Player Matchup

Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SnyfeG
Baron Samedi
Level 89
God Stats
3W - 3L
1,567 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ra
Ra
ToothpasteTerry
Ra
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 201L
1,348 Elo+
Party 1
Team Averages
Level 110
1,522 SR
1,449 Elo+

VS

Team Averages
Level 82
1,542 SR
1,431 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
GodIsLight
Sun Wukong
Level 37
God Stats
10W - 10L
1,626 SR
Queue Stats
23W - 23L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Quismo123
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 90L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 9
7,198
720
8,470
7,389
3,940
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SnyfeG
Baron Samedi
11
4 / 0 / 7
7,767
777
6,825
7,630
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 1 / 6
8,198
820
9,105
5,279
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 3 / 0
6,236
624
4,532
10,472
8,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
GodIsLight
Sun Wukong
8
0 / 6 / 1
5,619
562
4,040
11,203
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Quismo123
Aphrodite
11
0 / 3 / 1
6,047
605
6,720
7,516
3,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
9
6.5
L
Sobek
 
Sobek
1
3
0
0.33
L
Sun Wukong
GodIsLight
Sun Wukong
0
6
1
0.08
L
Aphrodite
Quismo123
Aphrodite
0
3
1
0.17
W
Baron Samedi
SnyfeG
Baron Samedi
4
0
7
7.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
15,292
20,298
Taken
29,191
13,526
Mitigated
18,172
11,828
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,470
2,720
0
2,492
7,389
3,940
0
4,156
3,088
0
20,809
L
Sobek
 
Sobek
4,532
456
0
1,998
10,472
8,999
0
5,280
5,192
11,642
0
L
Sun Wukong
GodIsLight
Sun Wukong
4,040
994
0
1,304
11,203
5,377
255
6,051
5,152
0
8,311
L
Aphrodite
Quismo123
Aphrodite
6,720
1,882
1,989
3,165
7,516
3,796
0
3,937
3,579
22,838
0
W
Baron Samedi
SnyfeG
Baron Samedi
6,825
1,037
1,376
4,989
7,630
7,477
333
4,867
2,547
14,581
0
W
9,105
2,100
738
2,233
5,279
2,109
221
2,670
2,554
31,805
3,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
17,902
109
Minions Killed
66
7
Camps Cleared
1
534,630
Distance Traveled
546,866
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,198
720
22
2
0
181,114
1
L
Sobek
6,236
624
8
1
0
168,840
2
L
Sun Wukong
5,619
562
10
1
0
221,013
0
L
Aphrodite
6,047
605
48
5
1
157,013
0
W
Baron Samedi
7,767
777
17
2
1
183,258
1
W
Ra
8,198
820
70
7
6
170,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role