Player Matchup

Chronos
Chronos
Silver II
DrxMage
Chronos
Silver II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,475 MMR
Solo
Persephone
Persephone
Bronze III
Junipergrill
Persephone
Bronze III
Level 127
God Stats
1W - 1L
1,572 SR
Queue Stats
12W - 14L
1,459 MMR
Solo
Set
Set
Gold III
KatonOtf
Set
Gold III
Level 83
God Stats
12W - 15L
1,543 SR
Queue Stats
384W - 390L
1,476 MMR
Solo
Charybdis
Charybdis
Gold V
Natsunaine
Charybdis
Gold V
Level 145
God Stats
3W - 3L
1,597 SR
Queue Stats
21W - 25L
1,461 MMR
Solo
Geb
Geb
Silver II
Obnoxious Dan
Geb
Silver II
Level 160
God Stats
4W - 8L
1,745 SR
Queue Stats
166W - 162L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,591 SR
1,466 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,508 SR
1,467 MMR
Tiamat
Tiamat
Silver I
AnAphylActive
Tiamat
Silver I
Level 153
God Stats
2W - 8L
1,557 SR
Queue Stats
67W - 60L
1,544 MMR
Party 1
Da Ji
Da Ji
Silver III
HidingInCorners
Da Ji
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,455 MMR
Solo
King Arthur
King Arthur
Silver II
MaskedTree420
King Arthur
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,405 MMR
Party 1
Ares
Ares
Gold V
Vidapixelada
Ares
Gold V
Level 147
God Stats
0W - 2L
1,481 SR
Queue Stats
222W - 190L
1,459 MMR
Solo
Artemis
Artemis
Bronze IV
xahust
Artemis
Bronze IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrxMage
Chronos
18
2 / 4 / 5
11,853
593
16,109
16,011
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Junipergrill
Persephone
17
3 / 3 / 6
11,576
579
11,482
12,977
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 4 / 8
13,369
668
23,031
20,950
15,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Natsunaine
Charybdis
18
5 / 6 / 6
11,641
582
9,265
14,450
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 5 / 10
11,304
565
8,354
19,987
20,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
IzanamiAchillesKaliGilgamesh

VS

Bans
BastetArtioAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,087
454
10,200
12,728
7,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 7 / 4
11,104
555
13,775
16,116
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
MaskedTree420
King Arthur
14
1 / 2 / 4
8,946
447
5,874
27,013
17,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 7 / 9
9,889
494
11,153
23,459
24,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
xahust
Artemis
18
6 / 6 / 3
11,547
577
16,522
17,204
5,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
26
Kills
22
22
Deaths
26
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Chronos
DrxMage
Chronos
2
4
5
1.13
L
11
7
4
1.86
W
Persephone
Junipergrill
Persephone
3
3
6
2
W
11
4
8
3.75
L
King Arthur
MaskedTree420
King Arthur
1
2
4
1.5
W
Charybdis
Natsunaine
Charybdis
5
6
6
1.33
W
5
5
10
2
L
4
7
9
1.21
L
Artemis
xahust
Artemis
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,241
Damage
57,524
84,375
Taken
96,520
52,367
Mitigated
61,116
23,178
Healing
25,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,200
440
0
1,957
12,728
7,208
0
6,579
6,149
61,410
0
W
Chronos
DrxMage
Chronos
16,109
6,616
0
5,768
16,011
5,950
6,561
371
15,640
92,984
0
L
13,775
3,247
0
3,217
16,116
5,797
0
6,228
9,888
0
58,393
W
Persephone
Junipergrill
Persephone
11,482
1,210
46
3,522
12,977
5,099
318
6,419
6,261
71,925
0
W
23,031
13,938
0
5,008
20,950
15,535
120
5,881
14,863
0
120,201
L
King Arthur
MaskedTree420
King Arthur
5,874
900
0
10,906
27,013
17,378
0
12,409
14,604
0
47,098
W
Charybdis
Natsunaine
Charybdis
9,265
5,187
0
5,395
14,450
4,978
304
1,942
12,448
0
79,795
W
8,354
1,070
517
2,922
19,987
20,805
51
5,885
13,808
28,273
0
L
11,153
871
583
3,582
23,459
24,859
0
8,848
14,611
36,292
0
L
Artemis
xahust
Artemis
16,522
10,149
0
4,841
17,204
5,874
0
1,881
15,323
0
77,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,743
Gold Earned
50,573
594
Minions Killed
457
0
Camps Cleared
0
1,897,949
Distance Traveled
1,868,867
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,087
454
108
5
0
392,175
7
W
Chronos
11,853
593
157
8
0
377,200
3
L
Da Ji
11,104
555
96
5
0
392,665
4
W
Persephone
11,576
579
141
7
0
386,964
12
W
Set
13,369
668
144
7
0
400,501
1
L
King Arthur
8,946
447
92
5
0
383,253
4
W
Charybdis
11,641
582
128
6
0
349,808
8
W
Geb
11,304
565
24
1
0
383,476
9
L
Ares
9,889
494
33
2
0
358,142
3
L
Artemis
11,547
577
128
6
0
342,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role