Player Matchup

Horus
Horus
Gold II
 
Horus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Gold II
CGB08
Chang'e
Gold II
Level 156
God Stats
25W - 22L
1,705 SR
Queue Stats
53W - 49L
1,747 MMR
Party 2
Artemis
Artemis
Gold V
ItsRykoSmite
Artemis
Gold V
Level 145
God Stats
3W - 1L
1,952 SR
Queue Stats
31W - 23L
1,641 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
MrSaLoOoM_95
Ao Kuang
Platinum V
Level 158
God Stats
1W - 4L
1,551 SR
Queue Stats
338W - 328L
1,666 MMR
Party 3
Gilgamesh
Gilgamesh
Gold III
SATA83
Gilgamesh
Gold III
Level 118
God Stats
5W - 2L
1,568 SR
Queue Stats
193W - 197L
1,517 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,655 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,564 SR
1,609 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
PowerParty7
Chaac
Gold V
Level 138
God Stats
5W - 3L
1,759 SR
Queue Stats
63W - 54L
1,631 MMR
Solo
Hel
Hel
Gold IV
SnY-37
Hel
Gold IV
Level 143
God Stats
2W - 0L
1,368 SR
Queue Stats
210W - 206L
1,433 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
Tbolt35__
Erlang Shen
Platinum IV
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
391W - 388L
1,645 MMR
Solo
Medusa
Medusa
Platinum II
UenalYaaya
Medusa
Platinum II
Level 147
God Stats
21W - 11L
1,692 SR
Queue Stats
202W - 189L
1,836 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 7 / 8
9,605
437
6,909
21,050
21,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
CGB08
Chang'e
18
4 / 4 / 3
11,703
532
13,748
19,345
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ItsRykoSmite
Artemis
18
4 / 8 / 3
11,931
542
10,987
20,762
5,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
MrSaLoOoM_95
Ao Kuang
17
3 / 7 / 10
11,005
500
14,683
21,170
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SATA83
Gilgamesh
16
1 / 5 / 2
10,844
493
9,459
19,048
16,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
LokiCliodhnaAthenaBastet

VS

Bans
GebPersephoneAchillesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
4 / 4 / 18
12,702
577
9,344
17,645
27,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 1 / 14
13,140
597
15,039
26,369
28,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
SnY-37
Hel
20
7 / 2 / 12
13,066
594
14,626
11,553
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Tbolt35__
Erlang Shen
20
4 / 3 / 9
12,989
590
12,781
19,686
13,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
UenalYaaya
Medusa
20
13 / 3 / 7
15,306
696
27,132
18,995
8,351
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
13
Kills
31
31
Deaths
13
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
8
0.71
W
Bacchus
 
Bacchus
4
4
18
3.25
L
Chang'e
CGB08
Chang'e
4
4
3
1.38
L
Artemis
ItsRykoSmite
Artemis
4
8
3
0.69
L
Ao Kuang
MrSaLoOoM_95
Ao Kuang
3
7
10
1.14
W
3
1
14
10
L
Gilgamesh
SATA83
Gilgamesh
1
5
2
0.4
W
Hel
SnY-37
Hel
7
2
12
6.5
W
Erlang Shen
Tbolt35__
Erlang Shen
4
3
9
2.83
W
Medusa
UenalYaaya
Medusa
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,786
Damage
78,922
101,375
Taken
94,248
57,064
Mitigated
83,554
28,448
Healing
45,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,909
2,174
1,206
3,371
21,050
21,695
0
5,387
15,663
0
22,522
W
Bacchus
 
Bacchus
9,344
810
0
1,215
17,645
27,587
87
5,207
12,438
21,288
2,692
L
Chang'e
CGB08
Chang'e
13,748
362
1,837
7,729
19,345
6,299
630
5,467
13,878
98,521
0
L
Artemis
ItsRykoSmite
Artemis
10,987
6,207
0
5,957
20,762
5,918
0
4,511
16,251
0
79,200
L
Ao Kuang
MrSaLoOoM_95
Ao Kuang
14,683
3,221
0
3,948
21,170
6,778
0
3,677
17,493
88,236
0
W
15,039
2,890
0
11,858
26,369
28,424
883
7,375
18,994
0
90,222
L
Gilgamesh
SATA83
Gilgamesh
9,459
2,562
0
4,400
19,048
16,374
150
3,716
15,332
0
70,646
W
Hel
SnY-37
Hel
14,626
1,356
6,221
6,656
11,553
5,401
1,288
5,936
5,617
102,732
0
W
Erlang Shen
Tbolt35__
Erlang Shen
12,781
5,963
0
8,986
19,686
13,791
2,421
5,910
13,776
0
98,450
W
Medusa
UenalYaaya
Medusa
27,132
13,831
0
10,647
18,995
8,351
7,057
5,171
13,824
0
137,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,088
Gold Earned
67,203
601
Minions Killed
702
0
Camps Cleared
0
1,961,042
Distance Traveled
2,217,903
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,605
437
31
1
0
414,277
5
W
Bacchus
12,702
577
20
1
0
440,798
9
L
Chang'e
11,703
532
172
8
0
399,254
6
L
Artemis
11,931
542
144
7
0
341,316
2
L
Ao Kuang
11,005
500
118
5
0
403,121
1
W
Chaac
13,140
597
175
8
0
465,879
5
L
Gilgamesh
10,844
493
136
6
0
403,074
4
W
Hel
13,066
594
176
8
0
445,050
5
W
Erlang Shen
12,989
590
142
6
0
443,125
6
W
Medusa
15,306
696
189
9
0
423,051
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role