Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DarkSmaul
Artemis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Sindrox
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,398 Elo+
Party 2
Freya
Freya
kiklo95
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Set
Set
xboy260
Set
Level 45
God Stats
4W - 2L
1,439 SR
Queue Stats
48W - 30L
1,396 Elo+
Party 2
Team Averages
Level 40
1,488 SR
1,459 Elo+

VS

Team Averages
Level 84
1,654 SR
1,530 Elo+
Khepri
Khepri
Shjamloka
Khepri
Level 49
God Stats
6W - 6L
1,738 SR
Queue Stats
41W - 52L
1,582 Elo+
Party 1
Hachiman
Hachiman
Smjagall
Hachiman
Level 155
God Stats
6W - 4L
1,500 SR
Queue Stats
224W - 196L
1,470 Elo+
Party 1
Bellona
Bellona
TheRifai
Bellona
Level 90
God Stats
3W - 0L
1,718 SR
Queue Stats
6W - 2L
1,655 Elo+
Solo
Chronos
Chronos
Thorarinnn15
Chronos
Level 63
God Stats
7W - 8L
1,647 SR
Queue Stats
203W - 186L
1,490 Elo+
Party 1
He Bo
He Bo
bjarkii95
He Bo
Level 65
God Stats
6W - 5L
1,665 SR
Queue Stats
209W - 200L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 3 / 2
5,257
478
3,771
4,823
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DarkSmaul
Artemis
7
0 / 5 / 0
4,479
407
1,741
5,199
744
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Sindrox
Amaterasu
9
0 / 3 / 1
4,876
443
3,556
8,387
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
kiklo95
Freya
8
0 / 6 / 0
4,777
434
3,188
6,668
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
9
3 / 2 / 0
5,775
525
3,400
7,667
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Shjamloka
Khepri
10
0 / 1 / 6
6,770
615
1,163
6,491
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Smjagall
Hachiman
12
7 / 1 / 1
7,577
689
5,408
4,679
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
TheRifai
Bellona
13
4 / 0 / 1
7,853
714
7,027
5,188
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Thorarinnn15
Chronos
13
6 / 0 / 1
7,803
709
5,828
5,970
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
bjarkii95
He Bo
11
2 / 1 / 2
6,560
596
3,887
5,164
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
19
19
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
2
0.33
L
Artemis
DarkSmaul
Artemis
0
5
0
0
W
Khepri
Shjamloka
Khepri
0
1
6
3
L
Amaterasu
Sindrox
Amaterasu
0
3
1
0.17
W
Hachiman
Smjagall
Hachiman
7
1
1
7.5
W
Bellona
TheRifai
Bellona
4
0
1
4.5
W
Chronos
Thorarinnn15
Chronos
6
0
1
6.5
W
He Bo
bjarkii95
He Bo
2
1
2
3
L
Freya
kiklo95
Freya
0
6
0
0
L
Set
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,656
Damage
23,313
32,744
Taken
27,492
12,126
Mitigated
14,173
7,859
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,771
1,300
176
1,372
4,823
1,065
0
1,219
3,604
24,335
0
L
Artemis
DarkSmaul
Artemis
1,741
928
0
413
5,199
744
0
764
4,435
0
13,976
W
Khepri
Shjamloka
Khepri
1,163
0
213
2,175
6,491
5,001
0
1,916
4,258
12,289
0
L
Amaterasu
Sindrox
Amaterasu
3,556
765
0
2,320
8,387
5,610
0
1,060
7,327
2,890
12,769
W
Hachiman
Smjagall
Hachiman
5,408
2,326
0
2,133
4,679
1,593
1,178
1,151
3,404
0
52,065
W
Bellona
TheRifai
Bellona
7,027
2,367
0
2,917
5,188
3,863
298
403
4,510
0
41,409
W
Chronos
Thorarinnn15
Chronos
5,828
3,095
0
2,444
5,970
2,460
38
2,851
3,097
43,504
5,270
W
He Bo
bjarkii95
He Bo
3,887
242
0
1,847
5,164
1,256
174
269
4,833
31,546
4,000
L
Freya
kiklo95
Freya
3,188
977
0
1,277
6,668
2,354
0
4,514
2,154
13,026
2,912
L
Set
3,400
1,335
0
2,301
7,667
2,353
0
2,551
5,116
0
25,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
36,563
213
Minions Killed
374
0
Camps Cleared
0
1,021,001
Distance Traveled
1,179,919
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,257
478
59
5
0
190,453
4
L
Artemis
4,479
407
30
3
0
192,071
2
W
Khepri
6,770
615
20
2
0
231,667
2
L
Amaterasu
4,876
443
35
3
0
196,291
2
W
Hachiman
7,577
689
102
9
0
210,433
3
W
Bellona
7,853
714
92
8
0
263,794
4
W
Chronos
7,803
709
97
9
0
232,971
5
W
He Bo
6,560
596
63
6
0
241,054
3
L
Freya
4,777
434
31
3
0
211,695
0
L
Set
5,775
525
58
5
0
230,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role