Player Matchup

Horus
Horus
BehavingStew862
Horus
Level 125
God Stats
1W - 2L
1,837 SR
Queue Stats
323W - 321L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
FancyCarpetMan
Sylvanus
Level 88
God Stats
9W - 8L
1,587 SR
Queue Stats
44W - 53L
1,532 Elo+
Solo
Fenrir
Fenrir
Its flatlinehj
Fenrir
Level 116
God Stats
1W - 1L
1,790 SR
Queue Stats
211W - 194L
1,567 Elo+
Party 2
Thanatos
Thanatos
WanderersCrow
Thanatos
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 93L
1,543 Elo+
Party 2
Sol
Sol
gazeofwinter347
Sol
Level 129
God Stats
8W - 6L
1,594 SR
Queue Stats
18W - 15L
1,474 Elo+
Solo
Team Averages
Level 114
1,662 SR
1,529 Elo+

VS

Team Averages
Level 92
1,620 SR
1,474 Elo+
Danzaburou
Danzaburou
Deathstroke_10PR
Danzaburou
Level 69
God Stats
18W - 11L
1,478 SR
Queue Stats
530W - 563L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
El_Jincho_Pelu
Nu Wa
Level 105
God Stats
19W - 22L
1,403 SR
Queue Stats
479W - 534L
1,481 Elo+
Party 1
Chang'e
Chang'e
KnightDarkAnubis
Chang'e
Level 69
God Stats
1W - 1L
1,729 SR
Queue Stats
26W - 34L
1,434 Elo+
Party 1
Erlang Shen
Erlang Shen
MikeFOOL
Erlang Shen
Level 151
God Stats
3W - 11L
1,701 SR
Queue Stats
159W - 159L
1,475 Elo+
Solo
Ares
Ares
NiesonWyatt
Ares
Level 68
God Stats
7W - 11L
1,788 SR
Queue Stats
796W - 876L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,235
567
3,271
6,990
3,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
13
5 / 0 / 0
7,693
699
5,182
5,679
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 0 / 4
5,134
467
1,334
3,063
1,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
WanderersCrow
Thanatos
10
7 / 0 / 3
6,768
615
7,074
6,704
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 3 / 2
7,976
725
6,443
7,118
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deathstroke_10PR
Danzaburou
7
0 / 5 / 1
4,848
441
4,501
8,052
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 3 / 0
3,804
346
272
1,797
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 1
6,600
600
4,385
8,837
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
MikeFOOL
Erlang Shen
9
0 / 5 / 0
5,564
506
3,226
6,150
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 2 / 1
6,086
553
4,165
8,806
4,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
20
Kills
4
4
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Danzaburou
Deathstroke_10PR
Danzaburou
0
5
1
0.1
L
0
3
0
0
W
Sylvanus
5
0
0
5
W
0
0
4
2
L
2
5
1
0.5
L
Erlang Shen
MikeFOOL
Erlang Shen
0
5
0
0
L
2
2
1
1.25
W
Thanatos
WanderersCrow
Thanatos
7
0
3
8.5
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
16,549
29,554
Taken
33,642
12,841
Mitigated
11,444
17,167
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,271
1,792
657
2,246
6,990
3,506
0
1,903
4,907
0
26,870
L
Danzaburou
Deathstroke_10PR
Danzaburou
4,501
1,906
0
1,322
8,052
1,635
182
434
7,618
0
24,052
L
272
173
0
60
1,797
445
0
876
921
3,836
0
W
Sylvanus
5,182
2,324
0
3,073
5,679
3,319
1,800
353
5,288
34,773
9,822
W
1,334
643
86
913
3,063
1,033
15
648
2,415
0
6,983
L
4,385
382
152
2,747
8,837
2,632
0
3,085
5,752
33,315
0
L
Erlang Shen
MikeFOOL
Erlang Shen
3,226
1,449
0
751
6,150
2,560
0
4,139
2,011
0
28,875
L
4,165
731
179
2,700
8,806
4,172
0
1,798
7,008
20,912
0
W
Thanatos
WanderersCrow
Thanatos
7,074
2,125
0
7,527
6,704
2,255
0
1,438
5,226
0
30,684
W
6,443
2,430
0
2,665
7,118
2,728
2,874
4,050
2,756
44,468
4,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
26,902
311
Minions Killed
214
0
Camps Cleared
0
940,437
Distance Traveled
930,946
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,235
567
56
5
0
209,203
1
L
Danzaburou
4,848
441
42
4
0
198,634
0
L
Nu Wa
3,804
346
7
1
0
162,947
0
W
Sylvanus
7,693
699
102
9
0
162,253
0
W
Fenrir
5,134
467
12
1
0
123,913
0
L
Chang'e
6,600
600
74
7
0
198,821
0
L
Erlang Shen
5,564
506
63
6
0
159,039
4
L
Ares
6,086
553
28
3
0
211,505
3
W
Thanatos
6,768
615
45
4
0
242,889
2
W
Sol
7,976
725
96
9
0
202,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role