Player Matchup

Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cowtipper5261
Thanatos
Level 86
God Stats
10W - 10L
1,737 SR
Queue Stats
90W - 86L
1,457 Elo+
Solo
Apollo
Apollo
KwantaeDaKilla
Apollo
Level 92
God Stats
20W - 21L
1,392 SR
Queue Stats
110W - 135L
1,338 Elo+
Solo
Bacchus
Bacchus
Rjordan1
Bacchus
Level 115
God Stats
1W - 11L
1,279 SR
Queue Stats
25W - 38L
1,141 Elo+
Solo
Nu Wa
Nu Wa
djwhiteknight
Nu Wa
Level 97
God Stats
19W - 16L
1,461 SR
Queue Stats
56W - 70L
1,413 Elo+
Solo
Team Averages
Level 91
1,474 SR
1,370 Elo+

VS

Team Averages
Level 74
1,491 SR
1,363 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MoorishNoble_666
Ares
Level 93
God Stats
9W - 7L
1,123 SR
Queue Stats
177W - 177L
1,294 Elo+
Party 1
Osiris
Osiris
RoAcH_ha
Osiris
Level 37
God Stats
2W - 2L
1,834 SR
Queue Stats
11W - 14L
1,369 Elo+
Solo
Cliodhna
Cliodhna
Shadowz120
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,259 Elo+
Party 1
Ah Puch
Ah Puch
TKHAOSx
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 12
9,514
501
8,941
14,057
13,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
Cowtipper5261
Thanatos
16
3 / 5 / 4
10,346
545
7,416
16,052
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 1 / 5
11,327
596
10,266
9,327
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Rjordan1
Bacchus
16
5 / 2 / 5
10,174
535
9,256
12,968
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 7
11,487
605
13,459
7,905
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 0
6,830
359
2,759
8,803
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 3
8,076
425
3,612
12,508
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
RoAcH_ha
Osiris
16
2 / 6 / 2
9,034
475
6,921
16,837
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Shadowz120
Cliodhna
15
7 / 5 / 4
9,486
499
9,526
15,701
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
TKHAOSx
Ah Puch
15
3 / 6 / 4
9,298
489
5,851
11,533
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
22
Kills
13
13
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
12
4
L
Artemis
 
Artemis
0
4
0
0
W
Thanatos
Cowtipper5261
Thanatos
3
5
4
1
W
4
1
5
6.5
L
1
1
3
2.5
W
Bacchus
Rjordan1
Bacchus
5
2
5
3.75
L
Osiris
RoAcH_ha
Osiris
2
6
2
0.5
L
Cliodhna
Shadowz120
Cliodhna
7
5
4
1.8
L
Ah Puch
TKHAOSx
Ah Puch
3
6
4
0.83
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,338
Damage
28,669
60,309
Taken
65,382
33,354
Mitigated
25,512
28,223
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,941
1,746
0
3,829
14,057
13,842
1,688
2,586
11,062
0
34,263
L
Artemis
 
Artemis
2,759
1,427
0
1,691
8,803
2,070
0
2,539
6,038
0
28,096
W
Thanatos
Cowtipper5261
Thanatos
7,416
2,444
0
15,049
16,052
5,801
0
1,904
14,032
0
73,580
W
10,266
6,474
0
4,636
9,327
3,298
5,808
1,556
7,722
0
83,055
L
3,612
0
0
845
12,508
7,849
0
5,002
7,226
25,464
0
W
Bacchus
Rjordan1
Bacchus
9,256
1,139
33
3,692
12,968
7,729
548
2,057
10,743
62,448
0
L
Osiris
RoAcH_ha
Osiris
6,921
1,706
38
3,350
16,837
9,246
0
4,274
11,877
0
53,489
L
Cliodhna
Shadowz120
Cliodhna
9,526
453
0
2,356
15,701
3,721
0
6,050
9,134
0
52,731
L
Ah Puch
TKHAOSx
Ah Puch
5,851
447
0
3,036
11,533
2,626
0
3,662
7,527
43,216
0
W
13,459
2,646
0
984
7,905
2,684
1,999
1,360
6,437
57,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,848
Gold Earned
42,724
513
Minions Killed
372
0
Camps Cleared
0
1,791,450
Distance Traveled
1,576,504
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,514
501
51
3
0
340,483
1
L
Artemis
6,830
359
64
3
0
203,914
6
W
Thanatos
10,346
545
118
6
0
362,973
1
W
Apollo
11,327
596
148
8
0
348,694
4
L
Ares
8,076
425
32
2
0
324,246
7
W
Bacchus
10,174
535
90
5
0
363,426
1
L
Osiris
9,034
475
110
6
0
382,434
4
L
Cliodhna
9,486
499
74
4
0
340,468
1
L
Ah Puch
9,298
489
92
5
0
325,442
3
W
Nu Wa
11,487
605
106
6
0
375,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role