Player Matchup

Thoth
Thoth
Ascent50
Thoth
Level 99
God Stats
2W - 0L
1,574 SR
Queue Stats
46W - 30L
1,678 Elo+
Solo
Merlin
Merlin
Borisss19
Merlin
Level 63
God Stats
6W - 5L
1,480 SR
Queue Stats
27W - 18L
1,547 Elo+
Party 1
Chiron
Chiron
KOZMOFENTY
Chiron
Level 157
God Stats
7W - 15L
1,748 SR
Queue Stats
640W - 680L
1,519 Elo+
Solo
Sobek
Sobek
ParkerMJ
Sobek
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Vxcxtixn
Amaterasu
Level 64
God Stats
3W - 1L
1,496 SR
Queue Stats
74W - 75L
1,596 Elo+
Solo
Team Averages
Level 92
1,559 SR
1,568 Elo+

VS

Team Averages
Level 118
1,563 SR
1,604 Elo+
Anhur
Anhur
EpicTickler
Anhur
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 98L
1,602 Elo+
Solo
Discordia
Discordia
PolIy__
Discordia
Level 155
God Stats
47W - 38L
1,213 SR
Queue Stats
1,280W - 1,347L
1,599 Elo+
Solo
Nox
Nox
Ryu-Kenshin35
Nox
Level 107
God Stats
44W - 27L
1,653 SR
Queue Stats
592W - 618L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
Smo0o0oke
Ratatoskr
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 43L
1,751 Elo+
Solo
Athena
Athena
WoofAccount
Athena
Level 124
God Stats
26W - 20L
1,951 SR
Queue Stats
203W - 197L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ascent50
Thoth
19
7 / 2 / 10
13,633
1,239
24,261
7,187
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Borisss19
Merlin
17
1 / 4 / 8
11,129
1,012
8,802
8,618
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
KOZMOFENTY
Chiron
18
5 / 0 / 7
12,760
1,160
9,377
7,589
2,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sobek
ParkerMJ
Sobek
18
2 / 2 / 12
13,119
1,193
6,361
17,242
23,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Amaterasu
Vxcxtixn
Amaterasu
17
2 / 4 / 7
11,370
1,034
11,725
12,783
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

243

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
10,842
986
5,743
6,954
2,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
PolIy__
Discordia
17
2 / 3 / 6
12,434
1,130
17,100
12,436
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 7
11,330
1,030
7,142
9,966
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Smo0o0oke
Ratatoskr
18
4 / 7 / 6
12,612
1,147
11,339
19,963
9,050
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
18
3 / 2 / 8
12,993
1,181
8,234
16,485
21,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
17
Kills
12
12
Deaths
17
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thoth
Ascent50
Thoth
7
2
10
6
W
Merlin
Borisss19
Merlin
1
4
8
1.25
L
2
2
1
1.25
W
Chiron
KOZMOFENTY
Chiron
5
0
7
8.5
W
Sobek
ParkerMJ
Sobek
2
2
12
4
L
Discordia
PolIy__
Discordia
2
3
6
1.67
L
1
3
7
1.5
L
Ratatoskr
Smo0o0oke
Ratatoskr
4
7
6
1
W
Amaterasu
Vxcxtixn
Amaterasu
2
4
7
1.38
L
Athena
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,526
Damage
49,558
53,419
Taken
65,804
38,922
Mitigated
39,136
10,166
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Ascent50
Thoth
24,261
337
0
674
7,187
2,224
0
4,030
3,041
55,487
0
W
Merlin
Borisss19
Merlin
8,802
714
0
0
8,618
2,654
0
5,299
3,154
25,920
0
L
5,743
3,262
0
312
6,954
2,370
0
3,335
3,527
0
16,687
W
Chiron
KOZMOFENTY
Chiron
9,377
3,158
687
2,006
7,589
2,614
0
5,913
1,629
0
32,207
W
Sobek
ParkerMJ
Sobek
6,361
355
77
5,131
17,242
23,321
0
10,015
6,990
15,892
0
L
Discordia
PolIy__
Discordia
17,100
370
0
994
12,436
4,071
0
8,538
3,777
29,168
0
L
7,142
101
0
124
9,966
2,203
0
7,741
2,120
17,344
0
L
Ratatoskr
Smo0o0oke
Ratatoskr
11,339
2,566
63
640
19,963
9,050
0
12,107
7,565
0
32,987
W
Amaterasu
Vxcxtixn
Amaterasu
11,725
5,825
0
1,591
12,783
8,109
0
7,219
5,316
0
18,830
L
Athena
8,234
1,624
0
3,231
16,485
21,442
0
7,703
8,490
22,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,011
Gold Earned
60,211
197
Minions Killed
172
12
Camps Cleared
5
1,061,799
Distance Traveled
985,424
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,633
1,239
70
6
3
242,812
3
W
Merlin
11,129
1,012
33
3
0
166,961
0
L
Anhur
10,842
986
33
3
1
106,881
1
W
Chiron
12,760
1,160
53
5
7
205,574
3
W
Sobek
13,119
1,193
20
2
0
221,982
0
L
Discordia
12,434
1,130
20
2
0
215,842
0
L
Nox
11,330
1,030
33
3
0
206,902
1
L
Ratatoskr
12,612
1,147
57
5
4
220,075
2
W
Amaterasu
11,370
1,034
21
2
2
224,470
0
L
Athena
12,993
1,181
29
3
0
235,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role