Player Matchup

Bastet
Bastet
Gtfo_Im_Pro
Bastet
Level 87
God Stats
2W - 1L
1,608 SR
Queue Stats
222W - 203L
1,596 Elo+
Solo
Neith
Neith
I3thTrickster
Neith
Level 69
God Stats
9W - 10L
1,799 SR
Queue Stats
340W - 317L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
MarcKeyIRL
Tsukuyomi
Level 129
God Stats
7W - 0L
1,500 SR
Queue Stats
376W - 366L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
MrChunKukDo
Ah Puch
Level 129
God Stats
30W - 19L
1,497 SR
Queue Stats
686W - 662L
1,441 Elo+
Party 1
Cabrakan
Cabrakan
burkeowicz
Cabrakan
Level 121
God Stats
15W - 19L
1,500 SR
Queue Stats
339W - 321L
1,453 Elo+
Party 1
Team Averages
Level 107
1,581 SR
1,500 Elo+

VS

Team Averages
Level 110
1,505 SR
1,489 Elo+
Anubis
Anubis
BucketsOfBooty
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,458 Elo+
Solo
Nike
Nike
JRsShirt
Nike
Level 67
God Stats
4W - 6L
1,173 SR
Queue Stats
167W - 170L
1,459 Elo+
Solo
Neith
Neith
LaPamparaaa
Neith
Level 89
God Stats
4W - 8L
1,855 SR
Queue Stats
172W - 157L
1,529 Elo+
Solo
Da Ji
Da Ji
shaqskipper
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 2
Atlas
Atlas
tboneskull8
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
7 / 3 / 6
10,767
538
10,223
12,402
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 2 / 3
10,613
531
12,316
9,359
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
MarcKeyIRL
Tsukuyomi
17
4 / 4 / 3
10,736
537
13,216
16,803
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
MrChunKukDo
Ah Puch
17
3 / 3 / 5
10,943
547
14,538
10,275
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
burkeowicz
Cabrakan
15
2 / 2 / 7
9,599
480
5,412
12,101
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,853
443
5,044
14,918
5,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
16
3 / 4 / 6
9,978
499
10,382
22,042
15,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 7 / 1
8,688
434
5,535
15,863
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 5
9,960
498
13,407
17,178
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 4
8,800
440
5,102
11,309
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
21
Kills
14
14
Deaths
22
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Bastet
7
3
6
3.33
W
5
2
3
3.25
L
Nike
3
4
6
1.5
L
2
7
1
0.36
W
Tsukuyomi
MarcKeyIRL
Tsukuyomi
4
4
3
1.38
W
Ah Puch
MrChunKukDo
Ah Puch
3
3
5
1.83
W
Cabrakan
burkeowicz
Cabrakan
2
2
7
2.75
L
5
4
5
1.88
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,705
Damage
39,470
60,940
Taken
81,310
34,129
Mitigated
42,017
18,153
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,044
77
171
5,519
14,918
5,661
0
5,502
9,375
55,427
0
W
Bastet
10,223
2,901
0
2,843
12,402
4,324
0
1,130
11,237
0
63,072
W
12,316
5,772
0
3,372
9,359
4,566
210
1,536
7,787
0
94,815
L
Nike
10,382
1,490
293
6,795
22,042
15,267
165
3,716
17,461
0
53,818
L
5,535
1,960
66
4,807
15,863
4,615
0
2,039
13,824
0
57,641
W
Tsukuyomi
MarcKeyIRL
Tsukuyomi
13,216
4,248
0
5,293
16,803
10,232
1,108
1,638
14,571
0
60,421
W
Ah Puch
MrChunKukDo
Ah Puch
14,538
224
434
4,455
10,275
3,756
1,526
2,313
7,841
78,057
0
W
Cabrakan
burkeowicz
Cabrakan
5,412
720
0
1,756
12,101
11,251
60
3,529
8,311
24,634
0
L
13,407
2,254
0
4,842
17,178
5,979
0
5,843
11,256
0
72,924
L
5,102
1,056
658
1,823
11,309
10,495
101
2,850
8,375
33,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
46,279
517
Minions Killed
462
0
Camps Cleared
0
1,881,414
Distance Traveled
1,751,500
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,853
443
102
5
0
323,034
2
W
Bastet
10,767
538
96
5
0
422,693
7
W
Neith
10,613
531
149
7
0
360,053
2
L
Nike
9,978
499
92
5
0
357,671
4
L
Neith
8,688
434
113
6
0
303,765
5
W
Tsukuyomi
10,736
537
99
5
0
375,093
3
W
Ah Puch
10,943
547
145
7
0
367,931
3
W
Cabrakan
9,599
480
28
1
0
355,644
6
L
Da Ji
9,960
498
118
6
0
398,105
1
L
Atlas
8,800
440
37
2
0
368,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role