Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
ChonkaDaWise
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,512 Elo+
Party 1
Fenrir
Fenrir
CrustyMuffins
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
ThePeppaPigGod
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,512 Elo+
Party 1
Chaac
Chaac
pablokarmin
Chaac
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,505 Elo+
Party 4
Team Averages
Level 90
1,500 SR
1,508 Elo+

VS

Team Averages
Level 59
1,476 SR
1,456 Elo+
Ymir
Ymir
 
Ymir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
CarlosOnF
Da Ji
Level 110
God Stats
0W - 1L
1,267 SR
Queue Stats
20W - 19L
1,505 Elo+
Solo
Jormungandr
Jormungandr
Jaye-BirD
Jormungandr
Level 32
God Stats
18W - 18L
1,626 SR
Queue Stats
232W - 254L
1,401 Elo+
Party 2
Thor
Thor
MrTosty67
Thor
Level 27
God Stats
1W - 3L
1,511 SR
Queue Stats
22W - 16L
1,378 Elo+
Party 2
Skadi
Skadi
TheGreatNorse
Skadi
Level 89
God Stats
14W - 13L
1,475 SR
Queue Stats
56W - 65L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
8 / 0 / 3
6,467
647
7,041
3,418
1,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ChonkaDaWise
Gilgamesh
9
0 / 1 / 3
5,270
527
1,636
4,126
1,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 1
6,680
668
3,858
7,341
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
9
0 / 3 / 4
5,653
565
3,713
4,588
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 7
5,493
549
4,421
9,016
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 2 / 1
5,595
560
2,537
5,261
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
CarlosOnF
Da Ji
7
1 / 4 / 1
4,658
466
3,584
6,420
1,572
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Jaye-BirD
Jormungandr
7
1 / 3 / 2
4,645
465
1,806
8,152
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
8
0 / 3 / 3
4,865
487
2,321
7,918
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
3 / 3 / 1
5,797
580
3,350
5,057
1,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
7
7
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
3
9.5
L
Ymir
 
Ymir
2
2
1
1.25
L
Da Ji
CarlosOnF
Da Ji
1
4
1
0.38
W
Gilgamesh
ChonkaDaWise
Gilgamesh
0
1
3
1.5
W
5
1
1
5.5
L
Jormungandr
Jaye-BirD
Jormungandr
1
3
2
0.67
L
Thor
0
3
3
0.5
L
3
3
1
1.17
W
Kukulkan
0
3
4
0.67
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
13,598
28,489
Taken
32,808
13,868
Mitigated
12,482
8,650
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,041
3,271
0
1,102
3,418
1,091
3,017
203
3,215
20,930
4,437
L
Ymir
 
Ymir
2,537
540
0
1,643
5,261
4,298
663
344
4,917
16,668
0
L
Da Ji
CarlosOnF
Da Ji
3,584
541
0
1,130
6,420
1,572
0
2,294
3,893
0
18,138
W
Gilgamesh
ChonkaDaWise
Gilgamesh
1,636
464
0
213
4,126
1,966
0
2,147
1,806
0
12,289
W
3,858
822
0
4,273
7,341
2,556
0
723
6,618
0
40,357
L
Jormungandr
Jaye-BirD
Jormungandr
1,806
544
0
512
8,152
3,185
0
3,621
4,288
10,870
0
L
Thor
2,321
484
0
2,262
7,918
2,054
0
1,880
5,774
0
20,064
L
3,350
1,964
0
398
5,057
1,373
0
2,151
2,811
0
34,520
W
Kukulkan
3,713
112
0
0
4,588
1,402
463
513
4,075
33,022
0
W
4,421
829
0
3,062
9,016
6,853
193
584
8,432
2,659
17,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,563
Gold Earned
25,560
271
Minions Killed
201
0
Camps Cleared
0
937,354
Distance Traveled
900,622
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,467
647
45
5
0
196,265
3
L
Ymir
5,595
560
37
4
0
142,887
3
L
Da Ji
4,658
466
35
4
0
204,979
0
W
Gilgamesh
5,270
527
28
3
0
174,028
2
W
Fenrir
6,680
668
82
8
0
209,526
4
L
Jormungandr
4,645
465
11
1
0
200,393
2
L
Thor
4,865
487
52
5
0
190,512
0
L
Skadi
5,797
580
66
7
0
161,851
2
W
Kukulkan
5,653
565
83
8
0
190,753
1
W
Chaac
5,493
549
33
3
0
166,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role