Player Matchup

Sylvanus
Sylvanus
Shogun Jacq
Sylvanus
Level 147
God Stats
1W - 1L
1,340 SR
Queue Stats
46W - 49L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
Szanzdor
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
1,500 Elo+
Solo
Vamana
Vamana
WOLF_GOLDEX
Vamana
Level 126
God Stats
4W - 3L
1,924 SR
Queue Stats
50W - 44L
1,569 Elo+
Solo
Bastet
Bastet
halfyoukai
Bastet
Level 126
God Stats
1W - 3L
1,496 SR
Queue Stats
56W - 68L
1,386 Elo+
Party 2
Ullr
Ullr
ll GetMurked ll
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,401 Elo+
Solo
Team Averages
Level 124
1,552 SR
1,470 Elo+

VS

Team Averages
Level 104
1,500 SR
1,451 Elo+
Ymir
Ymir
AlienButChug
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,433 Elo+
Party 1
Thor
Thor
Churlz73
Thor
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 173L
1,522 Elo+
Solo
Persephone
Persephone
NxIxGxMxA
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,352 Elo+
Party 1
Chang'e
Chang'e
Sasquatchadon
Chang'e
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 140L
1,465 Elo+
Solo
Janus
Janus
yung_Lehoe
Janus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Shogun Jacq
Sylvanus
14
2 / 1 / 3
6,283
785
3,725
8,150
7,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Szanzdor
Kuzenbo
15
6 / 1 / 6
7,551
944
6,099
15,230
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
5
0 / 0 / 0
5,052
632
0
0
0
Bastet
halfyoukai
Bastet
12
3 / 4 / 5
6,627
828
9,875
6,369
2,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 1 / 2
6,500
813
3,438
4,450
1,496
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,140
768
1,961
8,425
5,326
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Thor
10
2 / 5 / 1
6,213
777
3,404
6,720
2,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
NxIxGxMxA
Persephone
14
2 / 1 / 2
7,687
961
10,219
5,263
1,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
11
0 / 3 / 4
6,251
781
4,201
6,346
2,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
14
3 / 1 / 1
7,511
939
8,769
5,465
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
7
7
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
Thor
2
5
1
0.5
W
Persephone
NxIxGxMxA
Persephone
2
1
2
3
W
Chang'e
0
3
4
0.67
L
Sylvanus
Shogun Jacq
Sylvanus
2
1
3
3.5
L
Kuzenbo
Szanzdor
Kuzenbo
6
1
6
9
L
Vamana
0
0
0
0
L
Bastet
halfyoukai
Bastet
3
4
5
1.38
L
1
1
2
2
W
Janus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,137
Damage
28,554
34,199
Taken
32,219
22,785
Mitigated
13,313
15,610
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,961
286
90
318
8,425
5,326
77
2,340
6,085
4,007
0
W
Thor
3,404
366
340
360
6,720
2,417
0
2,277
4,443
0
8,553
W
Persephone
NxIxGxMxA
Persephone
10,219
1,605
1,660
2,438
5,263
1,614
572
1,252
4,010
21,175
0
W
Chang'e
4,201
823
2,461
1,941
6,346
2,197
0
2,496
3,850
9,428
0
L
Sylvanus
Shogun Jacq
Sylvanus
3,725
138
2,230
2,415
8,150
7,943
0
5,206
2,752
9,281
0
L
Kuzenbo
Szanzdor
Kuzenbo
6,099
2,144
670
6,487
15,230
11,202
0
12,043
2,920
11,289
0
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
halfyoukai
Bastet
9,875
913
284
813
6,369
2,144
0
3,773
2,436
0
13,270
L
3,438
630
1,526
1,185
4,450
1,496
0
3,401
941
0
15,276
W
Janus
8,769
482
866
2,049
5,465
1,759
0
1,459
4,006
23,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
33,802
52
Minions Killed
109
0
Camps Cleared
0
647,624
Distance Traveled
784,231
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,140
768
8
1
0
161,875
1
W
Thor
6,213
777
8
1
0
128,158
0
W
Persephone
7,687
961
35
4
0
158,302
0
W
Chang'e
6,251
781
24
3
0
146,215
1
L
Sylvanus
6,283
785
15
2
0
150,604
1
L
Kuzenbo
7,551
944
6
1
0
197,955
1
L
Vamana
5,052
632
0
0
0
0
0
L
Bastet
6,627
828
6
1
0
171,215
0
L
Ullr
6,500
813
25
3
0
127,850
0
W
Janus
7,511
939
34
4
0
189,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role