Player Matchup

Hou Yi
Hou Yi
GonzaloM_1104
Hou Yi
Level 25
God Stats
0W - 3L
1,336 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 2
Cerberus
Cerberus
Heisenberg1627
Cerberus
Level 14
God Stats
1W - 6L
1,525 SR
Queue Stats
1W - 6L
1,419 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Senor1toDimsdeil
Kumbhakarna
Level 103
God Stats
1W - 1L
1,696 SR
Queue Stats
55W - 61L
1,403 Elo+
Party 2
Ymir
Ymir
aliteralbacteria
Ymir
Level 41
God Stats
2W - 3L
1,656 SR
Queue Stats
147W - 169L
1,422 Elo+
Party 2
Chaac
Chaac
t1bur0ncin_uJAJA
Chaac
Level 127
God Stats
1W - 3L
1,526 SR
Queue Stats
55W - 67L
1,464 Elo+
Party 2
Team Averages
Level 62
1,548 SR
1,392 Elo+

VS

Team Averages
Level 56
1,540 SR
1,472 Elo+
Ullr
Ullr
AyoMaI
Ullr
Level 118
God Stats
4W - 8L
1,396 SR
Queue Stats
114W - 92L
1,493 Elo+
Party 1
Tiamat
Tiamat
Deadoxy
Tiamat
Level 63
God Stats
6W - 0L
1,709 SR
Queue Stats
14W - 3L
1,567 Elo+
Party 1
Nemesis
Nemesis
GodPhenom
Nemesis
Level 48
God Stats
10W - 7L
1,574 SR
Queue Stats
98W - 79L
1,454 Elo+
Party 1
Izanami
Izanami
Kasekis
Izanami
Level 29
God Stats
2W - 1L
1,610 SR
Queue Stats
24W - 27L
1,414 Elo+
Party 1
Yemoja
Yemoja
iGhastt
Yemoja
Level 24
God Stats
5W - 7L
1,411 SR
Queue Stats
11W - 9L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 6
6,018
430
3,886
7,703
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
9
1 / 2 / 6
6,039
431
2,540
6,109
3,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Senor1toDimsdeil
Kumbhakarna
9
2 / 4 / 8
6,176
441
2,757
9,445
4,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 4
8,253
590
5,054
8,417
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 2
7,828
559
8,579
13,820
8,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AyoMaI
Ullr
14
4 / 4 / 3
8,337
596
10,354
9,028
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Deadoxy
Tiamat
13
0 / 5 / 2
8,011
572
7,029
9,977
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
GodPhenom
Nemesis
13
4 / 1 / 4
8,147
582
6,573
7,242
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Kasekis
Izanami
12
4 / 2 / 0
7,467
533
2,624
5,323
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
iGhastt
Yemoja
10
0 / 1 / 6
6,848
489
1,848
6,765
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
13
Kills
12
12
Deaths
13
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
AyoMaI
Ullr
4
4
3
1.38
W
Tiamat
Deadoxy
Tiamat
0
5
2
0.2
W
Nemesis
GodPhenom
Nemesis
4
1
4
6
L
1
4
6
1
L
Cerberus
1
2
6
2
W
Izanami
Kasekis
Izanami
4
2
0
2
L
Kumbhakarna
Senor1toDimsdeil
Kumbhakarna
2
4
8
1.5
L
6
1
4
8
W
Yemoja
iGhastt
Yemoja
0
1
6
3
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,816
Damage
28,428
45,494
Taken
38,335
22,514
Mitigated
17,191
17,143
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AyoMaI
Ullr
10,354
5,234
0
1,850
9,028
3,172
0
4,057
4,971
0
52,503
W
Tiamat
Deadoxy
Tiamat
7,029
915
0
2,408
9,977
6,212
120
929
9,048
50,716
0
W
Nemesis
GodPhenom
Nemesis
6,573
2,466
0
583
7,242
2,278
0
2,013
5,229
0
48,985
L
3,886
2,102
103
1,389
7,703
1,908
0
1,206
6,457
0
28,621
L
Cerberus
2,540
207
538
572
6,109
3,515
0
917
5,186
11,540
0
W
Izanami
Kasekis
Izanami
2,624
1,440
0
1,795
5,323
1,492
604
1,840
3,483
0
44,572
L
Kumbhakarna
Senor1toDimsdeil
Kumbhakarna
2,757
759
238
2,044
9,445
4,631
0
456
8,975
19,099
0
L
5,054
1,429
0
4,829
8,417
3,657
0
819
7,556
42,502
0
W
Yemoja
iGhastt
Yemoja
1,848
438
1,165
1,638
6,765
4,037
486
1,689
5,076
11,901
0
L
8,579
2,477
0
7,430
13,820
8,803
0
4,885
8,443
0
46,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
38,810
282
Minions Killed
396
0
Camps Cleared
0
1,402,857
Distance Traveled
1,407,265
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,337
596
94
7
0
247,756
3
W
Tiamat
8,011
572
103
7
0
253,541
4
W
Nemesis
8,147
582
89
6
0
364,976
3
L
Hou Yi
6,018
430
44
3
0
261,903
0
L
Cerberus
6,039
431
27
2
0
286,855
0
W
Izanami
7,467
533
82
6
0
278,359
3
L
Kumbhakarna
6,176
441
29
2
0
263,100
1
L
Ymir
8,253
590
74
5
0
294,197
3
W
Yemoja
6,848
489
28
2
0
262,633
2
L
Chaac
7,828
559
108
8
0
296,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role