Player Matchup

Anhur
Anhur
AssumedMink71
Anhur
Level 4
God Stats
1W - 1L
1,528 SR
Queue Stats
14W - 8L
1,561 Elo+
Party 1
Arachne
Arachne
GainsGretzky99
Arachne
Level 160
God Stats
2W - 0L
1,896 SR
Queue Stats
63W - 88L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
Kokorogawari
Sylvanus
Level 25
God Stats
5W - 5L
1,499 SR
Queue Stats
91W - 114L
1,421 Elo+
Solo
Fafnir
Fafnir
Sp00ky Siege
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,561 Elo+
Party 1
Poseidon
Poseidon
zer0zero0
Poseidon
Level 89
God Stats
5W - 5L
1,473 SR
Queue Stats
146W - 174L
1,448 Elo+
Party 1
Team Averages
Level 57
1,579 SR
1,476 Elo+

VS

Team Averages
Level 68
1,563 SR
1,486 Elo+
Mulan
Mulan
AffectedOgre
Mulan
Level 59
God Stats
28W - 18L
1,654 SR
Queue Stats
91W - 92L
1,527 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Chaosili
Kumbhakarna
Level 149
God Stats
0W - 1L
1,721 SR
Queue Stats
71W - 71L
1,356 Elo+
Solo
Hel
Hel
CoachDrippler
Hel
Level 65
God Stats
2W - 3L
1,669 SR
Queue Stats
95W - 97L
1,527 Elo+
Party 2
Izanami
Izanami
DuncanDaDonut
Izanami
Level 48
God Stats
2W - 5L
1,272 SR
Queue Stats
39W - 37L
1,521 Elo+
Solo
Serqet
Serqet
No Vanity6383
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
8,662
866
12,914
11,030
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
7 / 4 / 8
9,086
909
10,820
15,086
7,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Kokorogawari
Sylvanus
15
3 / 1 / 12
8,927
893
8,137
12,584
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
15
4 / 1 / 9
8,615
862
11,728
10,607
7,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
zer0zero0
Poseidon
15
2 / 3 / 8
8,174
817
6,917
7,717
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
8,412
841
8,957
10,690
6,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Chaosili
Kumbhakarna
13
0 / 5 / 7
7,551
755
3,554
15,067
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 4
8,004
800
8,848
11,971
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
15
4 / 2 / 4
8,688
869
11,687
9,867
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 5
7,313
731
5,066
12,341
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
23
Kills
12
12
Deaths
23
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
7
3
9
3.83
L
Kumbhakarna
Chaosili
Kumbhakarna
0
5
7
0.7
L
2
5
4
0.8
L
Izanami
4
2
4
3
W
7
4
8
2.75
W
Sylvanus
Kokorogawari
Sylvanus
3
1
12
9
L
1
7
5
0.5
W
Fafnir
4
1
9
8.5
W
Poseidon
zer0zero0
Poseidon
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,516
Damage
38,112
57,024
Taken
59,936
38,884
Mitigated
29,435
18,883
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,957
731
148
2,042
10,690
6,711
326
5,537
4,969
0
21,305
W
12,914
9,148
0
3,043
11,030
4,545
987
2,519
8,391
0
29,022
L
Kumbhakarna
Chaosili
Kumbhakarna
3,554
858
0
507
15,067
12,140
208
6,058
8,837
7,298
0
L
8,848
591
4,729
3,768
11,971
3,560
0
4,812
7,003
32,449
0
L
Izanami
11,687
8,181
0
1,919
9,867
3,024
1,152
4,472
5,329
0
29,321
W
10,820
6,103
0
3,434
15,086
7,945
855
3,069
11,463
0
23,806
W
Sylvanus
Kokorogawari
Sylvanus
8,137
2,950
3,258
5,551
12,584
15,889
900
3,295
9,289
18,287
0
L
5,066
1,060
470
1,406
12,341
4,000
273
5,119
7,016
0
11,203
W
Fafnir
11,728
1,098
0
1,972
10,607
7,426
299
2,523
8,084
24,554
0
W
Poseidon
zer0zero0
Poseidon
6,917
853
1,009
616
7,717
3,079
415
996
6,721
29,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
39,968
174
Minions Killed
147
0
Camps Cleared
0
1,036,688
Distance Traveled
1,029,759
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,412
841
31
3
0
186,258
1
W
Anhur
8,662
866
40
4
0
183,939
0
L
Kumbhakarna
7,551
755
11
1
0
201,197
0
L
Hel
8,004
800
40
4
0
200,426
1
L
Izanami
8,688
869
52
5
0
222,669
1
W
Arachne
9,086
909
38
4
0
234,401
2
W
Sylvanus
8,927
893
23
2
0
168,278
1
L
Serqet
7,313
731
13
1
0
219,209
0
W
Fafnir
8,615
862
28
3
0
232,662
0
W
Poseidon
8,174
817
45
5
0
217,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role