Player Matchup

Arachne
Arachne
ClumsyNinjx
Arachne
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,451 Elo+
Solo
Mulan
Mulan
MonkeyDMalik
Mulan
Level 116
God Stats
11W - 13L
1,926 SR
Queue Stats
263W - 316L
1,564 Elo+
Solo
Apollo
Apollo
SightlyDeath
Apollo
Level 106
God Stats
5W - 7L
1,619 SR
Queue Stats
182W - 189L
1,399 Elo+
Solo
He Bo
He Bo
aToMIC D3M0N
He Bo
Level 21
God Stats
1W - 0L
1,573 SR
Queue Stats
4W - 0L
1,642 Elo+
Party 1
Izanami
Izanami
aToMiC C0BR4
Izanami
Level 64
God Stats
16W - 9L
1,580 SR
Queue Stats
206W - 186L
1,373 Elo+
Party 1
Team Averages
Level 91
1,640 SR
1,486 Elo+

VS

Team Averages
Level 99
1,426 SR
1,408 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IcyWolfo
Cu Chulainn
Level 43
God Stats
0W - 1L
1,309 SR
Queue Stats
53W - 61L
1,342 Elo+
Solo
Atlas
Atlas
Marvelnman
Atlas
Level 142
God Stats
49W - 67L
1,575 SR
Queue Stats
632W - 689L
1,410 Elo+
Party 2
Janus
Janus
Notlebowski3503
Janus
Level 63
God Stats
17W - 47L
1,339 SR
Queue Stats
69W - 101L
1,387 Elo+
Solo
Arachne
Arachne
kingk0713
Arachne
Level 98
God Stats
25W - 34L
1,409 SR
Queue Stats
152W - 165L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ClumsyNinjx
Arachne
15
7 / 4 / 6
9,847
615
8,822
15,302
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 3 / 3
9,681
605
14,763
14,546
10,565
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
14
2 / 1 / 2
8,976
561
5,303
9,179
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 1
8,246
515
4,616
9,736
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
aToMiC C0BR4
Izanami
13
3 / 4 / 3
8,419
526
6,189
7,870
2,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 6 / 5
8,328
521
6,746
11,587
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
IcyWolfo
Cu Chulainn
13
4 / 4 / 2
8,071
504
6,794
12,420
7,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
1 / 3 / 5
8,009
501
7,632
18,669
9,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 3
9,286
580
5,888
8,848
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
kingk0713
Arachne
16
6 / 1 / 1
9,519
595
8,160
9,499
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
18
Kills
17
17
Deaths
18
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
5
0.75
W
Arachne
ClumsyNinjx
Arachne
7
4
6
2.5
L
Cu Chulainn
IcyWolfo
Cu Chulainn
4
4
2
1.25
L
Atlas
1
3
5
1.17
W
5
3
3
2.17
L
4
4
3
1.38
W
Apollo
2
1
2
3
W
1
5
1
0.3
W
Izanami
aToMiC C0BR4
Izanami
3
4
3
1.13
L
Arachne
kingk0713
Arachne
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,693
Damage
35,220
56,633
Taken
61,023
26,824
Mitigated
28,347
19,091
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,746
5,362
2
2,614
11,587
4,135
2,258
0
11,587
0
41,707
W
Arachne
ClumsyNinjx
Arachne
8,822
5,358
0
6,709
15,302
7,759
0
2,293
12,922
0
60,021
L
Cu Chulainn
IcyWolfo
Cu Chulainn
6,794
1,493
205
2,168
12,420
7,951
1,892
560
11,860
0
42,245
L
Atlas
7,632
2,813
1,602
7,003
18,669
9,434
74
555
18,114
31,561
0
W
14,763
1,929
162
5,506
14,546
10,565
509
4,357
10,147
0
66,883
L
5,888
742
0
1,180
8,848
2,680
0
2,884
5,964
55,604
0
W
Apollo
5,303
3,946
0
3,081
9,179
3,298
1,611
1,280
7,643
0
59,345
W
4,616
240
0
2,043
9,736
2,901
720
2,677
6,897
35,940
0
W
Izanami
aToMiC C0BR4
Izanami
6,189
4,631
0
1,590
7,870
2,301
1,892
2,364
5,039
0
39,539
L
Arachne
kingk0713
Arachne
8,160
5,426
0
4,115
9,499
4,147
0
617
8,882
0
57,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,169
Gold Earned
43,213
431
Minions Killed
447
0
Camps Cleared
0
1,555,633
Distance Traveled
1,589,604
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,328
521
87
5
0
263,125
1
W
Arachne
9,847
615
86
5
0
340,214
0
L
Cu Chulainn
8,071
504
66
4
0
316,519
1
L
Atlas
8,009
501
55
3
0
295,671
5
W
Mulan
9,681
605
104
7
0
285,782
0
L
Janus
9,286
580
131
8
0
330,336
1
W
Apollo
8,976
561
110
7
0
319,374
7
W
He Bo
8,246
515
57
4
0
289,888
0
W
Izanami
8,419
526
74
5
0
320,375
3
L
Arachne
9,519
595
108
7
0
383,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role