590
706
0
2,744
7,736
3,418
0
3,809
3,927
0
31,343
W
Charybdis
DeathTheKidN117
Charybdis
3,799
2,215
0
2,102
5,575
1,452
288
1,270
4,305
0
35,799
W
Cerberus
3,809
543
0
2,778
4,472
3,576
0
0
4,472
33,365
0
W
2,730
684
0
2,736
4,170
1,140
104
513
3,657
0
29,893
W
Persephone
LoverOfCatz
Persephone
4,935
195
0
446
2,418
582
59
1,148
1,270
41,471
0
W
Fenrir
5,386
1,081
175
3,546
6,170
3,319
80
2,914
3,256
0
12,257
L
2,021
1,752
0
732
5,195
795
0
0
5,195
0
19,556
L
2,640
1,110
96
1,758
6,347
4,109
0
845
5,502
12,273
1,321
L
Fenrir
middy35
Fenrir
1,490
344
0
2,843
7,006
2,314
0
1,680
5,326
0
26,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
25,798
318
Minions Killed
259
0
Camps Cleared
0
990,990
Distance Traveled
935,784
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,083
508
72
7
0
184,518
4
L
Pele
5,383
538
59
6
0
187,729
1
W
Charybdis
5,714
571
71
7
0
177,692
2
W
Cerberus
6,047
605
77
8
0
192,368
4
W
Loki
5,889
589
71
7
0
201,300
2
W
Persephone
6,637
664
86
9
0
220,119
4
W
Fenrir
6,163
616
13
1
0
199,511
4
L
Rama
4,856
486
45
5
0
165,240
2
L
Fafnir
5,165
517
18
2
0
183,150
3
L
Fenrir
5,311
531
65
7
0
215,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role