Player Matchup

Sun Wukong
Sun Wukong
DaCucch
Sun Wukong
Level 54
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 4L
1,018 Elo+
Party 2
Sol
Sol
James1230
Sol
Level 68
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 7L
1,330 Elo+
Party 2
Neith
Neith
Shadows19
Neith
Level 29
God Stats
0W - 4L
1,035 SR
Queue Stats
0W - 4L
1,018 Elo+
Party 2
Team Averages
Level 50
1,314 SR
1,122 Elo+

VS

Team Averages
Level 49
1,494 SR
1,431 Elo+
Kukulkan
Kukulkan
DripPanGranule
Kukulkan
Level 49
God Stats
4W - 6L
1,511 SR
Queue Stats
119W - 196L
1,397 Elo+
Solo
Hou Yi
Hou Yi
Quesoo1
Hou Yi
Level 15
God Stats
2W - 1L
1,471 SR
Queue Stats
3W - 1L
1,448 Elo+
Party 1
Hercules
Hercules
SrWely
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaCucch
Sun Wukong
18
6 / 3 / 4
13,762
655
16,141
23,893
22,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 5 / 4
13,690
652
18,742
25,229
7,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Shadows19
Neith
17
1 / 6 / 6
12,620
601
9,375
16,453
4,871
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 5 / 6
13,062
622
10,632
13,264
5,160
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Quesoo1
Hou Yi
20
8 / 2 / 3
14,737
702
19,355
14,822
6,073
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
SrWely
Hercules
19
3 / 3 / 10
13,826
658
22,281
31,201
34,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
10
Kills
13
14
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaCucch
Sun Wukong
6
3
4
2.67
W
Kukulkan
2
5
6
1
L
3
5
4
1
W
Hou Yi
Quesoo1
Hou Yi
8
2
3
4.75
L
Neith
Shadows19
Neith
1
6
6
0.67
W
Hercules
SrWely
Hercules
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,258
Damage
52,268
65,575
Taken
59,287
35,054
Mitigated
45,461
22,125
Healing
22,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaCucch
Sun Wukong
16,141
3,453
0
8,930
23,893
22,616
342
5,492
17,985
0
61,502
W
Kukulkan
10,632
718
0
208
13,264
5,160
252
4,912
8,352
35,912
0
L
18,742
5,059
0
10,883
25,229
7,567
942
5,434
18,988
71,887
0
W
Hou Yi
Quesoo1
Hou Yi
19,355
13,151
0
4,663
14,822
6,073
2,448
4,515
10,307
0
74,989
L
Neith
Shadows19
Neith
9,375
5,697
0
2,312
16,453
4,871
564
2,663
13,270
0
51,076
W
Hercules
SrWely
Hercules
22,281
4,939
605
17,384
31,201
34,228
344
9,996
21,205
177
49,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,072
Gold Earned
41,625
218
Minions Killed
210
7
Camps Cleared
9
1,088,952
Distance Traveled
1,102,620
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,762
655
55
3
2
405,153
6
W
Kukulkan
13,062
622
68
3
1
325,633
4
L
Sol
13,690
652
103
5
3
343,553
1
W
Hou Yi
14,737
702
94
4
3
356,501
3
L
Neith
12,620
601
60
3
2
340,246
5
W
Hercules
13,826
658
48
2
5
420,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role