Player Matchup

Tyr
Tyr
Jhemp97
Tyr
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 44L
1,470 Elo+
Party 3
Loki
Loki
StRaIgHt LiFtIn
Loki
Level 47
God Stats
4W - 2L
1,258 SR
Queue Stats
27W - 35L
1,450 Elo+
Party 3
Ah Puch
Ah Puch
Tin Foil Fish
Ah Puch
Level 66
God Stats
7W - 4L
1,627 SR
Queue Stats
24W - 24L
1,436 Elo+
Party 3
Geb
Geb
bill28cool
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,432 Elo+
Party 3
Cernunnos
Cernunnos
xxdurtynessxx
Cernunnos
Level 89
God Stats
9W - 7L
1,371 SR
Queue Stats
68W - 68L
1,490 Elo+
Party 3
Team Averages
Level 87
1,451 SR
1,455 Elo+

VS

Team Averages
Level 36
1,593 SR
1,514 Elo+
Thoth
Thoth
CrystalPony
Thoth
Level 36
God Stats
1W - 1L
1,805 SR
Queue Stats
68W - 74L
1,576 Elo+
Party 1
Medusa
Medusa
GorilleMetal867
Medusa
Level 25
God Stats
0W - 3L
1,217 SR
Queue Stats
2W - 9L
1,251 Elo+
Party 2
Sobek
Sobek
LIGHTWOOD2026
Sobek
Level 43
God Stats
2W - 3L
1,837 SR
Queue Stats
212W - 198L
1,542 Elo+
Party 1
Chang'e
Chang'e
LaBlonde420
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,625 Elo+
Party 2
Thor
Thor
WeIIey
Thor
Level 60
God Stats
3W - 3L
1,604 SR
Queue Stats
51W - 53L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
15 / 4 / 10
13,227
882
24,263
20,884
16,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 4 / 11
11,523
768
10,190
13,071
6,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
18
2 / 3 / 5
11,250
750
10,561
9,583
3,483
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 20
12,902
860
11,537
18,949
20,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
xxdurtynessxx
Cernunnos
19
7 / 3 / 8
12,134
809
12,686
15,287
6,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 6
11,513
768
9,520
11,924
3,994
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 11 / 5
10,260
684
9,647
16,909
6,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 8
11,009
734
10,918
23,497
33,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
LaBlonde420
Chang'e
18
0 / 10 / 2
10,615
708
7,220
19,536
8,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
WeIIey
Thor
18
8 / 7 / 4
11,402
760
14,927
16,151
7,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
34
Kills
16
17
Deaths
35
54
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
L
2
11
5
0.41
W
Tyr
15
4
10
5
L
3
2
8
3.5
L
Chang'e
LaBlonde420
Chang'e
0
10
2
0.1
W
5
4
11
2.63
W
Ah Puch
2
3
5
1.5
L
Thor
WeIIey
Thor
8
7
4
1.43
W
5
3
20
5
W
Cernunnos
xxdurtynessxx
Cernunnos
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,237
Damage
52,232
77,774
Taken
88,017
53,191
Mitigated
59,135
25,354
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,520
410
0
463
11,924
3,994
764
3,202
8,651
45,503
0
L
9,647
5,514
0
160
16,909
6,373
644
3,141
13,667
0
33,298
W
Tyr
24,263
5,308
959
7,159
20,884
16,508
681
8,992
11,681
0
38,373
L
10,918
1,660
0
4,675
23,497
33,064
0
8,087
14,939
24,401
0
L
Chang'e
LaBlonde420
Chang'e
7,220
1,323
1,680
3,080
19,536
8,411
1,789
2,996
16,315
37,145
0
W
10,190
2,950
263
2,933
13,071
6,396
1,579
4,950
8,081
0
26,142
W
Ah Puch
10,561
791
0
1,425
9,583
3,483
1,390
2,834
6,744
56,295
0
L
Thor
WeIIey
Thor
14,927
2,938
0
230
16,151
7,293
0
4,672
11,264
0
26,782
W
11,537
2,020
1,230
5,796
18,949
20,512
23
5,390
13,435
25,907
0
W
Cernunnos
xxdurtynessxx
Cernunnos
12,686
8,008
125
5,464
15,287
6,292
3,699
4,976
10,175
0
39,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,036
Gold Earned
54,799
223
Minions Killed
234
0
Camps Cleared
0
1,542,477
Distance Traveled
1,344,977
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,513
768
72
5
0
312,009
1
L
Medusa
10,260
684
39
3
0
219,702
0
W
Tyr
13,227
882
31
2
0
362,080
0
L
Sobek
11,009
734
33
2
0
318,664
1
L
Chang'e
10,615
708
62
4
0
230,200
0
W
Loki
11,523
768
35
2
0
302,899
0
W
Ah Puch
11,250
750
87
6
0
293,958
2
L
Thor
11,402
760
28
2
0
264,402
1
W
Geb
12,902
860
24
2
0
363,003
3
W
Cernunnos
12,134
809
46
3
0
220,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role