Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
SSJ4Bard0ck
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,341 Elo+
Party 3
Hachiman
Hachiman
YoooImBad
Hachiman
Level 27
God Stats
2W - 8L
1,341 SR
Queue Stats
21W - 29L
1,494 Elo+
Party 3
Ymir
Ymir
cafu23
Ymir
Level 12
God Stats
4W - 5L
1,607 SR
Queue Stats
19W - 35L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
freePalestine047
Sun Wukong
Level 109
God Stats
3W - 2L
1,625 SR
Queue Stats
4W - 5L
1,643 Elo+
Party 3
Team Averages
Level 70
1,514 SR
1,510 Elo+

VS

Team Averages
Level 103
1,648 SR
1,585 Elo+
Tiamat
Tiamat
Emmánuelður
Tiamat
Level 107
God Stats
7W - 8L
1,863 SR
Queue Stats
400W - 439L
1,429 Elo+
Solo
Sylvanus
Sylvanus
It_Be_Elite
Sylvanus
Level 126
God Stats
4W - 2L
1,462 SR
Queue Stats
66W - 46L
1,639 Elo+
Party 2
Heimdallr
Heimdallr
LoIichan
Heimdallr
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
303W - 240L
1,675 Elo+
Party 2
Odin
Odin
Six-oO-Sense
Odin
Level 50
God Stats
4W - 1L
1,708 SR
Queue Stats
44W - 37L
1,574 Elo+
Party 2
Cliodhna
Cliodhna
thankyouunclebbb
Cliodhna
Level 134
God Stats
5W - 1L
1,708 SR
Queue Stats
237W - 171L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 2
6,434
429
4,705
11,769
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SSJ4Bard0ck
Discordia
10
1 / 6 / 0
6,042
403
2,215
7,566
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
YoooImBad
Hachiman
13
1 / 5 / 0
7,852
523
4,558
12,188
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
cafu23
Ymir
9
0 / 5 / 2
6,205
414
1,785
11,547
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
freePalestine047
Sun Wukong
14
0 / 0 / 0
8,116
541
4,242
8,172
5,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,456
564
4,449
7,902
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
It_Be_Elite
Sylvanus
12
3 / 0 / 8
8,106
540
6,271
8,679
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
LoIichan
Heimdallr
14
7 / 1 / 3
9,011
601
11,250
9,221
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 0
7,019
468
1,355
6,033
5,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
10 / 0 / 0
9,891
659
9,153
9,038
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
21
21
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
2
0.2
W
1
1
4
3
W
Sylvanus
It_Be_Elite
Sylvanus
3
0
8
7
W
Heimdallr
LoIichan
Heimdallr
7
1
3
8.5
L
Discordia
SSJ4Bard0ck
Discordia
1
6
0
0.17
W
0
0
0
0
L
Hachiman
YoooImBad
Hachiman
1
5
0
0.2
L
Ymir
cafu23
Ymir
0
5
2
0.2
L
Sun Wukong
freePalestine047
Sun Wukong
0
0
0
0
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
32,478
51,242
Taken
40,873
18,933
Mitigated
25,467
12,649
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,705
836
0
3,108
11,769
3,351
0
2,193
9,576
0
30,236
W
4,449
380
0
2,006
7,902
3,821
1,831
854
7,048
50,702
0
W
Sylvanus
It_Be_Elite
Sylvanus
6,271
1,514
912
4,913
8,679
9,035
416
2,151
6,528
17,665
0
W
Heimdallr
LoIichan
Heimdallr
11,250
4,363
0
3,690
9,221
3,083
1,425
666
8,555
0
55,328
L
Discordia
SSJ4Bard0ck
Discordia
2,215
492
0
250
7,566
1,803
0
4,028
3,538
19,847
0
W
1,355
354
0
2,160
6,033
5,905
748
0
6,033
0
30,413
L
Hachiman
YoooImBad
Hachiman
4,558
2,301
0
3,875
12,188
3,183
916
1,524
10,664
0
60,783
L
Ymir
cafu23
Ymir
1,785
542
0
529
11,547
5,402
236
2,462
9,085
13,092
0
L
Sun Wukong
freePalestine047
Sun Wukong
4,242
454
0
4,887
8,172
5,194
0
513
7,659
0
55,976
W
9,153
1,172
0
6,571
9,038
3,623
0
329
8,709
0
86,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
42,483
353
Minions Killed
461
0
Camps Cleared
0
1,407,162
Distance Traveled
1,424,810
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,434
429
59
4
0
300,778
6
W
Tiamat
8,456
564
115
8
0
270,653
5
W
Sylvanus
8,106
540
21
1
0
285,844
5
W
Heimdallr
9,011
601
105
7
0
273,365
5
L
Discordia
6,042
403
44
3
0
251,874
1
W
Odin
7,019
468
69
5
0
233,304
1
L
Hachiman
7,852
523
108
7
0
264,066
1
L
Ymir
6,205
414
19
1
0
297,830
0
L
Sun Wukong
8,116
541
123
8
0
292,614
4
W
Cliodhna
9,891
659
151
10
0
361,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role