Player Matchup

Olorun
Olorun
BummGodd
Olorun
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,440 Elo+
Party 3
Cupid
Cupid
Dr BustDWN
Cupid
Level 127
God Stats
3W - 1L
1,876 SR
Queue Stats
210W - 182L
1,542 Elo+
Party 1
Camazotz
Camazotz
J-StAnCiL_99
Camazotz
Level 79
God Stats
0W - 1L
1,301 SR
Queue Stats
49W - 39L
1,799 Elo+
Solo
Terra
Terra
KamiAki
Terra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 117L
1,539 Elo+
Party 1
Tiamat
Tiamat
SoufSIdeKing3
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 3
Team Averages
Level 119
1,535 SR
1,501 Elo+

VS

Team Averages
Level 64
1,738 SR
1,687 Elo+
Cernunnos
Cernunnos
FootxLover
Cernunnos
Level 24
God Stats
17W - 10L
1,971 SR
Queue Stats
450W - 295L
1,822 Elo+
Party 2
Hercules
Hercules
HaventHitAnAuto
Hercules
Level 18
God Stats
3W - 1L
1,577 SR
Queue Stats
22W - 12L
1,647 Elo+
Party 2
Nemesis
Nemesis
HeroKillerBob701
Nemesis
Level 141
God Stats
3W - 0L
1,766 SR
Queue Stats
185W - 166L
1,516 Elo+
Solo
Olorun
Olorun
NemesisHenry
Olorun
Level 12
God Stats
4W - 0L
1,718 SR
Queue Stats
28W - 7L
1,898 Elo+
Party 2
Atlas
Atlas
whoismrrager
Atlas
Level 126
God Stats
7W - 2L
1,658 SR
Queue Stats
58W - 75L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BummGodd
Olorun
16
2 / 5 / 2
8,940
688
12,857
15,115
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
14
3 / 6 / 1
8,447
650
11,387
15,694
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
J-StAnCiL_99
Camazotz
15
1 / 3 / 2
8,553
658
5,068
17,297
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
KamiAki
Terra
14
0 / 3 / 6
8,747
673
11,327
21,840
22,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 5 / 3
7,962
612
8,172
14,141
8,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FootxLover
Cernunnos
17
4 / 1 / 13
10,255
789
18,765
13,093
4,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
16
4 / 2 / 7
10,628
818
10,663
15,422
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 1 / 14
9,870
759
15,371
13,870
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
19
10 / 0 / 6
11,264
866
21,990
13,423
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 6
9,741
749
7,095
16,121
16,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
6
Kills
22
22
Deaths
6
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
BummGodd
Olorun
2
5
2
0.6
L
Cupid
3
6
1
0.58
W
Cernunnos
FootxLover
Cernunnos
4
1
13
10.5
W
Hercules
4
2
7
3.75
W
2
1
14
9
L
Camazotz
J-StAnCiL_99
Camazotz
1
3
2
0.67
L
Terra
KamiAki
Terra
0
3
6
1
W
Olorun
10
0
6
13
L
0
5
3
0.3
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,811
Damage
73,884
84,087
Taken
71,929
55,526
Mitigated
46,482
20,417
Healing
32,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BummGodd
Olorun
12,857
7,170
468
3,847
15,115
7,918
540
5,876
9,195
35,400
0
L
Cupid
11,387
4,766
132
948
15,694
7,474
0
5,252
10,326
0
25,711
W
Cernunnos
FootxLover
Cernunnos
18,765
9,918
0
5,018
13,093
4,805
3,686
8,305
4,788
0
40,320
W
Hercules
10,663
2,898
1,476
4,284
15,422
11,719
304
6,668
8,754
4,898
24,813
W
15,371
7,256
868
4,737
13,870
7,724
202
6,240
7,630
0
29,157
L
Camazotz
J-StAnCiL_99
Camazotz
5,068
761
0
3,971
17,297
9,100
552
3,873
13,381
0
27,244
L
Terra
KamiAki
Terra
11,327
507
4,567
3,671
21,840
22,329
0
6,725
14,745
17,688
0
W
Olorun
21,990
10,746
4,684
8,717
13,423
5,629
5,843
6,968
6,455
59,569
0
L
8,172
353
267
2,546
14,141
8,705
386
8,461
5,438
20,260
0
W
7,095
1,913
856
2,116
16,121
16,605
123
4,175
11,946
25,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,649
Gold Earned
51,758
166
Minions Killed
235
0
Camps Cleared
0
1,189,577
Distance Traveled
1,344,930
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,940
688
46
4
0
206,206
0
L
Cupid
8,447
650
28
2
0
223,991
1
W
Cernunnos
10,255
789
38
3
0
251,322
1
W
Hercules
10,628
818
42
3
0
258,239
0
W
Nemesis
9,870
759
41
3
0
301,931
2
L
Camazotz
8,553
658
50
4
0
272,467
3
L
Terra
8,747
673
13
1
0
269,853
0
W
Olorun
11,264
866
92
7
0
267,471
1
L
Tiamat
7,962
612
29
2
0
217,060
2
W
Atlas
9,741
749
22
2
0
265,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role