Player Matchup

Skadi
Skadi
BeachfrontAccess
Skadi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 4
Ymir
Ymir
CBurleyH3re4evr
Ymir
Level 28
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 3
Horus
Horus
Gapingpuzzz
Horus
Level 14
God Stats
0W - 2L
1,573 SR
Queue Stats
1W - 3L
1,414 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MereDesignation
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 78L
1,494 Elo+
Party 4
Olorun
Olorun
RichardB420
Olorun
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,193 Elo+
Solo
Team Averages
Level 32
1,528 SR
1,356 Elo+

VS

Team Averages
Level 47
1,607 SR
1,432 Elo+
Charybdis
Charybdis
JIMKUNGUN
Charybdis
Level 35
God Stats
6W - 4L
1,733 SR
Queue Stats
48W - 61L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
Kovar
Ah Puch
Level 68
God Stats
1W - 0L
1,713 SR
Queue Stats
59W - 69L
1,463 Elo+
Party 2
Medusa
Medusa
Luffy Uchiha1
Medusa
Level 30
God Stats
38W - 65L
1,364 SR
Queue Stats
81W - 133L
1,303 Elo+
Solo
Nu Wa
Nu Wa
critxcalss
Nu Wa
Level 47
God Stats
47W - 41L
1,726 SR
Queue Stats
58W - 69L
1,463 Elo+
Party 2
Achilles
Achilles
zCosmik
Achilles
Level 54
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 37L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,549
595
2,055
2,790
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 0 / 1
7,102
646
3,904
7,649
5,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 5 / 1
6,699
609
1,040
10,336
6,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
MereDesignation
Morgan Le Fay
13
0 / 3 / 1
7,139
649
6,327
8,431
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
1 / 6 / 1
7,698
700
2,706
10,833
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JIMKUNGUN
Charybdis
16
4 / 1 / 2
8,753
796
7,290
5,275
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Kovar
Ah Puch
15
1 / 0 / 7
8,252
750
8,411
3,620
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 2
8,539
776
4,596
3,521
1,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
15
1 / 0 / 5
8,331
757
7,883
3,101
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
zCosmik
Achilles
15
4 / 1 / 3
8,478
771
5,859
9,365
9,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
14
14
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
0
1
0.5
L
0
5
1
0.1
W
Charybdis
JIMKUNGUN
Charybdis
4
1
2
5
W
Ah Puch
Kovar
Ah Puch
1
0
7
4.5
W
4
0
2
5
L
Morgan Le Fay
MereDesignation
Morgan Le Fay
0
3
1
0.17
L
Olorun
1
6
1
0.25
W
Nu Wa
1
0
5
3.5
W
Achilles
zCosmik
Achilles
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,032
Damage
34,039
40,039
Taken
24,882
22,573
Mitigated
14,719
6,184
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,055
719
0
195
2,790
737
0
1,749
909
0
7,223
L
3,904
197
433
573
7,649
5,761
0
3,107
4,235
18,078
0
L
1,040
643
1,621
1,459
10,336
6,882
56
5,706
4,183
0
10,913
W
Charybdis
JIMKUNGUN
Charybdis
7,290
3,721
0
2,013
5,275
1,948
754
3,081
2,194
0
30,747
W
Ah Puch
Kovar
Ah Puch
8,411
700
0
1,200
3,620
1,372
530
1,488
2,132
26,686
0
W
4,596
1,238
0
1,072
3,521
1,254
1,457
2,301
1,220
0
25,223
L
Morgan Le Fay
MereDesignation
Morgan Le Fay
6,327
63
0
106
8,431
2,736
0
2,684
5,460
30,284
0
L
Olorun
2,706
1,609
131
1,666
10,833
6,457
223
2,166
8,404
25,785
0
W
Nu Wa
7,883
2,779
0
326
3,101
971
2,457
1,575
1,526
28,303
0
W
Achilles
zCosmik
Achilles
5,859
556
33
2,431
9,365
9,174
393
4,492
4,873
0
15,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
42,353
173
Minions Killed
202
0
Camps Cleared
0
877,147
Distance Traveled
1,019,442
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,549
595
12
1
0
81,284
0
L
Ymir
7,102
646
36
3
0
226,480
0
L
Horus
6,699
609
15
1
0
194,540
0
W
Charybdis
8,753
796
52
5
0
143,683
0
W
Ah Puch
8,252
750
31
3
0
222,332
0
W
Medusa
8,539
776
52
5
0
222,251
0
L
Morgan Le Fay
7,139
649
54
5
0
213,301
1
L
Olorun
7,698
700
56
5
0
161,542
2
W
Nu Wa
8,331
757
52
5
0
211,199
1
W
Achilles
8,478
771
15
1
0
219,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role